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Created a prop with the other tree texture.
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[gd_resource type="PropData" load_steps=4 format=2]
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[ext_resource path="res://modules/planets/test_planet/biomes/simple_biome/low_poly_rpg_item_collection_3/t1.gltf" type="MeshDataResource" id=1]
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[ext_resource path="res://modules/planets/test_planet/biomes/simple_biome/low_poly_rpg_item_collection_3/tree2_256.png" type="Texture" id=2]
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[sub_resource type="PropDataMeshData" id=1]
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mesh = ExtResource( 1 )
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texture = ExtResource( 2 )
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[resource]
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props = [ SubResource( 1 ) ]
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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://modules/planets/test_planet/biomes/simple_biome/low_poly_rpg_item_collection_3/tree.material" type="Material" id=1]
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[ext_resource path="res://modules/planets/test_planet/biomes/simple_biome/low_poly_rpg_item_collection_3/t1.gltf" type="MeshDataResource" id=2]
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[ext_resource path="res://modules/planets/test_planet/biomes/simple_biome/low_poly_rpg_item_collection_3/tree2_256.png" type="Texture" id=3]
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[node name="Spatial" type="Spatial"]
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[node name="MeshDataInstance" type="MeshDataInstance" parent="."]
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mesh_data = ExtResource( 2 )
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texture = ExtResource( 3 )
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material = ExtResource( 1 )
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