mirror of
https://github.com/Relintai/broken_seals.git
synced 2024-11-13 20:47:19 +01:00
Turns out my main monitor's color balance was set differently, changed the settings so the style would work with the proper defaults
This commit is contained in:
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054bb18cd3
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@ -237,7 +237,7 @@ mesh = SubResource( 2 )
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material/0 = null
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material/0 = null
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[node name="LeftHandAttachment" type="BoneAttachment" parent="armature/Armature/Skeleton" index="2"]
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[node name="LeftHandAttachment" type="BoneAttachment" parent="armature/Armature/Skeleton" index="2"]
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transform = Transform( 0.103431, -0.988256, -0.112285, 0.0563176, -0.106856, 0.992626, -0.993037, -0.108994, 0.0446027, 0.245368, 0.762877, -0.00918405 )
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transform = Transform( -0.0261656, 0.130703, -0.991076, 0.130667, -0.982462, -0.133017, -0.991081, -0.132981, 0.008628, 0.648056, 1.24697, -0.00282456 )
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bone_name = "left_hand"
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bone_name = "left_hand"
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[node name="LeftHandAP" type="Spatial" parent="armature/Armature/Skeleton/LeftHandAttachment"]
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[node name="LeftHandAP" type="Spatial" parent="armature/Armature/Skeleton/LeftHandAttachment"]
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@ -245,7 +245,7 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.04, -0.09 )
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script = ExtResource( 4 )
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script = ExtResource( 4 )
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[node name="RightHandAttachment" type="BoneAttachment" parent="armature/Armature/Skeleton" index="3"]
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[node name="RightHandAttachment" type="BoneAttachment" parent="armature/Armature/Skeleton" index="3"]
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transform = Transform( -0.0416231, -0.998434, 0.0367112, -0.126418, 0.0416962, 0.991032, -0.991117, 0.0366207, -0.127964, -0.247466, 0.765191, -0.00755787 )
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transform = Transform( 0.0297754, 0.0950467, 0.995027, 0.082978, 0.991799, -0.0972217, -0.996107, 0.0854605, 0.0216443, -0.647894, 1.24856, -0.00479745 )
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bone_name = "right_hand"
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bone_name = "right_hand"
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[node name="RightHandAP" type="Spatial" parent="armature/Armature/Skeleton/RightHandAttachment"]
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[node name="RightHandAP" type="Spatial" parent="armature/Armature/Skeleton/RightHandAttachment"]
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@ -261,7 +261,7 @@ transform = Transform( 1, 0, 0, 0, -1.62921e-07, 1, 0, -1, -1.62921e-07, 0, 0, 0
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script = ExtResource( 4 )
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script = ExtResource( 4 )
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[node name="NeckAttachment" type="BoneAttachment" parent="armature/Armature/Skeleton" index="5"]
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[node name="NeckAttachment" type="BoneAttachment" parent="armature/Armature/Skeleton" index="5"]
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transform = Transform( 0.999966, -0.00294882, 0.00777352, 0.00830044, 0.316377, -0.948514, 0.000337654, 0.948621, 0.316418, 0.00130594, 1.31563, 0.00220716 )
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transform = Transform( 1, -2.64337e-05, -0.000278883, -0.000254756, 0.328229, -0.944598, 0.000116508, 0.944599, 0.328229, 0.0010334, 1.32582, -0.0023075 )
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bone_name = "neck"
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bone_name = "neck"
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[node name="TorsoAP" type="Spatial" parent="armature/Armature/Skeleton/NeckAttachment"]
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[node name="TorsoAP" type="Spatial" parent="armature/Armature/Skeleton/NeckAttachment"]
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@ -1,4 +1,4 @@
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[gd_scene load_steps=23 format=2]
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[gd_scene load_steps=24 format=2]
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[ext_resource path="res://ui/theme/ui_theme.tres" type="Theme" id=1]
