diff --git a/game/player/Player.gd b/game/player/Player.gd index c2ea214f..fa7d1d39 100644 --- a/game/player/Player.gd +++ b/game/player/Player.gd @@ -24,8 +24,6 @@ class_name PlayerGD # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE # SOFTWARE. - - func _process(delta): if Input.is_action_just_pressed("sheath"): get_character_skeleton().toggle_sheath() diff --git a/game/voxelman/world/TVVoxelWorld.gd b/game/voxelman/world/TVVoxelWorld.gd index 03767404..8b7d1af9 100644 --- a/game/voxelman/world/TVVoxelWorld.gd +++ b/game/voxelman/world/TVVoxelWorld.gd @@ -278,6 +278,8 @@ func load_character(file_name : String) -> void: #TODO hack, do this properly _player.set_physics_process(false) + mob_level = _player.clevel + set_player(_player.get_body()) Server.sset_seed(_player.sseed)