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Added a few more small test prop scenes.
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@ -1,11 +1,10 @@
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[gd_resource type="PropData" load_steps=12 format=2]
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[gd_resource type="PropData" load_steps=10 format=2]
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[ext_resource path="res://modules/species/Human/Female/character_models/huf_handl.gltf" type="MeshDataResource" id=1]
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[ext_resource path="res://modules/species/Human/Female/character_models/huf_spine1.gltf" type="MeshDataResource" id=2]
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[ext_resource path="res://modules/species/Human/Female/character_textures/100_seamless/armor_green_scarf.png" type="Texture" id=3]
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[ext_resource path="res://modules/species/Human/Female/character_textures/100_seamless/armor_red_scarf.png" type="Texture" id=4]
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[ext_resource path="res://test_props/MeshDataInstance2.tres" type="PropData" id=5]
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[ext_resource path="res://test_props/MeshDataInstance2.tscn" type="PackedScene" id=6]
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[sub_resource type="PropDataMeshData" id=1]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.879526, 0, 0.182433 )
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@ -26,9 +25,5 @@ light_size = 6
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 5.55294, 0, 2.9085 )
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prop = ExtResource( 5 )
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[sub_resource type="PropDataScene" id=5]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 5.0194, 0, 1.18272 )
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scene = ExtResource( 6 )
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[resource]
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props = [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ) ]
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props = [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ) ]
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@ -1,11 +1,15 @@
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[gd_resource type="PropData" load_steps=4 format=2]
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[gd_resource type="PropData" load_steps=6 format=2]
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[ext_resource path="res://modules/species/Human/Female/character_textures/head.png" type="Texture" id=1]
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[ext_resource path="res://modules/species/Human/Female/character_models/huf_head.gltf" type="MeshDataResource" id=2]
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[ext_resource path="res://modules/planets/test_planet/biomes/simple_biome/low_poly_rpg_item_collection_3/t1.tres" type="PropData" id=3]
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[sub_resource type="PropDataMeshData" id=1]
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mesh = ExtResource( 2 )
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texture = ExtResource( 1 )
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[sub_resource type="PropDataProp" id=2]
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prop = ExtResource( 3 )
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[resource]
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props = [ SubResource( 1 ) ]
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props = [ SubResource( 1 ), SubResource( 2 ) ]
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15
game/test_props/Spatial.tscn
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15
game/test_props/Spatial.tscn
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@ -0,0 +1,15 @@
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://test_props/MeshDataInstance.tres" type="PropData" id=1]
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[node name="Spatial" type="Spatial"]
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[node name="PropInstanceMerger" type="PropInstanceMerger" parent="."]
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prop_data = ExtResource( 1 )
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[node name="Camera" type="Camera" parent="."]
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transform = Transform( 1, 0, 0, 0, 0.828911, 0.559381, 0, -0.559381, 0.828911, 2.65264, 3.23164, 6.30864 )
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[node name="DirectionalLight" type="DirectionalLight" parent="."]
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transform = Transform( 1, 0, 0, 0, 0.823889, 0.566751, 0, -0.566751, 0.823889, 0, 2.11892, 3.32613 )
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light_energy = 0.904
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14
game/test_props/mditest.tscn
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14
game/test_props/mditest.tscn
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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://modules/planets/test_planet/biomes/simple_biome/low_poly_rpg_item_collection_3/t1.gltf" type="MeshDataResource" id=1]
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[ext_resource path="res://modules/planets/test_planet/biomes/simple_biome/low_poly_rpg_item_collection_3/tree256.png" type="Texture" id=2]
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[sub_resource type="SpatialMaterial" id=2]
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albedo_texture = ExtResource( 2 )
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[node name="Spatial" type="Spatial"]
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[node name="MeshDataInstance" type="MeshDataInstance" parent="."]
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mesh_data = ExtResource( 1 )
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texture = ExtResource( 2 )
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material = SubResource( 2 )
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8
game/test_props/propinst_normal.tscn
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8
game/test_props/propinst_normal.tscn
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://test_props/MeshDataInstance.tres" type="PropData" id=1]
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[node name="Spatial" type="Spatial"]
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[node name="PropInstance" type="PropInstance" parent="."]
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prop_data = ExtResource( 1 )
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