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[ext_resource path="res://ui/theme/ui_theme.tres" type="Theme" id=1]
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[ext_resource path="res://menu/CharacterEntry.tscn" type="PackedScene" id=2]
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[ext_resource path="res://menu/CharacterEntry.tscn" type="PackedScene" id=2]
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@ -19,11 +19,12 @@
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[ext_resource path="res://data/voxel_libraries/2_main_lib_merger_empty.tres" type="VoxelmanLibraryMerger" id=17]
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[ext_resource path="res://data/voxel_libraries/2_main_lib_merger_empty.tres" type="VoxelmanLibraryMerger" id=17]
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[ext_resource path="res://scripts/world_generators/MainPlanetGenerator.gd" type="Script" id=18]
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[ext_resource path="res://scripts/world_generators/MainPlanetGenerator.gd" type="Script" id=18]
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[ext_resource path="res://scripts/settings/DirectionalLightSettings.gd" type="Script" id=19]
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[ext_resource path="res://scripts/settings/DirectionalLightSettings.gd" type="Script" id=19]
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[ext_resource path="res://voxelman/transvoxel_mesher/TVVoxelChunk.gd" type="Script" id=20]
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[sub_resource type="VoxelmanLevelGenerator" id=1]
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[sub_resource type="VoxelmanLevelGenerator" id=1]
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script = ExtResource( 18 )
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script = ExtResource( 18 )
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_force_planet = -1
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_force_planet = -1
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_level_seed = 0
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_level_seed = 80
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_spawn_mobs = false
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_spawn_mobs = false
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[sub_resource type="ProceduralSky" id=2]
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[sub_resource type="ProceduralSky" id=2]
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@ -40,19 +41,19 @@ sun_latitude = 39.71
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sun_longitude = -8.09
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sun_longitude = -8.09
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sun_angle_min = 0.0
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sun_angle_min = 0.0
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sun_angle_max = 23.15
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sun_angle_max = 23.15
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sun_energy = 9.7
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sun_energy = 9.29
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texture_size = 0
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texture_size = 0
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[sub_resource type="Environment" id=3]
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[sub_resource type="Environment" id=3]
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background_mode = 2
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background_mode = 2
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background_sky = SubResource( 2 )
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background_sky = SubResource( 2 )
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ambient_light_color = Color( 1, 1, 1, 1 )
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ambient_light_color = Color( 0.870588, 0.870588, 0.870588, 1 )
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ambient_light_energy = 1.23
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ambient_light_energy = 1.24
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ambient_light_sky_contribution = 0.11
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ambient_light_sky_contribution = 0.09
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fog_enabled = true
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fog_enabled = true
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fog_color = Color( 0.188235, 0.207843, 0.164706, 1 )
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fog_color = Color( 0.184314, 0.207843, 0.156863, 1 )
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fog_sun_color = Color( 0.239216, 0.337255, 0.396078, 1 )
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fog_sun_color = Color( 0.239216, 0.337255, 0.396078, 1 )
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fog_sun_amount = 0.54
