Fix all warnings, and an error.

This commit is contained in:
Relintai 2019-12-24 10:22:56 +01:00
parent 611a12148f
commit 4d02ca12d1
7 changed files with 18 additions and 15 deletions

View File

@ -329,7 +329,7 @@ func _son_level_up(value: int) -> void:
randomize()
arr.shuffle()
for v in range(value):
for _v in range(value):
for i in range(arr.size()):
var spell : Spell = arr[i]

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@ -108,12 +108,13 @@ func box_blur(chunk : VoxelChunk):
avg += chunk.get_voxel(x + 1, y + 1, z + 1, VoxelChunk.DEFAULT_CHANNEL_ISOLEVEL)
avg /= 8.0
var aavg: int = int(avg)
chunk.set_voxel(avg, x, y, z, VoxelChunk.DEFAULT_CHANNEL_ISOLEVEL)
chunk.set_voxel(avg, x + 1, y, z, VoxelChunk.DEFAULT_CHANNEL_ISOLEVEL)
chunk.set_voxel(avg, x, y, z + 1, VoxelChunk.DEFAULT_CHANNEL_ISOLEVEL)
chunk.set_voxel(avg, x + 1, y, z + 1, VoxelChunk.DEFAULT_CHANNEL_ISOLEVEL)
chunk.set_voxel(avg, x, y + 1, z, VoxelChunk.DEFAULT_CHANNEL_ISOLEVEL)
chunk.set_voxel(avg, x + 1, y + 1, z, VoxelChunk.DEFAULT_CHANNEL_ISOLEVEL)
chunk.set_voxel(avg, x, y + 1, z + 1, VoxelChunk.DEFAULT_CHANNEL_ISOLEVEL)
chunk.set_voxel(avg, x + 1, y + 1, z + 1, VoxelChunk.DEFAULT_CHANNEL_ISOLEVEL)
chunk.set_voxel(aavg, x, y, z, VoxelChunk.DEFAULT_CHANNEL_ISOLEVEL)
chunk.set_voxel(aavg, x + 1, y, z, VoxelChunk.DEFAULT_CHANNEL_ISOLEVEL)
chunk.set_voxel(aavg, x, y, z + 1, VoxelChunk.DEFAULT_CHANNEL_ISOLEVEL)
chunk.set_voxel(aavg, x + 1, y, z + 1, VoxelChunk.DEFAULT_CHANNEL_ISOLEVEL)
chunk.set_voxel(aavg, x, y + 1, z, VoxelChunk.DEFAULT_CHANNEL_ISOLEVEL)
chunk.set_voxel(aavg, x + 1, y + 1, z, VoxelChunk.DEFAULT_CHANNEL_ISOLEVEL)
chunk.set_voxel(aavg, x, y + 1, z + 1, VoxelChunk.DEFAULT_CHANNEL_ISOLEVEL)
chunk.set_voxel(aavg, x + 1, y + 1, z + 1, VoxelChunk.DEFAULT_CHANNEL_ISOLEVEL)

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@ -85,7 +85,7 @@ func handle_effect(info : SpellCastInfo) -> void:
if info.target == null:
return
var ok : bool = false
# var ok : bool = false
# if (target_relation_type & TARGET_SELF):
# ok = true

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@ -47,7 +47,7 @@ func _generate_chunk(chunk : VoxelChunk) -> void:
_planet.generate_chunk(chunk, _spawn_mobs)
func create_planet():
var planet_files : Array
var planet_files : Array = Array()
var dir = Directory.new()
if dir.open(planet_folder) == OK:

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@ -69,7 +69,7 @@ func set_player(p_player : Entity) -> void:
_player.connect("caura_added", self, "on_caura_added")
_player.connect("caura_removed", self, "on_caura_removed")
_player.connect("cdied", self, "cdied")
_player.connect("cdied", self, "cdied", [], CONNECT_DEFERRED)
var health = _player.get_health()
_on_player_health_changed(health)

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@ -90,7 +90,9 @@ func centity_data_changed(data: EntityData) -> void:
var s : Node = spec_scene.instance()
_spec_container.add_child(s)
s.owner = _spec_container
s.name = spec.text_name
if spec.text_name != "":
s.name = spec.text_name
s.set_spec(_player, spec, i)

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@ -47,7 +47,7 @@ func _create_mesher():
mesher = TVVoxelMesher.new()
mesher.base_light_value = 0.45
mesher.ao_strength = 0.2
var m : float = 1.0 / 16.0
# var m : float = 1.0 / 16.0
mesher.uv_margin = Rect2(0.017, 0.017, 1 - 0.034, 1 - 0.034)
@ -200,7 +200,7 @@ func _build_phase(phase):
clear_baked_lights()
generate_random_ao()
var vl : VoxelLight = VoxelLight.new()
# var vl : VoxelLight = VoxelLight.new()
bake_lights()