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https://github.com/Relintai/broken_seals.git
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Update ESS, so CharacterSkeleton uses the bone id in VisualEntry properly. Remove the null entries from the test character visuals. Also fix left upper arm.
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@ -1 +1 @@
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{"engine": {"3.2": "93e20a4cd4513673b297feeb92012900862607ad", "master": "8c73e813134001e575b6f59e3b0100471c007410"}, "world_generator": {"master": "97f10512f8832394389e1109154b8af34a2ef2c6"}, "entity_spell_system": {"master": "e82dca60f8af75690b5d67ef722982ec6262e21c"}, "ui_extensions": {"master": "6fe4f69fea8d71043b08d959b8085404c9c4fe47"}, "voxelman": {"master": "cdc918a5b89a226bad0510f270ddc0d06097f07e"}, "texture_packer": {"master": "e3047f7dfab861767c5295ea93d2f1404e8de66e"}, "fastnoise": {"master": "d0e3f1c759332cf0d9a5d7e0e71d0b0278310651"}, "mesh_data_resource": {"master": "3cc9f15f05be53380e20763efc0be753b621b8a2"}, "procedural_animations": {"master": "fb01ca303dd733217fa59cbee391cbde439db35b"}, "ess_data": {"master": "3bd637fdd3304b64a18287a49a6b7387acf2f5de"}, "props": {"master": "b2bcb5ea6469b19298cd849c1232ddb5ad26f71c"}, "mesh_utils": {"master": "e540e84f9b9505cbba14d1abcd7777ea0b9963e6"}, "broken_seals_module": {"master": "14c239fd8716988b837c2fcfe20fe7d9f11dd515"}, "thread_pool": {"master": "c2aa3018961655165d31aa4586bf1c2a76ed57c1"}}
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{"engine": {"3.2": "2e8480d56afcd7ddbcb38b225158f25102a46832", "master": "8c73e813134001e575b6f59e3b0100471c007410"}, "world_generator": {"master": "97f10512f8832394389e1109154b8af34a2ef2c6"}, "entity_spell_system": {"master": "022775d9166936fa2468a6d0c90052373c76e236"}, "ui_extensions": {"master": "6fe4f69fea8d71043b08d959b8085404c9c4fe47"}, "voxelman": {"master": "cdc918a5b89a226bad0510f270ddc0d06097f07e"}, "texture_packer": {"master": "e3047f7dfab861767c5295ea93d2f1404e8de66e"}, "fastnoise": {"master": "d0e3f1c759332cf0d9a5d7e0e71d0b0278310651"}, "mesh_data_resource": {"master": "3cc9f15f05be53380e20763efc0be753b621b8a2"}, "procedural_animations": {"master": "fb01ca303dd733217fa59cbee391cbde439db35b"}, "ess_data": {"master": "3bd637fdd3304b64a18287a49a6b7387acf2f5de"}, "props": {"master": "b2bcb5ea6469b19298cd849c1232ddb5ad26f71c"}, "mesh_utils": {"master": "e540e84f9b9505cbba14d1abcd7777ea0b9963e6"}, "broken_seals_module": {"master": "14c239fd8716988b837c2fcfe20fe7d9f11dd515"}, "thread_pool": {"master": "c2aa3018961655165d31aa4586bf1c2a76ed57c1"}}
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@ -123,4 +123,4 @@ entry_0/texture = ExtResource( 19 )
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[resource]
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layer = 1
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get_visual_entries = [ null, SubResource( 1 ), null, SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), null, SubResource( 6 ), SubResource( 7 ), SubResource( 8 ), SubResource( 9 ), SubResource( 10 ), SubResource( 11 ), SubResource( 12 ), null, SubResource( 13 ), SubResource( 14 ), SubResource( 15 ), SubResource( 16 ), SubResource( 17 ), SubResource( 18 ), SubResource( 19 ), SubResource( 20 ), SubResource( 21 ), SubResource( 22 ), SubResource( 23 ), SubResource( 24 ), SubResource( 25 ) ]
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get_visual_entries = [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ), SubResource( 9 ), SubResource( 10 ), SubResource( 11 ), SubResource( 12 ), SubResource( 13 ), SubResource( 14 ), SubResource( 15 ), SubResource( 16 ), SubResource( 17 ), SubResource( 18 ), SubResource( 19 ), SubResource( 20 ), SubResource( 21 ), SubResource( 22 ), SubResource( 23 ), SubResource( 24 ), SubResource( 25 ) ]
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@ -28,4 +28,4 @@
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[resource]
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layer = 1
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get_visual_entries = [ null, ExtResource( 6 ), null, ExtResource( 14 ), ExtResource( 12 ), ExtResource( 5 ), ExtResource( 3 ), null, ExtResource( 1 ), ExtResource( 17 ), ExtResource( 19 ), ExtResource( 13 ), ExtResource( 20 ), ExtResource( 22 ), ExtResource( 25 ), null, ExtResource( 15 ), ExtResource( 7 ), ExtResource( 21 ), ExtResource( 27 ), ExtResource( 26 ), ExtResource( 23 ), ExtResource( 2 ), ExtResource( 18 ), ExtResource( 9 ), ExtResource( 4 ), ExtResource( 8 ), ExtResource( 10 ), ExtResource( 11 ) ]