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fog_sun_amount = 0.53
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fog_depth_begin = 155.9
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fog_depth_begin = 155.9
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fog_depth_end = 379.9
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fog_depth_end = 379.9
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fog_depth_curve = 1.18921
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fog_depth_curve = 1.18921
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@ -67,7 +68,8 @@ glow_strength = 1.1
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glow_bloom = 0.1
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glow_bloom = 0.1
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glow_hdr_luminance_cap = 1.0
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glow_hdr_luminance_cap = 1.0
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adjustment_enabled = true
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adjustment_enabled = true
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adjustment_contrast = 1.05
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adjustment_brightness = 1.1
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adjustment_contrast = 1.25
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[node name="Menu" type="Control"]
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[node name="Menu" type="Control"]
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anchor_right = 1.0
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anchor_right = 1.0
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@ -593,6 +595,118 @@ light_color = Color( 0.631373, 0.631373, 0.631373, 1 )
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light_energy = 0.48
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light_energy = 0.48
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light_specular = 0.0
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light_specular = 0.0
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directional_shadow_normal_bias = 0.1
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directional_shadow_normal_bias = 0.1
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[node name="Chunk[-1,-1,-1]" type="VoxelChunk" parent="World"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -96, -96, -96 )
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position_x = -1
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position_y = -1
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position_z = -1
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size_x = 460293
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library = ExtResource( 17 )
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voxel_scale = 6.0
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mesher = Object(VoxelMesherTransvoxel,"library":ExtResource( 17 ),"material":Resource( "res://data/materials/1_standard_material.tres" ),"voxel_scale":6.0,"lod_size":1,"ao_strength":0.2,"base_light_value":0.45,"uv_margin":Rect2( 0.017, 0.017, 0.966, 0.966 ),"script":Resource( "res://voxelman/transvoxel_mesher/TVVoxelMesher.gd" ))
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voxel_world = Object(VoxelWorld,"_import_path":NodePath(""),"pause_mode":0,"process_priority":0,"transform":Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 ),"visible":true,"up_vector":Vector3( 0, 1, 0 ),"chunk_size_x":16,"chunk_size_y":16,"chunk_size_z":16,"current_seed":0,"use_threads":false,"max_concurrent_generations":1,"library":ExtResource( 17 ),"level_generator":SubResource( 1 ),"voxel_scale":6.0,"chunk_spawn_range":1,"player_path":NodePath(""),"player":null,"script":ExtResource( 16 ),"meshes":[ ],"editor_generate":false,"show_loading_screen":false,"generate_on_ready":true,"initial_generation":true,"spawned":false,"_editor_generate":false,"_player_file_name":"","_player":null)
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script = ExtResource( 20 )
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[node name="Chunk[-1,0,-1]" type="VoxelChunk" parent="World"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -96, 0, -96 )
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position_x = -1
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position_z = -1
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size_y = 532167232
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size_z = 32704
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data_size_x = 77842328
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data_size_z = 251552768
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library = ExtResource( 17 )
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voxel_scale = 6.0
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mesher = Object(VoxelMesherTransvoxel,"library":ExtResource( 17 ),"material":Resource( "res://data/materials/1_standard_material.tres" ),"voxel_scale":6.0,"lod_size":1,"ao_strength":0.2,"base_light_value":0.45,"uv_margin":Rect2( 0.017, 0.017, 0.966, 0.966 ),"script":Resource( "res://voxelman/transvoxel_mesher/TVVoxelMesher.gd" ))
