From 7c1f365503c94f37574d159adcc58a9ceed900b4 Mon Sep 17 00:00:00 2001 From: Relintai Date: Sun, 17 May 2020 18:58:11 +0200 Subject: [PATCH] Turned off class xp, and class spell and recipe learning. After a lot of thinking I don't think a metagame like this will work for what I'm trying to achieve. --- game/project.godot | 3 --- 1 file changed, 3 deletions(-) diff --git a/game/project.godot b/game/project.godot index 4aac1b2e..0c69b31d 100644 --- a/game/project.godot +++ b/game/project.godot @@ -371,9 +371,6 @@ enabled=PoolStringArray( "model_manager" ) [ess] -spells/allow_class_spell_learning=true -spells/allow_class_recipe_learning=true -level/use_class_xp=true data/ess_resource_db_path="res://data/resource_db.tres" data/ess_entity_spawner_path="res://player/bs_entity_spawner.tres" enums/stats="Agility,Strength,Stamina,Intellect,Spirit,Health,Mana,Speed,Global Cooldown,Haste,Haste Rating,Resilience,Armor,Attack Power,Spell Power,Melee Crit,Melee Crit bonus,Spell Crit,Spell Crit Bonus,Block,Parry,Damage Reduction,Melee Damage Reduction,Spell Damage Reduction,Damage Taken,Heal Taken,Melee Damage,Spell Damage,Holy Resist,Shadow Resist,Nature Resist,Fire Resist,Frost Resist,Lightning Resist,Chaos Resist,Silence Resist,Fear Resist,Stun Resist,Energy,Rage,XP Rate"