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get_visual_entries = [ ExtResource( 6 ), ExtResource( 14 ), ExtResource( 12 ), ExtResource( 5 ), ExtResource( 3 ), ExtResource( 1 ), ExtResource( 17 ), ExtResource( 19 ), ExtResource( 13 ), ExtResource( 20 ), ExtResource( 22 ), ExtResource( 25 ), ExtResource( 15 ), ExtResource( 7 ), ExtResource( 21 ), ExtResource( 27 ), ExtResource( 26 ), ExtResource( 23 ), ExtResource( 2 ), ExtResource( 18 ), ExtResource( 9 ), ExtResource( 4 ), ExtResource( 8 ), ExtResource( 10 ), ExtResource( 11 ) ]
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@ -122,4 +122,4 @@ entry_0/texture = ExtResource( 16 )
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[resource]
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layer = 1
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get_visual_entries = [ null, SubResource( 1 ), null, SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), null, SubResource( 6 ), SubResource( 7 ), SubResource( 8 ), SubResource( 9 ), SubResource( 10 ), SubResource( 11 ), SubResource( 12 ), null, SubResource( 13 ), SubResource( 14 ), SubResource( 15 ), SubResource( 16 ), SubResource( 17 ), SubResource( 18 ), SubResource( 19 ), SubResource( 20 ), SubResource( 21 ), SubResource( 22 ), SubResource( 23 ), SubResource( 24 ), SubResource( 25 ) ]
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get_visual_entries = [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ), SubResource( 9 ), SubResource( 10 ), SubResource( 11 ), SubResource( 12 ), SubResource( 13 ), SubResource( 14 ), SubResource( 15 ), SubResource( 16 ), SubResource( 17 ), SubResource( 18 ), SubResource( 19 ), SubResource( 20 ), SubResource( 21 ), SubResource( 22 ), SubResource( 23 ), SubResource( 24 ), SubResource( 25 ) ]
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@ -5,7 +5,7 @@
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[resource]
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entity_type = 1
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bone = 16
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bone = 8
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group = 1
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entry_0/mesh = ExtResource( 1 )
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entry_0/texture = ExtResource( 2 )
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@ -129,7 +129,6 @@ animation_player_path = NodePath("armature/AnimationPlayer")
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animation_tree_path = NodePath("AnimationTree")
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script = ExtResource( 8 )
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automatic_build = true
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use_threads = true
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mesh_instance_path = NodePath("armature/Armature/Skeleton/MeshInstance")
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skeleton_path = NodePath("armature/Armature/Skeleton")
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materials = [ ExtResource( 3 ), ExtResource( 3 ), ExtResource( 7 ) ]
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@ -142,7 +141,7 @@ viss = [ ExtResource( 1 ) ]
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[node name="armature" parent="." instance=ExtResource( 6 )]
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[node name="Skeleton" parent="armature/Armature" index="0"]
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transform = Transform( 1, -2.82477e-18, 3.78228e-26, 2.82477e-18, 1, 5.12875e-43, -3.78228e-26, -4.06377e-43, 1, 0, -6.48387e-16, 0 )
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transform = Transform( 1, -3.11065e-18, 4.60995e-26, 3.11065e-18, 1, 5.33895e-43, -4.60995e-26, -3.90962e-43, 1, 0, -6.02229e-16, 0 )
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bones/0/bound_children = [ NodePath("RootAttachment") ]
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bones/1/bound_children = [ NodePath("RightHipAttachment") ]
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bones/10/bound_children = [ NodePath("BoneAttachment") ]
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@ -153,7 +152,7 @@ bones/24/bound_children = [ NodePath("RightHandAttachment") ]
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[node name="MeshInstance" type="MeshInstance" parent="armature/Armature/Skeleton" index="0"]
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[node name="LeftHandAttachment" type="BoneAttachment" parent="armature/Armature/Skeleton" index="1"]
