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https://github.com/Relintai/broken_seals.git
synced 2024-12-21 13:16:49 +01:00
Rename retire to renounce.
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parent
fa5b987d0d
commit
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@ -110,7 +110,7 @@ func clear() -> void:
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for e in player_display_container_node.get_children():
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for e in player_display_container_node.get_children():
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e.queue_free()
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e.queue_free()
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func retire_character() -> void:
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func renounce_character() -> void:
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var b : BaseButton = character_button_group.get_pressed_button()
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var b : BaseButton = character_button_group.get_pressed_button()
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if b == null:
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if b == null:
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@ -178,4 +178,3 @@ func character_selection_changed() -> void:
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e.get_body().hide()
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e.get_body().hide()
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b.entity.get_body().show()
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b.entity.get_body().show()
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@ -164,12 +164,12 @@ margin_top = 526.0
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margin_right = 261.0
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margin_right = 261.0
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margin_bottom = 552.0
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margin_bottom = 552.0
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[node name="Retire" type="Button" parent="CharacterSelectorMenu/CharacterSelector/CharacterSelector/VBoxContainer/HBoxContainer"]
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[node name="Renounce" type="Button" parent="CharacterSelectorMenu/CharacterSelector/CharacterSelector/VBoxContainer/HBoxContainer"]
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margin_right = 128.0
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margin_right = 128.0
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margin_bottom = 26.269
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margin_bottom = 26.269
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size_flags_horizontal = 3
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size_flags_horizontal = 3
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size_flags_vertical = 3
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size_flags_vertical = 3
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text = "Retire"
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text = "Renounce"
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[node name="Create" type="Button" parent="CharacterSelectorMenu/CharacterSelector/CharacterSelector/VBoxContainer/HBoxContainer"]
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[node name="Create" type="Button" parent="CharacterSelectorMenu/CharacterSelector/CharacterSelector/VBoxContainer/HBoxContainer"]
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margin_left = 132.0
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margin_left = 132.0
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@ -589,7 +589,7 @@ light_specular = 0.65
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shadow_bias = 0.07
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shadow_bias = 0.07
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script = ExtResource( 19 )
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script = ExtResource( 19 )
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[connection signal="pressed" from="CharacterSelectorMenu/CharacterSelector/CharacterSelector/VBoxContainer/Load" to="CharacterSelectorMenu" method="load_character"]
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[connection signal="pressed" from="CharacterSelectorMenu/CharacterSelector/CharacterSelector/VBoxContainer/Load" to="CharacterSelectorMenu" method="load_character"]
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[connection signal="pressed" from="CharacterSelectorMenu/CharacterSelector/CharacterSelector/VBoxContainer/HBoxContainer/Retire" to="CharacterSelectorMenu" method="retire_character"]
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[connection signal="pressed" from="CharacterSelectorMenu/CharacterSelector/CharacterSelector/VBoxContainer/HBoxContainer/Renounce" to="CharacterSelectorMenu" method="renounce_character"]
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[connection signal="pressed" from="CharacterSelectorMenu/CharacterSelector/CharacterSelector/VBoxContainer/HBoxContainer/Create" to="." method="switch_to_menu" binds= [ 1 ]]
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[connection signal="pressed" from="CharacterSelectorMenu/CharacterSelector/CharacterSelector/VBoxContainer/HBoxContainer/Create" to="." method="switch_to_menu" binds= [ 1 ]]
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[connection signal="pressed" from="CharacterCreationMenu/CharacterSelector2/CharacterSelector/VBoxContainer/PanelContainer/VBoxContainer/Create" to="CharacterCreationMenu" method="create"]
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[connection signal="pressed" from="CharacterCreationMenu/CharacterSelector2/CharacterSelector/VBoxContainer/PanelContainer/VBoxContainer/Create" to="CharacterCreationMenu" method="create"]
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[connection signal="pressed" from="CharacterCreationMenu/CharacterSelector2/CharacterSelector/VBoxContainer/PanelContainer/VBoxContainer/Back" to="." method="switch_to_menu" binds= [ 0 ]]
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[connection signal="pressed" from="CharacterCreationMenu/CharacterSelector2/CharacterSelector/VBoxContainer/PanelContainer/VBoxContainer/Back" to="." method="switch_to_menu" binds= [ 0 ]]
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