diff --git a/README.md b/README.md index 089c58f5..71d177ef 100644 --- a/README.md +++ b/README.md @@ -31,8 +31,8 @@ Now all of these will get higher priority. ## Screenshots -![Initial OS Release Screen 1](screenshots/screen1.png) -![Initial OS Release Screen 2](screenshots/screen2.png) +![Initial OS Release Screen 1](pictures/screen1.png) +![Initial OS Release Screen 2](pictures/screen2.png) Note: Before going open source I removed the assets which was derived from paid stuff, which means the game doesn't look like this anymore. The new textures will need to be cleaned up / improved. It will be done soon. I'll change the screenshots when that's done. @@ -89,3 +89,27 @@ And then just compile godot as usual. Note I have a bunch of scripts to do it in After you pull changes, just run `scons`, it will update the dependencies. +## Editing/Exporting the model + +To edit the model you will need blender, and the better collada exporter plugin for it. + +If you edit the model (the armature), and want to export it, you will need to do it with these settings: + +![Export settings](pictures/export_settings.png) + +I recommend, that before exporting, you set the action back to the rest action, like + +![Export Action](pictures/export_setting_action.png) + +this will usually eliminate the import issue below. + +Sometimes when the model gets imported into godot it will look like this: + +![Export Error](pictures/export_error.png) +(I'll add an in-editor screenshot aswell when it happens again) + +Usually the simplest fix is to just export again (since blender is probably still open). +I was also able to fix it by changins some settings and clicking reimport a few times in the inspector. +But exportin again is usuallz the fastest. + +I haven't been able to figure out what causes this yet. diff --git a/pictures/export_error.png b/pictures/export_error.png new file mode 100644 index 00000000..87c92a2c Binary files /dev/null and b/pictures/export_error.png differ diff --git a/pictures/export_setting_action.png b/pictures/export_setting_action.png new file mode 100644 index 00000000..67b24d8d Binary files /dev/null and b/pictures/export_setting_action.png differ diff --git a/pictures/export_settings.png b/pictures/export_settings.png new file mode 100644 index 00000000..667b1883 Binary files /dev/null and b/pictures/export_settings.png differ diff --git a/screenshots/screen1.png b/pictures/screen1.png similarity index 100% rename from screenshots/screen1.png rename to pictures/screen1.png diff --git a/screenshots/screen2.png b/pictures/screen2.png similarity index 100% rename from screenshots/screen2.png rename to pictures/screen2.png