mirror of
https://github.com/Relintai/broken_seals.git
synced 2024-11-13 20:47:19 +01:00
Now clicking the fodler entries will again pass the relevant informations to the resource panel.
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parent
1ee8220992
commit
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@ -1,12 +0,0 @@
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tool
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extends Button
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export(int) var tab = 0
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var _panel
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func _pressed():
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_panel.set_tab(tab)
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func set_main_panel(panel):
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_panel = panel
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@ -1,10 +0,0 @@
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://addons/data_manager/panels/FolderEntryButton.gd" type="Script" id=1]
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[node name="FolderEntryButton" type="Button"]
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margin_right = 210.0
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margin_bottom = 20.0
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size_flags_horizontal = 3
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script = ExtResource( 1 )
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@ -4,11 +4,9 @@ extends Control
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const DataManagerAddonSettings = preload("res://addons/data_manager/resources/data_manager_addon_settings.gd")
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const DataManagerAddonSettings = preload("res://addons/data_manager/resources/data_manager_addon_settings.gd")
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const add_icon = preload("res://addons/data_manager/icons/icon_add.png")
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const add_icon = preload("res://addons/data_manager/icons/icon_add.png")
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signal inspect_data
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signal inspect_data
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export(PackedScene) var resource_scene : PackedScene
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export(PackedScene) var resource_scene : PackedScene
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export(PackedScene) var folder_entry_button_scene : PackedScene
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export(String) var base_folder : String = "res://"
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export(String) var base_folder : String = "res://"
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export(NodePath) var main_container : NodePath
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export(NodePath) var main_container : NodePath
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export(NodePath) var module_entry_container_path : NodePath
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export(NodePath) var module_entry_container_path : NodePath
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@ -92,8 +90,11 @@ func generate_folder_entry_list() -> void:
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var module_dir_base : String = module.resource_path.get_base_dir()
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var module_dir_base : String = module.resource_path.get_base_dir()
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var index = 0
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var index = 0
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for f in _settings.folders:
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for j in range(_settings.get_folder_count()):
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if !dir.dir_exists(module_dir_base + "/" + f.folder):
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var f = _settings.folder_get(j)
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var full_folder_path : String = module_dir_base + "/" + f.folder
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if !dir.dir_exists(full_folder_path):
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continue
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continue
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if f.header != "":
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if f.header != "":
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@ -102,14 +103,10 @@ func generate_folder_entry_list() -> void:
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_folder_entry_container.add_child(h)
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_folder_entry_container.add_child(h)
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h.text = f.header
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h.text = f.header
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var fe : Node = folder_entry_button_scene.instance()
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var fe : Button = Button.new()
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_folder_entry_container.add_child(fe)
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fe.text = f.name
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fe.text = f.name
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fe.tab = index
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fe.connect("pressed", self, "on_folder_entry_button_pressed", [ module, full_folder_path, j ])
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_folder_entry_container.add_child(fe)
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fe.set_main_panel(self)
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index += 1
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index += 1
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@ -123,7 +120,11 @@ func generate_folder_entry_list() -> void:
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_folder_entry_container.add_child(add_folder_button)
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_folder_entry_container.add_child(add_folder_button)
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add_folder_button.connect("pressed", self, "on_add_folder_button_pressed", [ module ])
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add_folder_button.connect("pressed", self, "on_add_folder_button_pressed", [ module ])
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set_tab(0)
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#set_tab(0)
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func on_folder_entry_button_pressed(module, full_folder_path : String, folder_index : int) -> void:
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#_resource_scene.show()
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_resource_scene.set_resource_type(full_folder_path, _settings.folder_get_type(folder_index))
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func on_module_entry_button_toggled(on : bool, module) -> void:
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func on_module_entry_button_toggled(on : bool, module) -> void:
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if on:
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if on:
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@ -1,7 +1,6 @@
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[gd_scene load_steps=5 format=2]
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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://addons/data_manager/panels/MainPanel.gd" type="Script" id=1]
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[ext_resource path="res://addons/data_manager/panels/MainPanel.gd" type="Script" id=1]
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[ext_resource path="res://addons/data_manager/panels/FolderEntryButton.tscn" type="PackedScene" id=2]
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[ext_resource path="res://addons/data_manager/panels/ResourcePanel.tscn" type="PackedScene" id=3]
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[ext_resource path="res://addons/data_manager/panels/ResourcePanel.tscn" type="PackedScene" id=3]
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[ext_resource path="res://addons/data_manager/panels/AddFolderDialog.gd" type="Script" id=4]
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[ext_resource path="res://addons/data_manager/panels/AddFolderDialog.gd" type="Script" id=4]
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@ -15,7 +14,6 @@ __meta__ = {
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"_edit_use_anchors_": false
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"_edit_use_anchors_": false
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}
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}
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resource_scene = ExtResource( 3 )
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resource_scene = ExtResource( 3 )
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folder_entry_button_scene = ExtResource( 2 )
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base_folder = "res://data/"
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base_folder = "res://data/"
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main_container = NodePath("HSplitContainer/MarginContainer")
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main_container = NodePath("HSplitContainer/MarginContainer")
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module_entry_container_path = NodePath("HSplitContainer/TabContainer/Modules/VBoxContainer")
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module_entry_container_path = NodePath("HSplitContainer/TabContainer/Modules/VBoxContainer")
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