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One more small tweak.
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@ -121,10 +121,10 @@ append `s` to the build string.
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Optionally you can also make the build system only build a target module, by appending one of these:
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`E`: Entity Spell System
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`T`: Texture Packer
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`V`: Voxelman
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`W`: World Generator
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`E`: Entity Spell System \
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`T`: Texture Packer \
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`V`: Voxelman \
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`W`: World Generator \
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`P`: Procedural Animations
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Example:
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