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voxel_world = Object(VoxelWorld,"_import_path":NodePath(""),"pause_mode":0,"process_priority":0,"transform":Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 ),"visible":true,"up_vector":Vector3( 0, 1, 0 ),"chunk_size_x":16,"chunk_size_y":16,"chunk_size_z":16,"current_seed":0,"use_threads":false,"max_concurrent_generations":1,"library":ExtResource( 17 ),"level_generator":SubResource( 1 ),"voxel_scale":6.0,"chunk_spawn_range":1,"player_path":NodePath(""),"player":null,"script":ExtResource( 16 ),"meshes":[ ],"editor_generate":false,"show_loading_screen":false,"generate_on_ready":true,"initial_generation":true,"spawned":false,"_editor_generate":false,"_player_file_name":"","_player":null)
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script = ExtResource( 20 )
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[node name="Chunk[-1,-1,0]" type="VoxelChunk" parent="World"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -96, -96, 0 )
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position_x = -1
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position_y = -1
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position_z = 252630368
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data_size_x = 252631472
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data_size_z = 252633200
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library = ExtResource( 17 )
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voxel_scale = 6.0
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mesher = Object(VoxelMesherTransvoxel,"library":ExtResource( 17 ),"material":Resource( "res://data/materials/1_standard_material.tres" ),"voxel_scale":6.0,"lod_size":1,"ao_strength":0.2,"base_light_value":0.45,"uv_margin":Rect2( 0.017, 0.017, 0.966, 0.966 ),"script":Resource( "res://voxelman/transvoxel_mesher/TVVoxelMesher.gd" ))
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voxel_world = Object(VoxelWorld,"_import_path":NodePath(""),"pause_mode":0,"process_priority":0,"transform":Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 ),"visible":true,"up_vector":Vector3( 0, 1, 0 ),"chunk_size_x":16,"chunk_size_y":16,"chunk_size_z":16,"current_seed":0,"use_threads":false,"max_concurrent_generations":1,"library":ExtResource( 17 ),"level_generator":SubResource( 1 ),"voxel_scale":6.0,"chunk_spawn_range":1,"player_path":NodePath(""),"player":null,"script":ExtResource( 16 ),"meshes":[ ],"editor_generate":false,"show_loading_screen":false,"generate_on_ready":true,"initial_generation":true,"spawned":false,"_editor_generate":false,"_player_file_name":"","_player":null)
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script = ExtResource( 20 )
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[node name="Chunk[-1,0,0]" type="VoxelChunk" parent="World"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -96, 0, 0 )
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position_x = -1
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position_z = 29
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size_x = 1
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size_y = 4
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library = ExtResource( 17 )
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voxel_scale = 6.0
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mesher = Object(VoxelMesherTransvoxel,"library":ExtResource( 17 ),"material":Resource( "res://data/materials/1_standard_material.tres" ),"voxel_scale":6.0,"lod_size":1,"ao_strength":0.2,"base_light_value":0.45,"uv_margin":Rect2( 0.017, 0.017, 0.966, 0.966 ),"script":Resource( "res://voxelman/transvoxel_mesher/TVVoxelMesher.gd" ))
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voxel_world = Object(VoxelWorld,"_import_path":NodePath(""),"pause_mode":0,"process_priority":0,"transform":Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 ),"visible":true,"up_vector":Vector3( 0, 1, 0 ),"chunk_size_x":16,"chunk_size_y":16,"chunk_size_z":16,"current_seed":0,"use_threads":false,"max_concurrent_generations":1,"library":ExtResource( 17 ),"level_generator":SubResource( 1 ),"voxel_scale":6.0,"chunk_spawn_range":1,"player_path":NodePath(""),"player":null,"script":ExtResource( 16 ),"meshes":[ ],"editor_generate":false,"show_loading_screen":false,"generate_on_ready":true,"initial_generation":true,"spawned":false,"_editor_generate":false,"_player_file_name":"","_player":null)
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script = ExtResource( 20 )
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[node name="Chunk[0,-1,-1]" type="VoxelChunk" parent="World"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -96, -96 )
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position_x = 248352896
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position_y = -1
