Moved shaders into the core module aswell.

This commit is contained in:
Relintai 2020-04-26 13:31:03 +02:00
parent dd4fb4fd0b
commit 7e1b654a83
22 changed files with 31 additions and 16 deletions

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@ -1,6 +1,7 @@
[gd_resource type="ShaderMaterial" load_steps=4 format=2]
[ext_resource path="res://data/shaders/1_standard_shader.tres" type="Shader" id=1]
[ext_resource path="res://data/core/shaders/1_standard_shader.tres" type="Shader" id=1]
[sub_resource type="Image" id=1]
data = {

View File

@ -1,6 +1,7 @@
[gd_resource type="ShaderMaterial" load_steps=2 format=2]
[ext_resource path="res://data/shaders/2_simple_particle_billboard_shader.shader" type="Shader" id=1]
[ext_resource path="res://data/core/shaders/2_simple_particle_billboard_shader.shader" type="Shader" id=1]
[resource]
shader = ExtResource( 1 )

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@ -1,6 +1,7 @@
[gd_resource type="ShaderMaterial" load_steps=2 format=2]
[ext_resource path="res://data/shaders/4_standard_character_shader.tres" type="Shader" id=1]
[ext_resource path="res://data/core/shaders/4_standard_character_shader.tres" type="Shader" id=1]
[resource]
shader = ExtResource( 1 )

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@ -1,6 +1,7 @@
[gd_resource type="ShaderMaterial" load_steps=4 format=2]
[ext_resource path="res://data/shaders/1_standard_shader.tres" type="Shader" id=1]
[ext_resource path="res://data/core/shaders/1_standard_shader.tres" type="Shader" id=1]
[sub_resource type="Image" id=1]
data = {

View File

@ -1,6 +1,7 @@
[gd_resource type="ShaderMaterial" load_steps=4 format=2]
[ext_resource path="res://data/shaders/5_standard_shader_nouv2.tres" type="Shader" id=1]
[ext_resource path="res://data/core/shaders/5_standard_shader_nouv2.tres" type="Shader" id=1]
[sub_resource type="Image" id=1]
data = {

View File

@ -1,6 +1,7 @@
[gd_resource type="ShaderMaterial" load_steps=4 format=2]
[ext_resource path="res://data/shaders/5_standard_shader_nouv2.tres" type="Shader" id=1]
[ext_resource path="res://data/core/shaders/5_standard_shader_nouv2.tres" type="Shader" id=1]
[sub_resource type="Image" id=1]
data = {

View File

@ -1,6 +1,7 @@
[gd_resource type="ShaderMaterial" load_steps=2 format=2]
[ext_resource path="res://data/shaders/6_standard_shader_notex.tres" type="Shader" id=1]
[ext_resource path="res://data/core/shaders/6_standard_shader_notex.tres" type="Shader" id=1]
[resource]
shader = ExtResource( 1 )

View File

@ -1,6 +1,7 @@
[gd_resource type="ShaderMaterial" load_steps=2 format=2]
[ext_resource path="res://data/shaders/6_standard_shader_notex.tres" type="Shader" id=1]
[ext_resource path="res://data/core/shaders/6_standard_shader_notex.tres" type="Shader" id=1]
[resource]
shader = ExtResource( 1 )

View File

@ -1,6 +1,7 @@
[gd_resource type="ShaderMaterial" load_steps=2 format=2]
[ext_resource path="res://data/shaders/7_standard_character_shader_notex.tres" type="Shader" id=1]
[ext_resource path="res://data/core/shaders/7_standard_character_shader_notex.tres" type="Shader" id=1]
[resource]
shader = ExtResource( 1 )

View File

@ -1,6 +1,7 @@
[gd_resource type="ShaderMaterial" load_steps=4 format=2]
[ext_resource path="res://data/shaders/1_standard_shader.tres" type="Shader" id=1]
[ext_resource path="res://data/core/shaders/1_standard_shader.tres" type="Shader" id=1]
[sub_resource type="Image" id=1]
data = {

View File

@ -1,8 +1,9 @@
[gd_scene load_steps=5 format=2]
[ext_resource path="res://data/shaders/2_simple_particle_billboard_shader.shader" type="Shader" id=1]
[ext_resource path="res://data/core/shaders/2_simple_particle_billboard_shader.shader" type="Shader" id=1]
[ext_resource path="res://data/entity_classes/naturalist/spell_effects/textures/small_star.png" type="Texture" id=2]
[sub_resource type="ShaderMaterial" id=1]
shader = ExtResource( 1 )
shader_param/albedo = Color( 1, 1, 1, 1 )

View File

@ -1,8 +1,9 @@
[gd_scene load_steps=6 format=2]
[ext_resource path="res://data/shaders/2_simple_particle_billboard_shader.shader" type="Shader" id=1]
[ext_resource path="res://data/core/shaders/2_simple_particle_billboard_shader.shader" type="Shader" id=1]
[ext_resource path="res://data/entity_classes/naturalist/spell_effects/textures/star.png" type="Texture" id=2]
[sub_resource type="ShaderMaterial" id=1]
shader = ExtResource( 1 )
shader_param/albedo = Color( 0.0627451, 0.741176, 0.619608, 1 )

View File

@ -1,10 +1,11 @@
[gd_scene load_steps=9 format=2]
[ext_resource path="res://data/shaders/3_simple_y_billboard.shader" type="Shader" id=1]
[ext_resource path="res://data/shaders/2_simple_particle_billboard_shader.shader" type="Shader" id=2]
[ext_resource path="res://data/core/shaders/3_simple_y_billboard.shader" type="Shader" id=1]
[ext_resource path="res://data/core/shaders/2_simple_particle_billboard_shader.shader" type="Shader" id=2]
[ext_resource path="res://data/entity_classes/naturalist/spell_effects/textures/big_glow.png" type="Texture" id=3]
[ext_resource path="res://data/entity_classes/naturalist/spell_effects/textures/main_texture.png" type="Texture" id=4]
[sub_resource type="ShaderMaterial" id=1]
shader = ExtResource( 2 )
shader_param/albedo = Color( 1, 1, 1, 1 )

View File

@ -1,10 +1,11 @@
[gd_scene load_steps=8 format=2]
[ext_resource path="res://data/entity_classes/naturalist/spell_effects/textures/arrows.png" type="Texture" id=1]
[ext_resource path="res://data/shaders/3_simple_y_billboard.shader" type="Shader" id=2]
[ext_resource path="res://data/core/shaders/3_simple_y_billboard.shader" type="Shader" id=2]
[ext_resource path="res://data/core/materials/2_simple_particle_billboard.tres" type="Material" id=3]
[sub_resource type="QuadMesh" id=1]
material = ExtResource( 3 )
size = Vector2( 0.02, 0.02 )

View File

@ -1,6 +1,7 @@
[gd_scene load_steps=6 format=2]
[ext_resource path="res://data/shaders/1_standard_shader.tres" type="Shader" id=1]
[ext_resource path="res://data/core/shaders/1_standard_shader.tres" type="Shader" id=1]
[sub_resource type="ShaderMaterial" id=1]
shader = ExtResource( 1 )