Started work on a new class, the elementalist.

This commit is contained in:
Relintai 2019-12-05 01:00:45 +01:00
parent d7b8315051
commit 5d01eddfee
10 changed files with 246 additions and 1 deletions

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@ -0,0 +1,6 @@
[gd_resource type="CharacterSpec" format=2]
[resource]
resource_name = "Elementalist Fire"
id = 2
text_name = "Elementalist Fire"

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@ -0,0 +1,6 @@
[gd_resource type="CharacterSpec" format=2]
[resource]
resource_name = "Elementalist Water"
id = 3
text_name = "Elementalist Water"

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@ -0,0 +1,6 @@
[gd_resource type="CharacterSpec" format=2]
[resource]
resource_name = "Elementalist Ice"
id = 4
text_name = "Elementalist Ice"

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@ -18,7 +18,7 @@
[ext_resource path="res://data/spells/12_aspect_of_wolves_rank_1.tres" type="Spell" id=16] [ext_resource path="res://data/spells/12_aspect_of_wolves_rank_1.tres" type="Spell" id=16]
[ext_resource path="res://data/spells/25_inner_will.tres" type="Spell" id=17] [ext_resource path="res://data/spells/25_inner_will.tres" type="Spell" id=17]
[ext_resource path="res://data/auras/1_test1.tres" type="Aura" id=18] [ext_resource path="res://data/auras/1_test1.tres" type="Aura" id=18]
[ext_resource path="res://scripts/entities/NaturalistGD.gd" type="Script" id=19] [ext_resource path="res://scripts/entities/EntityClassDataGD.gd" type="Script" id=19]
[ext_resource path="res://scripts/ai/EntityAIGD.gd" type="Script" id=20] [ext_resource path="res://scripts/ai/EntityAIGD.gd" type="Script" id=20]
[ext_resource path="res://data/auras/13_aspect_of_bees_rank_1.tres" type="Aura" id=21] [ext_resource path="res://data/auras/13_aspect_of_bees_rank_1.tres" type="Aura" id=21]
[ext_resource path="res://data/auras/15_close_wounds_rank_1.tres" type="Aura" id=22] [ext_resource path="res://data/auras/15_close_wounds_rank_1.tres" type="Aura" id=22]

