mirror of
https://github.com/Relintai/broken_seals.git
synced 2024-11-13 20:47:19 +01:00
Implemented customizable build environment variables.
This commit is contained in:
parent
ec2880f2bc
commit
43b1385705
2
.gitignore
vendored
2
.gitignore
vendored
@ -20,3 +20,5 @@ game/android/build/*
|
||||
|
||||
*.blend1
|
||||
.dir-locals.el
|
||||
|
||||
build.config
|
12
README.md
12
README.md
@ -137,13 +137,15 @@ Note: to easily run the editor you can use the `editor.sh` or `editor.bat` in th
|
||||
|
||||
#### Scons cache, and sdk locations
|
||||
|
||||
Unfortunately the sdk locations and the scons cache location is hardcoded at the moment, as I kind of forgot about it. This will be fixed very soon.
|
||||
In order to use scons cache and to tell the build system where some of the required sdks are located you usually
|
||||
have to use environment variables. Most of the time you might just want to add them as globally,
|
||||
howewer this is sometimes unfeasible (e.g. you don't have administrator access, or you just want to have
|
||||
multiple sdk versions installed).
|
||||
|
||||
In the meantime you can always just go into the engine directory,
|
||||
In order to solve this a build config file was added.
|
||||
|
||||
``` cd engine ```
|
||||
|
||||
and compile godot using the [official docs](https://docs.godotengine.org/en/latest/development/compiling/).
|
||||
If you want to use the config simply rename the provided `build.config.example` to `build.config`, and customize
|
||||
the settings inside.
|
||||
|
||||
## Pulling upstream changes
|
||||
|
||||
|
126
SConstruct
126
SConstruct
@ -33,6 +33,18 @@ repository_index = 0
|
||||
module_clone_path = '/modules/'
|
||||
clone_command = 'git clone {0} {1}'
|
||||
|
||||
visual_studio_call_vcvarsall = False
|
||||
visual_studio_vcvarsall_path = 'C:\\Program Files (x86)\\Microsoft Visual Studio\\2019\\Community\\VC\\Auxiliary\\Build\\vcvarsall.bat'
|
||||
visual_studio_arch = 'amd64'
|
||||
|
||||
exports = {
|
||||
'global': [],
|
||||
'linux': [],
|
||||
'windows': [],
|
||||
'android': [],
|
||||
'javascript': [],
|
||||
}
|
||||
|
||||
engine_repository = [ ['https://github.com/godotengine/godot.git', 'git@github.com:godotengine/godot.git'], 'engine', '' ]
|
||||
|
||||
module_repositories = [
|
||||
@ -225,6 +237,67 @@ def setup_all():
|
||||
setup_addons()
|
||||
setup_addons_third_party_addons()
|
||||
|
||||
def format_path(path):
|
||||
if 'win' in sys.platform:
|
||||
path = path.replace('/', '\\')
|
||||
path = path.replace('~', '%userprofile%')
|
||||
|
||||
return path
|
||||
|
||||
def get_exports_for(platform):
|
||||
export_command = 'export '
|
||||
command_separator = ';'
|
||||
|
||||
if 'win' in sys.platform:
|
||||
export_command = '&'
|
||||
export_command = 'set '
|
||||
|
||||
command = ''
|
||||
|
||||
for p in exports[platform]:
|
||||
command += export_command + p + command_separator
|
||||
|
||||
return command
|
||||
|
||||
|
||||
def parse_config():
|
||||
global visual_studio_vcvarsall_path
|
||||
global visual_studio_arch
|
||||
global visual_studio_call_vcvarsall
|
||||
global exports
|
||||
|
||||
if not os.path.isfile('build.config'):
|
||||
return
|
||||
|
||||
with open('build.config', 'r') as f:
|
||||
|
||||
for line in f:
|
||||
ls = line.strip()
|
||||
if ls == '' or ls.startswith('#'):
|
||||
continue
|
||||
|
||||
words = line.split()
|
||||
|
||||
if (len(words) < 2):
|
||||
print('This build.config line is malformed, and got ignored: ' + ls)
|
||||
continue
|
||||
|
||||
if words[0] == 'visual_studio_vcvarsall_path':
|
||||
visual_studio_vcvarsall_path = format_path(ls[29:])
|
||||
elif words[0] == 'visual_studio_arch':
|
||||
visual_studio_arch = format_path(ls[19:])
