From 8f7851b6f91dbbb72d43fa8f1fbe5280c2c85d77 Mon Sep 17 00:00:00 2001 From: Relintai Date: Sat, 24 Apr 2021 09:15:19 +0200 Subject: [PATCH] Added the pi4 export to the esport all script. Also now it will add the export templates into a separate folder, for ease. --- export_all.sh | 19 ++++++++++++++++++- 1 file changed, 18 insertions(+), 1 deletion(-) diff --git a/export_all.sh b/export_all.sh index 4c49be88..702ebbe0 100755 --- a/export_all.sh +++ b/export_all.sh @@ -11,12 +11,29 @@ mkdir export/broken_seals_android_debug mkdir export/broken_seals_linux mkdir export/broken_seals_windows mkdir export/broken_seals_javascript +mkdir export/broken_seals_pi4 +mkdir export/export_templates ./engine/bin/godot.x11.opt.tools.64 --path ./game/ --export-debug Android-Release ${project_root}/export/broken_seals_android_release/broken_seals.apk ./engine/bin/godot.x11.opt.tools.64 --path ./game/ --export-debug Android ${project_root}/export/broken_seals_android_debug/broken_seals_debug.apk ./engine/bin/godot.x11.opt.tools.64 --path ./game/ --export Linux/X11 ${project_root}/export/broken_seals_linux/broken_seals_x11 ./engine/bin/godot.x11.opt.tools.64 --path ./game/ --export "Windows Desktop" ${project_root}/export/broken_seals_windows/broken_seals.exe ./engine/bin/godot.x11.opt.tools.64 --path ./game/ --export HTML5 ${project_root}/export/broken_seals_javascript/broken_seals.html +./engine/bin/godot.x11.opt.tools.64 --path ./game/ --export PI4/X11 ${project_root}/export/broken_seals_pi4/broken_seals_pi4 cp ./engine/bin/godot.windows.opt.tools.64.exe ${project_root}/export/godot.bs.windows.opt.tools.64.exe -cp ./engine/bin/godot.x11.opt.tools.64 ${project_root}/export/godot.bs.x11.opt.tools.64 \ No newline at end of file +cp ./engine/bin/godot.x11.opt.tools.64 ${project_root}/export/godot.bs.x11.opt.tools.64 +cp ./engine/bin/godot.x11.pi4.opt.tools.32 ${project_root}/export/godot.bs.x11.pi4.opt.tools.32 + +cp ./engine/bin/android_debug.apk ${project_root}/export/export_templates/android_debug.apk +cp ./engine/bin/android_release.apk ${project_root}/export/export_templates/android_release.apk +cp ./engine/bin/godot.javascript.opt.debug.zip ${project_root}/export/export_templates/godot.javascript.opt.debug.zip +cp ./engine/bin/godot.javascript.opt.zip ${project_root}/export/export_templates/godot.javascript.opt.zip +cp ./engine/bin/godot.windows.opt.64.exe ${project_root}/export/export_templates/godot.windows.opt.64.exe +cp ./engine/bin/godot.windows.opt.debug.64.exe ${project_root}/export/export_templates/godot.windows.opt.debug.64.exe +cp ./engine/bin/godot.x11.opt.64 ${project_root}/export/export_templates/godot.x11.opt.64 +cp ./engine/bin/godot.x11.opt.debug.64 ${project_root}/export/export_templates/godot.x11.opt.debug.64 +cp ./engine/bin/godot.x11.pi4.opt.32 ${project_root}/export/export_templates/godot.x11.pi4.opt.32 +cp ./engine/bin/godot.x11.pi4.opt.debug.32 ${project_root}/export/export_templates/godot.x11.pi4.opt.debug.32 + +