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transform = Transform( 0.103006, 0.118203, -0.987613, 0.0568851, -0.991934, -0.112766, -0.993047, -0.0445671, -0.108903, 0.229549, 0.769225, -0.00981312 )
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transform = Transform( 0.102987, 0.118427, -0.987588, 0.0569165, -0.991907, -0.11299, -0.993048, -0.0445756, -0.108898, 0.229464, 0.769383, -0.00984082 )
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bone_name = "left_hand"
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[node name="LeftHandAP" type="Spatial" parent="armature/Armature/Skeleton/LeftHandAttachment"]
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@ -161,7 +160,7 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.04, -0.09 )
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script = ExtResource( 2 )
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[node name="RightHandAttachment" type="BoneAttachment" parent="armature/Armature/Skeleton" index="2"]
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transform = Transform( -0.0407905, -0.0297526, -0.9987, -0.127027, -0.991224, 0.0347031, -0.991073, 0.128283, 0.0366642, -0.229877, 0.76892, -0.00687714 )
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transform = Transform( -0.0407421, -0.029358, -0.998714, -0.127057, -0.991235, 0.0343064, -0.991072, 0.128297, 0.0366658, -0.229627, 0.768894, -0.00684395 )
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bone_name = "right_hand"
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[node name="RightHandAP" type="Spatial" parent="armature/Armature/Skeleton/RightHandAttachment"]
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@ -177,7 +176,7 @@ transform = Transform( 1, 0, 0, 0, -1.62921e-07, 1, 0, -1, -1.62921e-07, 0, 0, 0
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script = ExtResource( 2 )
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[node name="NeckAttachment" type="BoneAttachment" parent="armature/Armature/Skeleton" index="4"]
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transform = Transform( 0.999968, -0.00793748, -0.000764392, 0.00797017, 0.997215, 0.0731248, 0.000181844, -0.0731339, 0.997322, 0.00110322, 1.31582, 7.43964e-05 )
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transform = Transform( 0.999969, -0.0078202, -0.000732227, 0.00785113, 0.997217, 0.0731269, 0.000158323, -0.0731357, 0.997322, 0.0010987, 1.31599, 7.29295e-05 )
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bone_name = "neck"
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[node name="TorsoAP" type="Spatial" parent="armature/Armature/Skeleton/NeckAttachment"]
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@ -185,7 +184,7 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.04, -0.09 )
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script = ExtResource( 2 )
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[node name="RightHipAttachment" type="BoneAttachment" parent="armature/Armature/Skeleton" index="5"]
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transform = Transform( 0.999703, 0.0243787, 1.15634e-08, -0.0243787, 0.999703, 4.71714e-07, -6.01625e-11, -4.71855e-07, 1, 0.00281506, 0.774311, 0 )
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transform = Transform( 0.99969, 0.0248843, 1.18032e-08, -0.0248843, 0.99969, 4.71708e-07, -6.14104e-11, -4.71855e-07, 1, 0.00261466, 0.774483, 0 )
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bone_name = "pelvis"
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[node name="Spatial" type="Spatial" parent="armature/Armature/Skeleton/RightHipAttachment"]
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@ -198,7 +197,7 @@ material/0 = null
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material/1 = null
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[node name="BoneAttachment" type="BoneAttachment" parent="armature/Armature/Skeleton" index="6"]
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transform = Transform( 0.999966, -0.00824398, -5.55167e-05, 0.00824195, 0.999889, -0.00106532, 6.42907e-05, 0.00106514, 0.999999, 0.00264977, 1.12824, -0.000125408 )
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transform = Transform( 0.999967, -0.00812464, -3.21407e-05, 0.00812291, 0.999892, -0.00106342, 4.07692e-05, 0.00106339, 0.999999, 0.00262286, 1.12841, -0.000126548 )
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bone_name = "spine_2"
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[node name="Spatial" type="Spatial" parent="armature/Armature/Skeleton/BoneAttachment"]
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