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https://github.com/Relintai/broken_seals.git
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Swapped the grass and dirt textures.
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parent
3113c03020
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@ -1,7 +1,7 @@
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[gd_resource type="VoxelSurfaceMerger" load_steps=3 format=2]
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[gd_resource type="VoxelSurfaceMerger" load_steps=3 format=2]
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[ext_resource path="res://data/voxel_textures/test_09.png" type="Texture" id=1]
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[ext_resource path="res://data/voxel_textures/test_09.png" type="Texture" id=1]
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[ext_resource path="res://data/voxel_textures/test_11.png" type="Texture" id=2]
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[ext_resource path="res://data/voxel_textures/test_03.png" type="Texture" id=2]
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[resource]
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[resource]
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resource_name = "Stone"
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resource_name = "Stone"
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@ -1,11 +1,12 @@
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[gd_resource type="VoxelSurfaceMerger" load_steps=2 format=2]
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[gd_resource type="VoxelSurfaceMerger" load_steps=3 format=2]
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[ext_resource path="res://data/voxel_textures/test_03.png" type="Texture" id=1]
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[ext_resource path="res://data/voxel_textures/test_03.png" type="Texture" id=1]
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[ext_resource path="res://data/voxel_textures/test_11.png" type="Texture" id=2]
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[resource]
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[resource]
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resource_name = "Test2"
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resource_name = "Test2"
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id = 3
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id = 3
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voxel_name = "Test2"
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voxel_name = "Test2"
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texture_top = ExtResource( 1 )
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texture_top = ExtResource( 2 )
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texture_bottom = ExtResource( 1 )
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texture_bottom = ExtResource( 2 )
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texture_side = ExtResource( 1 )
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texture_side = ExtResource( 1 )
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