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Temporarily set the tree's texture to the prop material, and also added prop materials to the library.
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@ -1,10 +1,12 @@
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[gd_resource type="TerramanLibraryMergerPCM" load_steps=10 format=2]
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[gd_resource type="TerramanLibraryMergerPCM" load_steps=12 format=2]
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[ext_resource path="res://modules/planets/test_planet/voxel_library/textures/grass_mossy_albedo.png" type="Texture" id=1]
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[ext_resource path="res://modules/planets/test_planet/voxel_library/textures/stone_1_albedo.png" type="Texture" id=2]
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[ext_resource path="res://modules/planets/test_planet/voxel_library/textures/dirt_albedo.png" type="Texture" id=3]
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[ext_resource path="res://modules/core/materials/7_standard_material_notex.tres" type="Material" id=4]
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[ext_resource path="res://modules/core/materials/5_standard_material_nouv2.tres" type="Material" id=5]
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[ext_resource path="res://modules/core/materials/6_standard_material_prop_nouv2.tres" type="Material" id=6]
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[ext_resource path="res://modules/core/materials/8_standard_material_prop_notex.tres" type="Material" id=7]
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[sub_resource type="TerraSurfaceMerger" id=1]
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texture_top = ExtResource( 1 )
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@ -28,5 +30,6 @@ texture_side = ExtResource( 2 )
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[resource]
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materials = [ ExtResource( 5 ), ExtResource( 5 ), ExtResource( 5 ), ExtResource( 5 ), ExtResource( 4 ) ]
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prop_materials = [ ExtResource( 6 ), ExtResource( 6 ), ExtResource( 6 ), ExtResource( 6 ), ExtResource( 7 ) ]
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texture_flags = 1
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voxel_surfaces = [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ) ]
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