From 7be18249a78caf03447dee7ff45c1a95565c26ed Mon Sep 17 00:00:00 2001 From: Relintai Date: Mon, 10 Jan 2022 10:43:45 +0100 Subject: [PATCH] Add version number support to the export_all script. --- export_all.sh | 64 +++++++++++++++++++++++++++++---------------------- 1 file changed, 36 insertions(+), 28 deletions(-) diff --git a/export_all.sh b/export_all.sh index 702ebbe0..73f65b2e 100755 --- a/export_all.sh +++ b/export_all.sh @@ -1,39 +1,47 @@ #!/bin/bash set -e +version="" +version_snake_cased="" + +if [ ! -z $1 ]; then + version="." + version+=$1 + + version_snake_cased=${version//./_} +fi + project_root=$(pwd) rm -Rf ./export mkdir export -mkdir export/broken_seals_android_release -mkdir export/broken_seals_android_debug -mkdir export/broken_seals_linux -mkdir export/broken_seals_windows -mkdir export/broken_seals_javascript -mkdir export/broken_seals_pi4 -mkdir export/export_templates +mkdir export/broken_seals${version_snake_cased}_android_release +mkdir export/broken_seals${version_snake_cased}_android_debug +mkdir export/broken_seals${version_snake_cased}_linux +mkdir export/broken_seals${version_snake_cased}_windows +mkdir export/broken_seals${version_snake_cased}_javascript +mkdir export/broken_seals${version_snake_cased}_pi4 +mkdir export/export_templates${version_snake_cased} -./engine/bin/godot.x11.opt.tools.64 --path ./game/ --export-debug Android-Release ${project_root}/export/broken_seals_android_release/broken_seals.apk -./engine/bin/godot.x11.opt.tools.64 --path ./game/ --export-debug Android ${project_root}/export/broken_seals_android_debug/broken_seals_debug.apk -./engine/bin/godot.x11.opt.tools.64 --path ./game/ --export Linux/X11 ${project_root}/export/broken_seals_linux/broken_seals_x11 -./engine/bin/godot.x11.opt.tools.64 --path ./game/ --export "Windows Desktop" ${project_root}/export/broken_seals_windows/broken_seals.exe -./engine/bin/godot.x11.opt.tools.64 --path ./game/ --export HTML5 ${project_root}/export/broken_seals_javascript/broken_seals.html -./engine/bin/godot.x11.opt.tools.64 --path ./game/ --export PI4/X11 ${project_root}/export/broken_seals_pi4/broken_seals_pi4 - -cp ./engine/bin/godot.windows.opt.tools.64.exe ${project_root}/export/godot.bs.windows.opt.tools.64.exe -cp ./engine/bin/godot.x11.opt.tools.64 ${project_root}/export/godot.bs.x11.opt.tools.64 -cp ./engine/bin/godot.x11.pi4.opt.tools.32 ${project_root}/export/godot.bs.x11.pi4.opt.tools.32 - -cp ./engine/bin/android_debug.apk ${project_root}/export/export_templates/android_debug.apk -cp ./engine/bin/android_release.apk ${project_root}/export/export_templates/android_release.apk -cp ./engine/bin/godot.javascript.opt.debug.zip ${project_root}/export/export_templates/godot.javascript.opt.debug.zip -cp ./engine/bin/godot.javascript.opt.zip ${project_root}/export/export_templates/godot.javascript.opt.zip -cp ./engine/bin/godot.windows.opt.64.exe ${project_root}/export/export_templates/godot.windows.opt.64.exe -cp ./engine/bin/godot.windows.opt.debug.64.exe ${project_root}/export/export_templates/godot.windows.opt.debug.64.exe -cp ./engine/bin/godot.x11.opt.64 ${project_root}/export/export_templates/godot.x11.opt.64 -cp ./engine/bin/godot.x11.opt.debug.64 ${project_root}/export/export_templates/godot.x11.opt.debug.64 -cp ./engine/bin/godot.x11.pi4.opt.32 ${project_root}/export/export_templates/godot.x11.pi4.opt.32 -cp ./engine/bin/godot.x11.pi4.opt.debug.32 ${project_root}/export/export_templates/godot.x11.pi4.opt.debug.32 +./engine/bin/godot.x11.opt.tools.64 --path ./game/ --export-debug Android-Release ${project_root}/export/broken_seals${version_snake_cased}_android_release/broken_seals${version_snake_cased}.apk +./engine/bin/godot.x11.opt.tools.64 --path ./game/ --export-debug Android ${project_root}/export/broken_seals${version_snake_cased}_android_debug/broken_seals_debug${version_snake_cased}.apk +./engine/bin/godot.x11.opt.tools.64 --path ./game/ --export Linux/X11 ${project_root}/export/broken_seals${version_snake_cased}_linux/broken_seals${version_snake_cased}_x11 +./engine/bin/godot.x11.opt.tools.64 --path ./game/ --export "Windows Desktop" ${project_root}/export/broken_seals${version_snake_cased}_windows/broken_seals${version_snake_cased}.exe +./engine/bin/godot.x11.opt.tools.64 --path ./game/ --export HTML5 ${project_root}/export/broken_seals${version_snake_cased}_javascript/broken_seals.html +./engine/bin/godot.x11.opt.tools.64 --path ./game/ --export PI4/X11 ${project_root}/export/broken_seals${version_snake_cased}_pi4/broken_seals${version_snake_cased}_pi4 +cp ./engine/bin/godot.windows.opt.tools.64.exe ${project_root}/export/godot.bs${version}.windows.opt.tools.64.exe +cp ./engine/bin/godot.x11.opt.tools.64 ${project_root}/export/godot.bs${version}.x11.opt.tools.64 +cp ./engine/bin/godot.x11.pi4.opt.tools.32 ${project_root}/export/godot.bs${version}.x11.pi4.opt.tools.32 +cp ./engine/bin/android_debug.apk ${project_root}/export/export_templates${version_snake_cased}/android_debug.apk +cp ./engine/bin/android_release.apk ${project_root}/export/export_templates${version_snake_cased}/android_release.apk +cp ./engine/bin/godot.javascript.opt.debug.zip ${project_root}/export/export_templates${version_snake_cased}/godot.javascript.opt.debug.zip +cp ./engine/bin/godot.javascript.opt.zip ${project_root}/export/export_templates${version_snake_cased}/godot.javascript.opt.zip +cp ./engine/bin/godot.windows.opt.64.exe ${project_root}/export/export_templates${version_snake_cased}/godot.windows.opt.64.exe +cp ./engine/bin/godot.windows.opt.debug.64.exe ${project_root}/export/export_templates${version_snake_cased}/godot.windows.opt.debug.64.exe +cp ./engine/bin/godot.x11.opt.64 ${project_root}/export/export_templates${version_snake_cased}/godot.x11.opt.64 +cp ./engine/bin/godot.x11.opt.debug.64 ${project_root}/export/export_templates${version_snake_cased}/godot.x11.opt.debug.64 +cp ./engine/bin/godot.x11.pi4.opt.32 ${project_root}/export/export_templates${version_snake_cased}/godot.x11.pi4.opt.32 +cp ./engine/bin/godot.x11.pi4.opt.debug.32 ${project_root}/export/export_templates${version_snake_cased}/godot.x11.pi4.opt.debug.32