Also add osx and javascript editor support for the make release script.

This commit is contained in:
Relintai 2022-01-29 20:20:16 +01:00
parent 060dcfe91b
commit 7a2649c0e5

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@ -35,12 +35,14 @@ zip -q ../release/broken_seals${version_snake_cased}_javascript.zip ./broken_se
zip -q ../release/broken_seals${version_snake_cased}_linux.zip ./broken_seals${version_snake_cased}_linux/*
zip -q ../release/broken_seals${version_snake_cased}_windows.zip ./broken_seals${version_snake_cased}_windows/*
zip -q ../release/broken_seals${version_snake_cased}_pi4.zip ./broken_seals${version_snake_cased}_pi4/*
zip -q ../release/broken_seals${version_snake_cased}_osx.zip ./broken_seals${version_snake_cased}_osx/*
# Editor
zip -q ../release/editor_windows_bs${version_snake_cased}.zip ./godot.bs${version}.windows.opt.tools.64.exe
zip -q ../release/editor_linux_bs${version_snake_cased}.zip ./godot.bs${version}.x11.opt.tools.64
zip -q ../release/editor_pi4_bs${version_snake_cased}.zip ./godot.bs${version}.x11.pi4.opt.tools.32
cp ./godot.bs${version}.javascript.opt.tools.zip ../release/editor_javascript_bs${version_snake_cased}.zip
zip -q ../release/editor_osx_bs${version_snake_cased}.zip ./godot.bs${version}.osx.opt.tools.zip
zip -q ../release/export_templates_bs${version_snake_cased}.zip ./export_templates_bs${version_snake_cased}/*