Moved the test weapons folder into a new models/weapon s folder, and renamed it properly.

This commit is contained in:
Relintai 2022-02-12 18:36:58 +01:00
parent 104f00aa80
commit 9fd777a546
116 changed files with 205 additions and 205 deletions

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@ -1,6 +1,6 @@
[gd_scene load_steps=4 format=2]
[ext_resource path="res://test_weapons/props/TestOnehander.tres" type="PropData" id=1]
[ext_resource path="res://models/weapons/cethiels_weapons_3d/props/TestOnehander.tres" type="PropData" id=1]
[ext_resource path="res://modules/core/materials/8_standard_material_prop_notex.tres" type="Material" id=2]
[ext_resource path="res://modules/core/materials/6_standard_material_prop_nouv2.tres" type="Material" id=3]

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@ -1,6 +1,6 @@
[gd_scene load_steps=4 format=2]
[ext_resource path="res://test_weapons/props/TestOnehander2.tres" type="PropData" id=1]
[ext_resource path="res://models/weapons/cethiels_weapons_3d/props/TestOnehander2.tres" type="PropData" id=1]
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@ -1,6 +1,6 @@
[gd_scene load_steps=4 format=2]
[ext_resource path="res://test_weapons/props/test_shield.tres" type="PropData" id=1]
[ext_resource path="res://models/weapons/cethiels_weapons_3d/props/test_shield.tres" type="PropData" id=1]
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[ext_resource path="res://modules/core/materials/6_standard_material_prop_nouv2.tres" type="Material" id=3]

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@ -1,6 +1,6 @@
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[ext_resource path="res://test_weapons/model_visual_scenes/TestOnehander.tscn" type="PackedScene" id=1]
[ext_resource path="res://models/weapons/cethiels_weapons_3d/model_visual_scenes/TestOnehander.tscn" type="PackedScene" id=1]
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@ -1,6 +1,6 @@
[gd_resource type="ModelVisualEntry" load_steps=2 format=2]
[ext_resource path="res://test_weapons/model_visual_scenes/TestOnehander2.tscn" type="PackedScene" id=1]
[ext_resource path="res://models/weapons/cethiels_weapons_3d/model_visual_scenes/TestOnehander2.tscn" type="PackedScene" id=1]
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@ -1,6 +1,6 @@
[gd_resource type="ModelVisualEntry" load_steps=2 format=2]
[ext_resource path="res://test_weapons/model_visual_scenes/TestShield.tscn" type="PackedScene" id=1]
[ext_resource path="res://models/weapons/cethiels_weapons_3d/model_visual_scenes/TestShield.tscn" type="PackedScene" id=1]
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[ext_resource path="res://models/weapons/cethiels_weapons_3d/textures/sword_i.png" type="Texture" id=2]
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mesh = ExtResource( 1 )
texture = ExtResource( 2 )
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props = [ SubResource( 1 ) ]

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@ -1,7 +1,7 @@
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[ext_resource path="res://test_weapons/textures/sword_i.png" type="Texture" id=1]
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@ -1,7 +1,7 @@
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[resource]
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