mirror of
https://github.com/Relintai/broken_seals.git
synced 2025-03-29 16:05:29 +01:00
Rename the continue button to load in the menu.
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parent
cd0ed54744
commit
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@ -114,7 +114,7 @@ player_display_container_path = NodePath("../Char/CharacterDisplay")
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character_button_group = ExtResource( 4 )
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character_button_group = ExtResource( 4 )
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character_entry = ExtResource( 2 )
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character_entry = ExtResource( 2 )
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character_folder = "characters"
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character_folder = "characters"
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load_button_path = NodePath("CharacterSelector/VBoxContainer/CharacterSelector/VBoxContainer/Continue")
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load_button_path = NodePath("CharacterSelector/VBoxContainer/CharacterSelector/VBoxContainer/Load")
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renounce_button_path = NodePath("CharacterSelector/VBoxContainer/CharacterSelector/VBoxContainer/Delete")
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renounce_button_path = NodePath("CharacterSelector/VBoxContainer/CharacterSelector/VBoxContainer/Delete")
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create_button_path = NodePath("CharacterSelector/VBoxContainer/CharacterSelector/VBoxContainer/New")
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create_button_path = NodePath("CharacterSelector/VBoxContainer/CharacterSelector/VBoxContainer/New")
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@ -163,11 +163,11 @@ size_flags_vertical = 3
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margin_right = 261.0
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margin_right = 261.0
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size_flags_horizontal = 3
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size_flags_horizontal = 3
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[node name="Continue" type="Button" parent="CharacterSelectorMenu/CharacterSelector/VBoxContainer/CharacterSelector/VBoxContainer"]
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[node name="Load" type="Button" parent="CharacterSelectorMenu/CharacterSelector/VBoxContainer/CharacterSelector/VBoxContainer"]
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margin_top = 458.0
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margin_top = 458.0
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margin_right = 261.0
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margin_right = 261.0
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margin_bottom = 484.57
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margin_bottom = 484.57
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text = "Continue"
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text = "Load"
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[node name="New" type="Button" parent="CharacterSelectorMenu/CharacterSelector/VBoxContainer/CharacterSelector/VBoxContainer"]
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[node name="New" type="Button" parent="CharacterSelectorMenu/CharacterSelector/VBoxContainer/CharacterSelector/VBoxContainer"]
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margin_top = 492.0
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margin_top = 492.0
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@ -605,7 +605,7 @@ light_energy = 0.87
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light_specular = 0.65
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light_specular = 0.65
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shadow_bias = 0.07
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shadow_bias = 0.07
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script = ExtResource( 19 )
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script = ExtResource( 19 )
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[connection signal="pressed" from="CharacterSelectorMenu/CharacterSelector/VBoxContainer/CharacterSelector/VBoxContainer/Continue" to="CharacterSelectorMenu" method="load_character"]
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[connection signal="pressed" from="CharacterSelectorMenu/CharacterSelector/VBoxContainer/CharacterSelector/VBoxContainer/Load" to="CharacterSelectorMenu" method="load_character"]
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[connection signal="pressed" from="CharacterSelectorMenu/CharacterSelector/VBoxContainer/CharacterSelector/VBoxContainer/New" to="." method="switch_to_menu" binds= [ 1 ]]
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[connection signal="pressed" from="CharacterSelectorMenu/CharacterSelector/VBoxContainer/CharacterSelector/VBoxContainer/New" to="." method="switch_to_menu" binds= [ 1 ]]
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[connection signal="pressed" from="CharacterSelectorMenu/CharacterSelector/VBoxContainer/CharacterSelector/VBoxContainer/Delete" to="CharacterSelectorMenu" method="renounce_character"]
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[connection signal="pressed" from="CharacterSelectorMenu/CharacterSelector/VBoxContainer/CharacterSelector/VBoxContainer/Delete" to="CharacterSelectorMenu" method="renounce_character"]
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[connection signal="pressed" from="CharacterCreationMenu/CharacterSelector2/CharacterSelector/VBoxContainer/PanelContainer/VBoxContainer/Create" to="CharacterCreationMenu" method="create"]
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[connection signal="pressed" from="CharacterCreationMenu/CharacterSelector2/CharacterSelector/VBoxContainer/PanelContainer/VBoxContainer/Create" to="CharacterCreationMenu" method="create"]
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@ -69,10 +69,6 @@ chunk_spawn_range = 6
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build_flags = 511
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build_flags = 511
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lod_update_interval = 2.0
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lod_update_interval = 2.0
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script = ExtResource( 8 )
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script = ExtResource( 8 )
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meshes = [ ]
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editor_generate = false
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show_loading_screen = true
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generate_on_ready = false
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test_prop = ExtResource( 4 )
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test_prop = ExtResource( 4 )
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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