Now the world generator addon's float properties use a hbox container, and their label is set to expand fill.

This commit is contained in:
Relintai 2022-03-09 18:06:21 +01:00
parent c8d6747e8c
commit 953be13a66

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@ -144,10 +144,11 @@ func add_slot_bool(getter : String, setter : String, slot_name : String) -> int:
return slot_idx return slot_idx
func add_slot_float(getter : String, setter : String, slot_name : String, step : float = 0.1, prange : Vector2 = Vector2(-1000, 1000)) -> int: func add_slot_float(getter : String, setter : String, slot_name : String, step : float = 0.1, prange : Vector2 = Vector2(-1000, 1000)) -> int:
var bc : VBoxContainer = VBoxContainer.new() var bc : HBoxContainer = HBoxContainer.new()
var l : Label = Label.new() var l : Label = Label.new()
l.text = slot_name l.text = slot_name
l.size_flags_horizontal = SIZE_EXPAND_FILL
bc.add_child(l) bc.add_child(l)
var sb : SpinBox = SpinBox.new() var sb : SpinBox = SpinBox.new()