diff --git a/game/data/voxel_libraries/2_main_lib_merger_empty.tres b/game/data/voxel_libraries/2_main_lib_merger_empty.tres index 37455207..a00129a7 100644 --- a/game/data/voxel_libraries/2_main_lib_merger_empty.tres +++ b/game/data/voxel_libraries/2_main_lib_merger_empty.tres @@ -10,4 +10,5 @@ [resource] material = ExtResource( 1 ) prop_material = ExtResource( 1 ) +texture_flags = 1 voxel_surfaces = [ ExtResource( 7 ), ExtResource( 4 ), ExtResource( 3 ), ExtResource( 5 ), ExtResource( 2 ) ] diff --git a/game/player/CharacterSkeletonGD.gd b/game/player/CharacterSkeletonGD.gd index fb7f652c..03e625ff 100644 --- a/game/player/CharacterSkeletonGD.gd +++ b/game/player/CharacterSkeletonGD.gd @@ -63,8 +63,8 @@ var _editor_built : bool = false func _ready(): st = SurfaceTool.new() _texture_packer = TexturePacker.new() -# _texture_packer.texture_flags = 0 - _texture_packer.texture_flags = Texture.FLAG_FILTER + _texture_packer.texture_flags = 0 +# _texture_packer.texture_flags = Texture.FLAG_FILTER _texture_packer.max_atlas_size = 512 skeleton = get_node(skeleton_path) as Skeleton diff --git a/game/player/Player.tscn b/game/player/Player.tscn index 293b33e5..5aaba640 100644 --- a/game/player/Player.tscn +++ b/game/player/Player.tscn @@ -46,7 +46,6 @@ transform = Transform( -1, 0, -3.25841e-07, 0, 1, 0, 3.25841e-07, 0, -1, 0, 0, 0 [node name="Model" type="Spatial" parent="Rotation_Helper"] [node name="character" parent="Rotation_Helper/Model" instance=ExtResource( 1 )] -refresh_in_editor = false [node name="GUILayer" parent="." instance=ExtResource( 3 )] [connection signal="onc_open_loot_winow_request" from="." to="GUILayer" method="_on_Player_onc_open_loot_winow_request"]