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Experimented more with the world's scale. Now it's set to 1.6.
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@ -62,7 +62,7 @@ use_threads = false
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max_concurrent_generations = 1
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library = ExtResource( 2 )
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level_generator = SubResource( 1 )
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voxel_scale = 1.3
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voxel_scale = 1.6
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chunk_spawn_range = 3
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script = ExtResource( 8 )
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