|
||||
elif words[0] == 'visual_studio_call_vcvarsall':
|
||||
visual_studio_call_vcvarsall = words[1].lower() in [ 'true', '1', 't', 'y', 'yes' ]
|
||||
elif words[0] == 'export':
|
||||
if (len(words) < 3) or not words[1] in exports:
|
||||
print('This build.config line is malformed, and got ignored: ' + ls)
|
||||
continue
|
||||
|
||||
export_path = format_path(ls[8 + len(words[1]):])
|
||||
|
||||
exports[words[1]].append(export_path)
|
||||
|
||||
parse_config()
|
||||
|
||||
env = Environment()
|
||||
|
||||
@ -233,7 +306,7 @@ if len(sys.argv) > 1:
|
||||
arg = sys.argv[1]
|
||||
|
||||
if arg[0] == 'b':
|
||||
build_string = 'scons '
|
||||
build_string = get_exports_for('global') + 'scons '
|
||||
|
||||
build_string += 'tools='
|
||||
if 'e' in arg:
|
||||
@ -261,8 +334,8 @@ if len(sys.argv) > 1:
|
||||
if 'm' in arg:
|
||||
build_string += 'use_mingw=yes'
|
||||
else:
|
||||
if 'win' in sys.platform:
|
||||
build_string = 'call "C:\\Program Files (x86)\\Microsoft Visual Studio\\2019\\Community\\VC\\Auxiliary\\Build\\vcvarsall.bat" amd64&' + build_string
|
||||
if 'win' in sys.platform and visual_studio_call_vcvarsall:
|
||||
build_string = 'call "{0}" {1}&'.format(visual_studio_vcvarsall_path, visual_studio_arch) + build_string
|
||||
|
||||
if 'o' in arg:
|
||||
build_string += 'use_llvm=yes'
|
||||
@ -286,8 +359,6 @@ if len(sys.argv) > 1:
|
||||
elif 'P' in arg:
|
||||
target += 'bin/libprocedural_animations.x11.opt.tools.64.so'
|
||||
|
||||
print('Running command: ' + build_string)
|
||||
|
||||
cwd = os.getcwd()
|
||||
full_path = cwd + '/engine/'
|
||||
|
||||
@ -297,43 +368,50 @@ if len(sys.argv) > 1:
|
||||
|
||||
os.chdir(full_path)
|
||||
|
||||
cache_exports_str = 'export SCONS_CACHE=~/.scons_cache;export SCONS_CACHE_LIMIT=5000;'
|
||||
|
||||
if 'win' in sys.platform:
|
||||
cache_exports_str = 'set SCONS_CACHE=%userprofile%\\.scons_cache\\&set SCONS_CACHE_LIMIT=5000&'
|
||||
|
||||
if 'l' in arg:
|
||||
build_string += 'platform=x11'
|
||||
|
||||
subprocess.call(cache_exports_str + build_string + target, shell=True)
|
||||
build_string = get_exports_for('linux') + build_string + target
|
||||
|
||||
print('Running command: ' + build_string)
|
||||
|
||||
subprocess.call(build_string, shell=True)
|
||||
elif 'w' in arg:
|
||||
build_string += 'platform=windows'
|
||||
|
||||
subprocess.call(cache_exports_str + build_string, shell=True)
|
||||
build_string = get_exports_for('windows') + build_string
|
||||
|
||||
print('Running command: ' + build_string)
|
||||
|
||||
subprocess.call(build_string, shell=True)
|
||||
elif 'a' in arg:
|
||||
build_string += 'platform=android'
|
||||
|
||||
android_exports_str = 'export ANDROID_NDK_ROOT=~/SDKs/Android/NDK/android-ndk-r20b;export ANDROID_NDK_HOME=~/SDKs/Android/NDK/android-ndk-r20b;export ANDROID_HOME=~/SDKs/Android/SDK;'
|
||||
build_string = get_exports_for('android') + build_string
|
||||
|
||||
if 'win' in sys.platform:
|
||||
android_exports_str = 'set ANDROID_NDK_ROOT=%userprofile%/SDKs/Android/NDK/android-ndk-r20b&set ANDROID_NDK_HOME=%userprofile%/SDKs/Android/NDK/android-ndk-r20b&set ANDROID_HOME=%userprofile%/SDKs/Android/SDK&'
|
||||
|
||||
subprocess.call(cache_exports_str + android_exports_str + build_string + ' android_arch=armv7', shell=True)
|
||||
subprocess.call(cache_exports_str + android_exports_str + build_string + ' android_arch=arm64v8', shell=True)
|
||||
subprocess.call(cache_exports_str + android_exports_str + build_string + ' android_arch=x86', shell=True)
|
||||
print('Running command: ' + build_string + ' android_arch=armv7')
|
||||
subprocess.call(build_string + ' android_arch=armv7', shell=True)
|
||||
print('Running command: ' + build_string + ' android_arch=arm64v8')
