Transfer the seams from the blender projects. I did change some of the a little. Also apparently I will need to implement uv island mirroring, and rotation for mdr ed, so the current character will look a bit worse than usual for probably a few days.

This commit is contained in:
Relintai 2022-02-11 22:12:31 +01:00
parent d7c64334dc
commit 6801d14b89
14 changed files with 35 additions and 21 deletions

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@ -1,5 +1,6 @@
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aabb = AABB( -0.0309376, -0.00304511, -0.0259547, 0.0618491, 0.264575, 0.0547887 ) aabb = AABB( -0.0309376, -0.00304511, -0.0259547, 0.0618491, 0.264575, 0.0547886 )
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@ -1,5 +1,6 @@
[gd_resource type="MeshDataResource" format=2] [gd_resource type="MeshDataResource" format=2]
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@ -1,5 +1,6 @@
[gd_resource type="MeshDataResource" format=2] [gd_resource type="MeshDataResource" format=2]
[resource] [resource]
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@ -1,5 +1,6 @@
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View File

@ -1,5 +1,6 @@
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View File

@ -1,5 +1,6 @@
[gd_resource type="MeshDataResource" format=2] [gd_resource type="MeshDataResource" format=2]
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@ -1,5 +1,6 @@
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@ -1,5 +1,6 @@
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View File

@ -1,5 +1,6 @@
[gd_resource type="MeshDataResource" format=2] [gd_resource type="MeshDataResource" format=2]
[resource] [resource]
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