Set up file size warnings for the make release script. Also silence the zip commands.

This commit is contained in:
Relintai 2022-01-10 13:35:42 +01:00
parent 8d8569836f
commit 2bb7eb80b7

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@ -25,24 +25,25 @@ rm -Rf broken_seals${version_snake_cased}_game_source
mkdir broken_seals${version_snake_cased}_full_source mkdir broken_seals${version_snake_cased}_full_source
mkdir broken_seals${version_snake_cased}_game_source mkdir broken_seals${version_snake_cased}_game_source
python ../tools/copy_repos.py ../ ./broken_seals${version_snake_cased}_full_source # Warn if a file is over a megabyte. Used to catch big temporary files that would slip through outherwise
python ../tools/copy_repos.py ../ ./broken_seals${version_snake_cased}_full_source 1048576
python ../tools/copy_repos.py ../game/ ./broken_seals${version_snake_cased}_game_source python ../tools/copy_repos.py ../game/ ./broken_seals${version_snake_cased}_game_source
zip ../release/broken_seals${version_snake_cased}_android_debug.zip ./broken_seals${version_snake_cased}_android_debug/* zip -q ../release/broken_seals${version_snake_cased}_android_debug.zip ./broken_seals${version_snake_cased}_android_debug/*
zip ../release/broken_seals${version_snake_cased}_android_release.zip ./broken_seals${version_snake_cased}_android_release/* zip -q ../release/broken_seals${version_snake_cased}_android_release.zip ./broken_seals${version_snake_cased}_android_release/*
zip ../release/broken_seals${version_snake_cased}_javascript.zip ./broken_seals${version_snake_cased}_javascript/* zip -q ../release/broken_seals${version_snake_cased}_javascript.zip ./broken_seals${version_snake_cased}_javascript/*
zip ../release/broken_seals${version_snake_cased}_linux.zip ./broken_seals${version_snake_cased}_linux/* zip -q ../release/broken_seals${version_snake_cased}_linux.zip ./broken_seals${version_snake_cased}_linux/*
zip ../release/broken_seals${version_snake_cased}_windows.zip ./broken_seals${version_snake_cased}_windows/* zip -q ../release/broken_seals${version_snake_cased}_windows.zip ./broken_seals${version_snake_cased}_windows/*
zip ../release/broken_seals${version_snake_cased}_pi4.zip ./broken_seals${version_snake_cased}_pi4/* zip -q ../release/broken_seals${version_snake_cased}_pi4.zip ./broken_seals${version_snake_cased}_pi4/*
zip ../release/editor_windows${version_snake_cased}.zip ./godot.bs${version}.windows.opt.tools.64.exe zip -q ../release/editor_windows_bs${version_snake_cased}.zip ./godot.bs${version}.windows.opt.tools.64.exe
zip ../release/editor_linux${version_snake_cased}.zip ./godot.bs${version}.x11.opt.tools.64 zip -q ../release/editor_linux_bs${version_snake_cased}.zip ./godot.bs${version}.x11.opt.tools.64
zip ../release/editor_pi4${version_snake_cased}.zip ./godot.bs${version}.x11.pi4.opt.tools.32 zip -q ../release/editor_pi4_bs${version_snake_cased}.zip ./godot.bs${version}.x11.pi4.opt.tools.32
zip ../release/export_templates${version_snake_cased}.zip ./export_templates${version_snake_cased}/* zip -q ../release/export_templates_bs${version_snake_cased}.zip ./export_templates_bs${version_snake_cased}/*
zip -r ../release/broken_seals${version_snake_cased}_full_source.zip ./broken_seals${version_snake_cased}_full_source/* zip -q -r ../release/broken_seals${version_snake_cased}_full_source.zip ./broken_seals${version_snake_cased}_full_source/*
zip -r ../release/broken_seals${version_snake_cased}_game_source.zip ./broken_seals${version_snake_cased}_game_source/* zip -q -r ../release/broken_seals${version_snake_cased}_game_source.zip ./broken_seals${version_snake_cased}_game_source/*
cd .. cd ..