Increase the size of the floating particles a bit.

This commit is contained in:
Relintai 2022-02-13 18:22:29 +01:00
parent f4c05de692
commit b9a67218cd

View File

@ -4,7 +4,7 @@
[sub_resource type="QuadMesh" id=2]
material = ExtResource( 1 )
size = Vector2( 0.2, 0.2 )
size = Vector2( 0.4, 0.4 )
[node name="ParticleMagicShimmer" type="CPUParticles"]
generate_lightmap = false