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https://github.com/Relintai/broken_seals.git
synced 2024-11-13 20:47:19 +01:00
Implemented the ok and cancel buttons for the uv editor.
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parent
1bec27b886
commit
42918bc5fc
@ -1,10 +1,11 @@
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[gd_scene load_steps=6 format=2]
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[gd_scene load_steps=7 format=2]
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[ext_resource path="res://addons/mesh_data_resource_editor/MDIEd.gd" type="Script" id=1]
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[ext_resource path="res://addons/mesh_data_resource_editor/button_groups/vertex_position_operation_bg.tres" type="ButtonGroup" id=2]
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[ext_resource path="res://addons/mesh_data_resource_editor/UVEditor.gd" type="Script" id=3]
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[ext_resource path="res://addons/mesh_data_resource_editor/uv_editor/UVEditor.tscn" type="PackedScene" id=4]
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[ext_resource path="res://addons/mesh_data_resource_editor/button_groups/edit_mode_button_group.tres" type="ButtonGroup" id=5]
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[ext_resource path="res://addons/mesh_data_resource_editor/uv_editor/UVEditorPopup.gd" type="Script" id=6]
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[node name="MDIEd" type="PanelContainer"]
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anchor_right = 1.0
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@ -527,6 +528,7 @@ margin_right = 901.0
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margin_bottom = 803.0
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window_title = "UV Editor"
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resizable = true
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script = ExtResource( 6 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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@ -10,3 +10,9 @@ func set_mesh_data_resource(a : MeshDataResource) -> void:
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func set_mesh_data_instance(a : MeshDataInstance) -> void:
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$ScrollContainer/MarginContainer/RectView.set_mesh_data_instance(a)
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func ok_pressed() -> void:
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$ScrollContainer/MarginContainer/RectView.ok_pressed()
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func cancel_pressed() -> void:
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$ScrollContainer/MarginContainer/RectView.cancel_pressed()
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@ -15,6 +15,8 @@ var _background_texture : Texture = null
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var base_rect : Rect2 = Rect2(0, 0, 600, 600)
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var edited_resource_current_size : Vector2 = Vector2()
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var _stored_uvs : PoolVector2Array = PoolVector2Array()
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func _enter_tree():
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var zoom_widget : Node = get_node_or_null(zoom_widget_path)
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@ -29,6 +31,7 @@ func _enter_tree():
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func on_visibility_changed() -> void:
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if is_visible_in_tree():
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store_uvs()
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call_deferred("refresh")
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func apply_zoom() -> void:
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@ -106,3 +109,43 @@ func set_mesh_data_instance(a : MeshDataInstance) -> void:
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func on_edited_resource_changed() -> void:
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call_deferred("refresh")
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func store_uvs() -> void:
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_stored_uvs.resize(0)
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if !_mdr:
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return
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var arrays : Array = _mdr.get_array()
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if arrays.size() != ArrayMesh.ARRAY_MAX:
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return
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if arrays[ArrayMesh.ARRAY_TEX_UV] == null:
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return
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# Make sure it gets copied
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_stored_uvs.append_array(arrays[ArrayMesh.ARRAY_TEX_UV])
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func ok_pressed() -> void:
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#todo undo redo
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pass
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func cancel_pressed() -> void:
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if !_mdr:
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return
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var arrays : Array = _mdr.get_array()
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if arrays.size() != ArrayMesh.ARRAY_MAX:
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return
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# Make sure it gets copied
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var uvs : PoolVector2Array = PoolVector2Array()
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uvs.append_array(_stored_uvs)
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arrays[ArrayMesh.ARRAY_TEX_UV] = uvs
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_mdr.array = arrays
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_stored_uvs.resize(0)
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@ -19,18 +19,19 @@ margin_right = 1017.0
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margin_bottom = 593.0
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[node name="MarginContainer" type="MarginContainer" parent="ScrollContainer"]
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margin_right = 400.0
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margin_bottom = 400.0
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custom_constants/margin_right = 200
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custom_constants/margin_top = 200
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custom_constants/margin_left = 200
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custom_constants/margin_bottom = 200
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margin_right = 700.0
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margin_bottom = 700.0
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custom_constants/margin_right = 50
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custom_constants/margin_top = 50
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custom_constants/margin_left = 50
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custom_constants/margin_bottom = 50
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[node name="RectView" type="Control" parent="ScrollContainer/MarginContainer"]
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margin_left = 200.0
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margin_top = 200.0
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margin_right = 200.0
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margin_bottom = 200.0
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margin_left = 50.0
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margin_top = 50.0
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margin_right = 650.0
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margin_bottom = 650.0
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rect_min_size = Vector2( 600, 600 )
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script = ExtResource( 3 )
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zoom_widget_path = NodePath("../../../Control/EditorZoomWidget")
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@ -0,0 +1,12 @@
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tool
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extends ConfirmationDialog
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func _enter_tree():
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connect("confirmed", self, "on_ok_pressed")
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get_cancel().connect("pressed", self, "on_cancel_pressed")
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func on_ok_pressed() -> void:
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$UVEditor.ok_pressed()
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func on_cancel_pressed() -> void:
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$UVEditor.cancel_pressed()
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