|
||||
subprocess.call(build_string + ' android_arch=arm64v8', shell=True)
|
||||
print('Running command: ' + build_string + ' android_arch=x86')
|
||||
subprocess.call(build_string + ' android_arch=x86', shell=True)
|
||||
|
||||
os.chdir(full_path + 'platform/android/java/')
|
||||
|
||||
subprocess.call(cache_exports_str + android_exports_str + './gradlew generateGodotTemplates', shell=True)
|
||||
print('Running command: ' + get_exports_for('global') + get_exports_for('android') + './gradlew generateGodotTemplates')
|
||||
subprocess.call(get_exports_for('global') + get_exports_for('android') + './gradlew generateGodotTemplates', shell=True)
|
||||
elif 'j' in arg:
|
||||
build_string += 'platform=javascript'
|
||||
|
||||
subprocess.call(cache_exports_str + build_string, shell=True)
|
||||
build_string = get_exports_for('javascript') + build_string
|
||||
|
||||
print('Running command: ' + build_string)
|
||||
subprocess.call(build_string, shell=True)
|
||||
elif 'i' in arg:
|
||||
build_string += 'platform=iphone'
|
||||
|
||||
subprocess.call(cache_exports_str + build_string + ' arch=arm', shell=True)
|
||||
subprocess.call(cache_exports_str + build_string + ' arch=arm64', shell=True)
|
||||
subprocess.call(build_string + ' arch=arm', shell=True)
|
||||
subprocess.call(build_string + ' arch=arm64', shell=True)
|
||||
|
||||
#subprocess.call('lipo -create bin/libgodot.iphone.{0}.arm.a bin/libgodot.iphone.{0}.arm64.a -output bin/libgodot.iphone.{1}.fat.a'.fomat(), shell=True)
|
||||
|
||||
@ -347,7 +425,7 @@ if len(sys.argv) > 1:
|
||||
|
||||
subprocess.call('rm bin/iphone.zip', shell=True)
|
||||
#cd bin/ios_xcode
|
||||
subprocess.call(cache_exports_str + build_string + ' arch=arm64', shell=True)
|
||||
subprocess.call(build_string + ' arch=arm64', shell=True)
|
||||
subprocess.call('zip -r -X ../iphone.zip .', shell=True)
|
||||
|
||||
else:
|
||||
|
44
build.config.example
Normal file
44
build.config.example
Normal file
@ -0,0 +1,44 @@
|
||||
# Copyright (c) 2019-2020 Péter Magyar
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
# of this software and associated documentation files (the "Software"), to deal
|
||||
# in the Software without restriction, including without limitation the rights
|
||||
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
# copies of the Software, and to permit persons to whom the Software is
|
||||
# furnished to do so, subject to the following conditions:
|
||||
#
|
||||
# The above copyright notice and this permission notice shall be included in all
|
||||
# copies or substantial portions of the Software.
|
||||
#
|
||||
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
# SOFTWARE.
|
||||
|
||||
# Rename this file to build.config to use it
|
||||
|
||||
# Lines starting with # are comments. (Only works at the start of the line!)
|
||||
|
||||
# Note:
|
||||
# ~ will be converted to %userprofile% on windows
|
||||
# / will be converted to \ on windows
|
||||
# so you don't have to worry about it
|
||||
|
||||
# Visual studio related setup:
|
||||
visual_studio_call_vcvarsall True
|
||||
visual_studio_vcvarsall_path C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Auxiliary/Build/vcvarsall.bat
|
||||
visual_studio_arch amd64
|
||||
|
||||
# export related setup
|
||||
# available export targets: global, linux, windows, android, javascript
|
||||
|
||||
export global SCONS_CACHE=~/.scons_cache
|
||||
export global SCONS_CACHE_LIMIT=5000
|
||||
|
||||
export android ANDROID_NDK_ROOT=~/SDKs/Android/NDK/android-ndk-r20b
|
||||
export android ANDROID_NDK_HOME=~/SDKs/Android/NDK/android-ndk-r20b
|
||||
export android ANDROID_HOME=~/SDKs/Android/SDK
|
||||
|
Loading…
Reference in New Issue
Block a user