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position_z = -1
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data_size_z = 248351808
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library = ExtResource( 17 )
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voxel_scale = 6.0
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mesher = Object(VoxelMesherTransvoxel,"library":ExtResource( 17 ),"material":Resource( "res://data/materials/1_standard_material.tres" ),"voxel_scale":6.0,"lod_size":1,"ao_strength":0.2,"base_light_value":0.45,"uv_margin":Rect2( 0.017, 0.017, 0.966, 0.966 ),"script":Resource( "res://voxelman/transvoxel_mesher/TVVoxelMesher.gd" ))
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voxel_world = Object(VoxelWorld,"_import_path":NodePath(""),"pause_mode":0,"process_priority":0,"transform":Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 ),"visible":true,"up_vector":Vector3( 0, 1, 0 ),"chunk_size_x":16,"chunk_size_y":16,"chunk_size_z":16,"current_seed":0,"use_threads":false,"max_concurrent_generations":1,"library":ExtResource( 17 ),"level_generator":SubResource( 1 ),"voxel_scale":6.0,"chunk_spawn_range":1,"player_path":NodePath(""),"player":null,"script":ExtResource( 16 ),"meshes":[ ],"editor_generate":false,"show_loading_screen":false,"generate_on_ready":true,"initial_generation":true,"spawned":false,"_editor_generate":false,"_player_file_name":"","_player":null)
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script = ExtResource( 20 )
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[node name="Chunk[0,0,-1]" type="VoxelChunk" parent="World"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -96 )
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position_z = -1
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library = ExtResource( 17 )
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voxel_scale = 6.0
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mesher = Object(VoxelMesherTransvoxel,"library":ExtResource( 17 ),"material":Resource( "res://data/materials/1_standard_material.tres" ),"voxel_scale":6.0,"lod_size":1,"ao_strength":0.2,"base_light_value":0.45,"uv_margin":Rect2( 0.017, 0.017, 0.966, 0.966 ),"script":Resource( "res://voxelman/transvoxel_mesher/TVVoxelMesher.gd" ))
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voxel_world = Object(VoxelWorld,"_import_path":NodePath(""),"pause_mode":0,"process_priority":0,"transform":Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 ),"visible":true,"up_vector":Vector3( 0, 1, 0 ),"chunk_size_x":16,"chunk_size_y":16,"chunk_size_z":16,"current_seed":0,"use_threads":false,"max_concurrent_generations":1,"library":ExtResource( 17 ),"level_generator":SubResource( 1 ),"voxel_scale":6.0,"chunk_spawn_range":1,"player_path":NodePath(""),"player":null,"script":ExtResource( 16 ),"meshes":[ ],"editor_generate":false,"show_loading_screen":false,"generate_on_ready":true,"initial_generation":true,"spawned":false,"_editor_generate":false,"_player_file_name":"","_player":null)
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script = ExtResource( 20 )
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[node name="Chunk[0,-1,0]" type="VoxelChunk" parent="World"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -96, 0 )
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position_y = -1
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size_y = 7
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size_z = 1065353216
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data_size_x = 253500256
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library = ExtResource( 17 )
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voxel_scale = 6.0
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mesher = Object(VoxelMesherTransvoxel,"library":ExtResource( 17 ),"material":Resource( "res://data/materials/1_standard_material.tres" ),"voxel_scale":6.0,"lod_size":1,"ao_strength":0.2,"base_light_value":0.45,"uv_margin":Rect2( 0.017, 0.017, 0.966, 0.966 ),"script":Resource( "res://voxelman/transvoxel_mesher/TVVoxelMesher.gd" ))
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voxel_world = Object(VoxelWorld,"_import_path":NodePath(""),"pause_mode":0,"process_priority":0,"transform":Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 ),"visible":true,"up_vector":Vector3( 0, 1, 0 ),"chunk_size_x":16,"chunk_size_y":16,"chunk_size_z":16,"current_seed":0,"use_threads":false,"max_concurrent_generations":1,"library":ExtResource( 17 ),"level_generator":SubResource( 1 ),"voxel_scale":6.0,"chunk_spawn_range":1,"player_path":NodePath(""),"player":null,"script":ExtResource( 16 ),"meshes":[ ],"editor_generate":false,"show_loading_screen":false,"generate_on_ready":true,"initial_generation":true,"spawned":false,"_editor_generate":false,"_player_file_name":"","_player":null)
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script = ExtResource( 20 )
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[node name="Chunk[0,0,0]" type="VoxelChunk" parent="World"]
