From 8f18cd8b77cc209136f31c2911a5a62e61dcbd5e Mon Sep 17 00:00:00 2001 From: Relintai Date: Sun, 24 Nov 2019 16:35:37 +0100 Subject: [PATCH] Fix typo. --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 71d177ef..aeeda945 100644 --- a/README.md +++ b/README.md @@ -110,6 +110,6 @@ Sometimes when the model gets imported into godot it will look like this: Usually the simplest fix is to just export again (since blender is probably still open). I was also able to fix it by changins some settings and clicking reimport a few times in the inspector. -But exportin again is usuallz the fastest. +But exportin again is usually the fastest. I haven't been able to figure out what causes this yet.