mirror of
https://github.com/Relintai/broken_seals.git
synced 2024-11-13 20:47:19 +01:00
Added a new settings resource class to the data manager addon, and made the plugin load and save it to a central folder.
This commit is contained in:
parent
3db96fec68
commit
965ecd5f18
BIN
game/addons/data_manager/_data/settings.res
Normal file
BIN
game/addons/data_manager/_data/settings.res
Normal file
Binary file not shown.
@ -1,12 +1,18 @@
|
|||||||
tool
|
tool
|
||||||
extends EditorPlugin
|
extends EditorPlugin
|
||||||
|
|
||||||
|
const DataManagerAddonSettings = preload("res://addons/data_manager/resources/data_manager_addon_settings.gd")
|
||||||
|
|
||||||
const _main_panel : PackedScene = preload("res://addons/data_manager/panels/MainPanel.tscn")
|
const _main_panel : PackedScene = preload("res://addons/data_manager/panels/MainPanel.tscn")
|
||||||
const _script_icon : Texture = preload("res://addons/data_manager/icons/icon_multi_line.png")
|
const _script_icon : Texture = preload("res://addons/data_manager/icons/icon_multi_line.png")
|
||||||
|
|
||||||
|
var settings : DataManagerAddonSettings = null
|
||||||
|
|
||||||
var _main_panel_instance : Control
|
var _main_panel_instance : Control
|
||||||
|
|
||||||
func _enter_tree():
|
func _enter_tree():
|
||||||
|
load_settings()
|
||||||
|
|
||||||
_main_panel_instance = _main_panel.instance() as Control
|
_main_panel_instance = _main_panel.instance() as Control
|
||||||
_main_panel_instance.connect("inspect_data", self, "inspect_data")
|
_main_panel_instance.connect("inspect_data", self, "inspect_data")
|
||||||
|
|
||||||
@ -34,3 +40,21 @@ func get_plugin_name():
|
|||||||
|
|
||||||
func inspect_data(var data : Resource) -> void:
|
func inspect_data(var data : Resource) -> void:
|
||||||
get_editor_interface().inspect_object(data)
|
get_editor_interface().inspect_object(data)
|
||||||
|
|
||||||
|
func ensure_data_dir_exists() -> void:
|
||||||
|
var dir : Directory = Directory.new()
|
||||||
|
|
||||||
|
if !dir.dir_exists("res://addons/data_manager/_data/"):
|
||||||
|
dir.make_dir("res://addons/data_manager/_data/")
|
||||||
|
|
||||||
|
func load_settings() -> void:
|
||||||
|
ensure_data_dir_exists()
|
||||||
|
|
||||||
|
var dir : Directory = Directory.new()
|
||||||
|
|
||||||
|
if !dir.file_exists("res://addons/data_manager/_data/settings.res"):
|
||||||
|
settings = DataManagerAddonSettings.new()
|
||||||
|
|
||||||
|
ResourceSaver.save("res://addons/data_manager/_data/settings.res", settings)
|
||||||
|
else:
|
||||||
|
settings = ResourceLoader.load("res://addons/data_manager/_data/settings.res")
|
||||||
|
@ -0,0 +1,4 @@
|
|||||||
|
tool
|
||||||
|
extends Resource
|
||||||
|
|
||||||
|
|
@ -8,6 +8,7 @@
|
|||||||
|
|
||||||
config_version=4
|
config_version=4
|
||||||
|
|
||||||
|
Node="input/actionbar_5_11"
|
||||||
_global_script_classes=[ {
|
_global_script_classes=[ {
|
||||||
"base": "Reference",
|
"base": "Reference",
|
||||||
"class": "BrushPrefabs",
|
"class": "BrushPrefabs",
|
||||||
@ -311,7 +312,6 @@ _global_script_class_icons={
|
|||||||
"WorldGeneratorSettings": "",
|
"WorldGeneratorSettings": "",
|
||||||
"Zone": ""
|
"Zone": ""
|
||||||
}
|
}
|
||||||
Node="input/actionbar_5_11"
|
|
||||||
|
|
||||||
[application]
|
[application]
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user