From 287e7af447c0aaae4b005084a7096cc09782f3a7 Mon Sep 17 00:00:00 2001 From: Relintai Date: Sun, 18 Apr 2021 19:41:56 +0200 Subject: [PATCH] The level generator will now also use a third cell type. --- game/tw/new_terramanlevelgenerator.gd | 2 ++ 1 file changed, 2 insertions(+) diff --git a/game/tw/new_terramanlevelgenerator.gd b/game/tw/new_terramanlevelgenerator.gd index 6476b8ab..84ad61c9 100644 --- a/game/tw/new_terramanlevelgenerator.gd +++ b/game/tw/new_terramanlevelgenerator.gd @@ -19,3 +19,5 @@ func _generate_chunk(chunk: TerraChunk) -> void: if val < 33: chunk.set_voxel(2, x, z, TerraChunkDefault.DEFAULT_CHANNEL_TYPE) + elif val > 42: + chunk.set_voxel(4, x, z, TerraChunkDefault.DEFAULT_CHANNEL_TYPE)