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@ -0,0 +1,203 @@
[gd_resource type="EntityClassData" load_steps=48 format=2]
[ext_resource path="res://scripts/entities/EntityClassDataGD.gd" type="Script" id=1]
[ext_resource path="res://data/character_specs/2_elementalist_fire.tres" type="CharacterSpec" id=2]
[ext_resource path="res://data/character_specs/3_elementalist_water.tres" type="CharacterSpec" id=3]
[ext_resource path="res://data/character_specs/4_elementalist_ice.tres" type="CharacterSpec" id=4]
[sub_resource type="StatDataEntry" id=1]
stat_id = 5
[sub_resource type="StatDataEntry" id=2]
stat_id = 12
[sub_resource type="StatDataEntry" id=3]
stat_id = 13
[sub_resource type="StatDataEntry" id=4]
stat_id = 19
base = 10.0
[sub_resource type="StatDataEntry" id=5]
stat_id = 34
[sub_resource type="StatDataEntry" id=6]
stat_id = 21
[sub_resource type="StatDataEntry" id=7]
stat_id = 24
[sub_resource type="StatDataEntry" id=8]
stat_id = 38
[sub_resource type="StatDataEntry" id=9]
stat_id = 36
[sub_resource type="StatDataEntry" id=10]
stat_id = 31
[sub_resource type="StatDataEntry" id=11]
stat_id = 32
[sub_resource type="StatDataEntry" id=12]
stat_id = 3
base = 1.5
[sub_resource type="StatDataEntry" id=13]
stat_id = 4
[sub_resource type="StatDataEntry" id=14]
stat_id = 10
[sub_resource type="StatDataEntry" id=15]
stat_id = 25
[sub_resource type="StatDataEntry" id=16]
stat_id = 0
base = 100.0
[sub_resource type="StatDataEntry" id=17]
stat_id = 28
[sub_resource type="StatDataEntry" id=18]
stat_id = 8
[sub_resource type="StatDataEntry" id=19]
stat_id = 33
[sub_resource type="StatDataEntry" id=20]
stat_id = 2
base = 100.0
[sub_resource type="StatDataEntry" id=21]
stat_id = 15
base = 5.0
[sub_resource type="StatDataEntry" id=22]
stat_id = 16
base = 50.0
[sub_resource type="StatDataEntry" id=23]
stat_id = 26
[sub_resource type="StatDataEntry" id=24]
stat_id = 22
base = 15.0
[sub_resource type="StatDataEntry" id=25]
stat_id = 30
[sub_resource type="StatDataEntry" id=26]
stat_id = 20
base = 15.0
[sub_resource type="StatDataEntry" id=27]
stat_id = 39
[sub_resource type="StatDataEntry" id=28]
stat_id = 11
[sub_resource type="StatDataEntry" id=29]
stat_id = 29
[sub_resource type="StatDataEntry" id=30]
stat_id = 35
[sub_resource type="StatDataEntry" id=31]
stat_id = 1
base = 4.2
[sub_resource type="StatDataEntry" id=32]
stat_id = 17
base = 5.0
[sub_resource type="StatDataEntry" id=33]
stat_id = 18
base = 50.0
[sub_resource type="StatDataEntry" id=34]
stat_id = 27
[sub_resource type="StatDataEntry" id=35]
stat_id = 23
[sub_resource type="StatDataEntry" id=36]
stat_id = 14
[sub_resource type="StatDataEntry" id=37]
stat_id = 9
[sub_resource type="StatDataEntry" id=38]
stat_id = 7
[sub_resource type="StatDataEntry" id=39]
stat_id = 6
[sub_resource type="StatDataEntry" id=40]
stat_id = 37
[sub_resource type="StatDataEntry" id=41]
stat_id = 40
base = 1.0
[sub_resource type="SimpleLevelStatData" id=42]
agility_per_level = 4
strength_per_level = 4
stamina_per_level = 5
intellect_per_level = 5
spirit_per_level = 1
[sub_resource type="StatData" id=43]
base_stat_health = SubResource( 16 )
base_stat_speed = SubResource( 31 )
base_stat_mana = SubResource( 20 )
base_stat_gcd = SubResource( 12 )
base_stat_haste = SubResource( 13 )
base_stat_agility = SubResource( 1 )
base_stat_strength = SubResource( 39 )
base_stat_stamina = SubResource( 38 )
base_stat_intellect = SubResource( 18 )
base_stat_spirit = SubResource( 37 )
base_stat_haste_rating = SubResource( 14 )
base_stat_resilience = SubResource( 28 )
base_stat_armor = SubResource( 2 )
base_stat_attack_power = SubResource( 3 )
base_stat_spell_power = SubResource( 36 )
base_stat_melee_crit = SubResource( 21 )
base_stat_melee_crit_bonus = SubResource( 22 )
base_stat_spell_crit = SubResource( 32 )
base_stat_spell_crit_bonus = SubResource( 33 )
base_stat_block = SubResource( 4 )
base_stat_parry = SubResource( 26 )
base_stat_damage_reduction = SubResource( 6 )
base_stat_melee_damage_reduction = SubResource( 24 )
base_stat_spell_damage_reduction = SubResource( 35 )
base_stat_damage_taken = SubResource( 7 )
base_stat_heal_taken = SubResource( 15 )
base_stat_melee_damage = SubResource( 23 )
base_stat_spell_damage = SubResource( 34 )
base_stat_holy_resist = SubResource( 17 )
base_stat_shadow_resist = SubResource( 29 )
base_stat_nature_resist = SubResource( 25 )
base_stat_fire_resist = SubResource( 10 )
base_stat_frost_resist = SubResource( 11 )
base_stat_lightning_resist = SubResource( 19 )
base_stat_chaos_resist = SubResource( 5 )
base_stat_silence_resist = SubResource( 30 )
base_stat_fear_resist = SubResource( 9 )
base_stat_stun_resist = SubResource( 40 )
base_stat_energy = SubResource( 8 )
base_stat_rage = SubResource( 27 )
base_stat_xp_rate = SubResource( 41 )
level_stat_data = SubResource( 42 )
[resource]
resource_name = "Elementalist"
id = 2
text_name = "Elementalist"
stat_data = SubResource( 43 )
player_resource_type = 2
playstyle_type = 2
specs = [ ExtResource( 2 ), ExtResource( 3 ), ExtResource( 4 ) ]
spells = [ null, null, null ]
script = ExtResource( 1 )

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@ -0,0 +1,7 @@
[gd_resource type="Spell" format=2]
[resource]
resource_name = "Heat"
id = 32
text_name = "Heat"
text_description = "Increase the temperature of your body, to allow the usange of all fire spells. Water spells are still usable at reduced efficiency."

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@ -0,0 +1,7 @@
[gd_resource type="Spell" format=2]
[resource]
resource_name = "Normal temperature"
id = 33
text_name = "Normal temperature"
text_description = "Use water spells at maximum efficiency. Some ice and fire based spells are also usable at reduced efficiency."

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@ -0,0 +1,7 @@
[gd_resource type="Spell" format=2]
[resource]
resource_name = "Cold"
id = 34
text_name = "Cold"
text_description = "Reduce the temperature of your body, to allow the usange of all ice spells. Water spells are still usable at reduced efficiency."

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@ -61,6 +61,9 @@ level_generator = SubResource( 1 )
voxel_scale = 4.0 voxel_scale = 4.0
chunk_spawn_range = 3 chunk_spawn_range = 3
script = ExtResource( 8 ) script = ExtResource( 8 )
meshes = [ ]
editor_generate = false
show_loading_screen = true
[node name="WorldEnvironment" type="WorldEnvironment" parent="."] [node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource( 3 ) environment = SubResource( 3 )