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Added my seketon editor test scene.
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game/skele_edit_test/Spatial.tscn
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49
game/skele_edit_test/Spatial.tscn
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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://addons/bone_editor/BoneEditor.gd" type="Script" id=1]
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[ext_resource path="res://addons/bone_editor/BoneHandle.tscn" type="PackedScene" id=2]
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[ext_resource path="res://addons/bone_editor/BoneHandle.gd" type="Script" id=3]
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[node name="Spatial" type="Spatial"]
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[node name="Skeleton" type="Skeleton" parent="."]
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bones/0/name = "asdasd"
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bones/0/parent = -1
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bones/0/rest = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -1.2631, 1.85548, 0 )
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bones/0/enabled = true
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bones/0/bound_children = [ ]
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bones/1/name = "qdqd"
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bones/1/parent = 0
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bones/1/rest = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
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bones/1/enabled = true
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bones/1/bound_children = [ ]
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bones/2/name = "qqq"
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bones/2/parent = 1
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bones/2/rest = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
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bones/2/enabled = true
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bones/2/bound_children = [ ]
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bones/3/name = "qqqqqw"
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bones/3/parent = 2
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bones/3/rest = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
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bones/3/enabled = true
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bones/3/bound_children = [ ]
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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[node name="BE" type="Spatial" parent="."]
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script = ExtResource( 1 )
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control_skeleton = NodePath("../Skeleton")
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edit_animation_player = NodePath("../AnimationPlayer")
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[node name="asdasd" type="Spatial" parent="BE" instance=ExtResource( 2 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -1.2631, 1.85548, 0 )
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script = ExtResource( 3 )
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[node name="qdqd" type="Spatial" parent="BE/asdasd" instance=ExtResource( 2 )]
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script = ExtResource( 3 )
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[node name="qqq" type="Spatial" parent="BE/asdasd/qdqd" instance=ExtResource( 2 )]
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script = ExtResource( 3 )
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[node name="qqqqqw" type="Spatial" parent="BE/asdasd/qdqd/qqq" instance=ExtResource( 2 )]
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script = ExtResource( 3 )
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