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position_x = 96
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position_z = 254438160
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data_size_x = 1
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data_size_y = 111
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data_size_z = 254440608
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library = ExtResource( 17 )
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voxel_scale = 6.0
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mesher = Object(VoxelMesherTransvoxel,"library":ExtResource( 17 ),"material":Resource( "res://data/materials/1_standard_material.tres" ),"voxel_scale":6.0,"lod_size":1,"ao_strength":0.2,"base_light_value":0.45,"uv_margin":Rect2( 0.017, 0.017, 0.966, 0.966 ),"script":Resource( "res://voxelman/transvoxel_mesher/TVVoxelMesher.gd" ))
|
||||||
|
|
||||||
|
voxel_world = Object(VoxelWorld,"_import_path":NodePath(""),"pause_mode":0,"process_priority":0,"transform":Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 ),"visible":true,"up_vector":Vector3( 0, 1, 0 ),"chunk_size_x":16,"chunk_size_y":16,"chunk_size_z":16,"current_seed":0,"use_threads":false,"max_concurrent_generations":1,"library":ExtResource( 17 ),"level_generator":SubResource( 1 ),"voxel_scale":6.0,"chunk_spawn_range":1,"player_path":NodePath(""),"player":null,"script":ExtResource( 16 ),"meshes":[ ],"editor_generate":false,"show_loading_screen":false,"generate_on_ready":true,"initial_generation":true,"spawned":false,"_editor_generate":false,"_player_file_name":"","_player":null)
|
||||||
|
|
||||||
|
script = ExtResource( 20 )
|
||||||
[connection signal="pressed" from="CharacterSelectorMenu/CharacterSelector/CharacterSelector/VBoxContainer/Load" to="CharacterSelectorMenu" method="load_character"]
|
[connection signal="pressed" from="CharacterSelectorMenu/CharacterSelector/CharacterSelector/VBoxContainer/Load" to="CharacterSelectorMenu" method="load_character"]
|
||||||
[connection signal="pressed" from="CharacterSelectorMenu/CharacterSelector/CharacterSelector/VBoxContainer/HBoxContainer/Delete" to="CharacterSelectorMenu" method="delete_character"]
|
[connection signal="pressed" from="CharacterSelectorMenu/CharacterSelector/CharacterSelector/VBoxContainer/HBoxContainer/Delete" to="CharacterSelectorMenu" method="delete_character"]
|
||||||
[connection signal="pressed" from="CharacterSelectorMenu/CharacterSelector/CharacterSelector/VBoxContainer/HBoxContainer/Create" to="." method="switch_to_menu" binds= [ 1 ]]
|
[connection signal="pressed" from="CharacterSelectorMenu/CharacterSelector/CharacterSelector/VBoxContainer/HBoxContainer/Create" to="." method="switch_to_menu" binds= [ 1 ]]
|
||||||
|
@ -25,19 +25,19 @@ sun_latitude = 39.71
|
|||||||
sun_longitude = -8.09
|
sun_longitude = -8.09
|
||||||
sun_angle_min = 0.0
|
sun_angle_min = 0.0
|
||||||
sun_angle_max = 23.15
|
sun_angle_max = 23.15
|
||||||
sun_energy = 9.7
|
sun_energy = 9.29
|
||||||
texture_size = 0
|
texture_size = 0
|
||||||
|
|
||||||
[sub_resource type="Environment" id=3]
|
[sub_resource type="Environment" id=3]
|
||||||
background_mode = 2
|
background_mode = 2
|
||||||
background_sky = SubResource( 2 )
|
background_sky = SubResource( 2 )
|
||||||
ambient_light_color = Color( 1, 1, 1, 1 )
|
ambient_light_color = Color( 0.870588, 0.870588, 0.870588, 1 )
|
||||||
ambient_light_energy = 1.23
|
ambient_light_energy = 1.24
|
||||||
ambient_light_sky_contribution = 0.11
|
ambient_light_sky_contribution = 0.09
|
||||||
fog_enabled = true
|
fog_enabled = true
|
||||||
fog_color = Color( 0.188235, 0.207843, 0.164706, 1 )
|
fog_color = Color( 0.184314, 0.207843, 0.156863, 1 )
|
||||||
fog_sun_color = Color( 0.239216, 0.337255, 0.396078, 1 )
|
fog_sun_color = Color( 0.239216, 0.337255, 0.396078, 1 )
|
||||||
fog_sun_amount = 0.54
|
fog_sun_amount = 0.53
|
||||||
fog_depth_begin = 155.9
|
fog_depth_begin = 155.9
|
||||||
fog_depth_end = 379.9
|
fog_depth_end = 379.9
|
||||||
fog_depth_curve = 1.18921
|
fog_depth_curve = 1.18921
|
||||||
@ -52,7 +52,8 @@ glow_strength = 1.1
|
|||||||
glow_bloom = 0.1
|
glow_bloom = 0.1
|
||||||
glow_hdr_luminance_cap = 1.0
|
glow_hdr_luminance_cap = 1.0
|
||||||
adjustment_enabled = true
|
adjustment_enabled = true
|
||||||
adjustment_contrast = 1.05
|
adjustment_brightness = 1.1
|
||||||
|
adjustment_contrast = 1.25
|
||||||
|
|
||||||
[node name="World" type="VoxelWorld" groups=[
|
[node name="World" type="VoxelWorld" groups=[
|
||||||
"save",
|
"save",
|
||||||
|
@ -40,7 +40,7 @@ var _player_file_name : String
|
|||||||
var _player : Entity
|
var _player : Entity
|
||||||
|
|
||||||
func _ready():
|
func _ready():
|
||||||
if generate_on_ready:
|
if generate_on_ready and not Engine.is_editor_hint():
|
||||||
|
|
||||||
if level_generator != null:
|
if level_generator != null:
|
||||||
level_generator.setup(self, 80, false, library)
|
level_generator.setup(self, 80, false, library)
|
||||||
|
Loading…
Reference in New Issue
Block a user