diff --git a/game/menu/CharacterEntry.tscn b/game/menu/CharacterEntry.tscn index 46cec91d..4adf600b 100644 --- a/game/menu/CharacterEntry.tscn +++ b/game/menu/CharacterEntry.tscn @@ -9,11 +9,7 @@ margin_bottom = 88.0 rect_min_size = Vector2( 80, 80 ) size_flags_horizontal = 3 theme = ExtResource( 1 ) -toggle_mode = true script = ExtResource( 2 ) -__meta__ = { -"_edit_use_anchors_": false -} name_label_path = NodePath("MarginContainer/HBoxContainer/VBoxContainer/name") class_label_path = NodePath("MarginContainer/HBoxContainer/VBoxContainer/class") level_label_path = NodePath("MarginContainer/HBoxContainer/VBoxContainer/HBoxContainer/level") diff --git a/game/scenes/CharacterSelectorMenu.gd b/game/scenes/CharacterSelectorMenu.gd index b274b3c9..37574f12 100644 --- a/game/scenes/CharacterSelectorMenu.gd +++ b/game/scenes/CharacterSelectorMenu.gd @@ -94,6 +94,7 @@ func refresh(): container.add_child(centry) centry.owner = container centry.group = character_button_group + centry.pressed = true centry.connect("pressed", self, "character_selection_changed")