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synced 2024-11-13 20:47:19 +01:00
Set approximated box colliders to the core wall models.
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a95b386d01
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@ -11,7 +11,7 @@ dest_files=[ "res://.import/floor.gltf-c87d2b449be23a2fbf8be35d435399f4.res" ]
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[params]
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collider_type=0
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collider_type=4
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offset=Vector3( 0, 0, 0 )
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rotation=Vector3( 0, 0, 0 )
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scale=Vector3( 1, 1, 1 )
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@ -11,7 +11,7 @@ dest_files=[ "res://.import/wall_xn.gltf-fb5dd2da9017722351efa0181f866a6e.res" ]
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[params]
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collider_type=0
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collider_type=4
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offset=Vector3( 0, 0, 0 )
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rotation=Vector3( 0, 0, 0 )
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scale=Vector3( 1, 1, 1 )
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@ -11,7 +11,7 @@ dest_files=[ "res://.import/wall_xp.gltf-a08b64506fd911056171688cd8aaff18.res" ]
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[params]
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collider_type=0
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collider_type=4
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offset=Vector3( 0, 0, 0 )
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rotation=Vector3( 0, 0, 0 )
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scale=Vector3( 1, 1, 1 )
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@ -11,7 +11,7 @@ dest_files=[ "res://.import/wall_zn.gltf-08602f55eaf79f19f3aed3d2b3757b33.res" ]
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[params]
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collider_type=0
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collider_type=4
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offset=Vector3( 0, 0, 0 )
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rotation=Vector3( 0, 0, 0 )
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scale=Vector3( 1, 1, 1 )
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@ -11,7 +11,7 @@ dest_files=[ "res://.import/wall_zp.gltf-abe4ff43d2ed09dbbdf1f9ddde6279bb.res" ]
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[params]
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collider_type=0
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collider_type=4
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offset=Vector3( 0, 0, 0 )
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rotation=Vector3( 0, 0, 0 )
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scale=Vector3( 1, 1, 1 )
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