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Start mesh build job at the end of build in Skeleton.
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@ -173,10 +173,12 @@ func build():
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data.append(ddict)
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_mesh_job.data = data
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ThreadPool.add_job(_mesh_job)
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finish_build_mesh()
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ThreadPool.add_job(_mesh_job)
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# _mesh_job.execute()
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func setup_build_mesh() -> void:
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if mesh_instance != null:
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mesh_instance.hide()
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