mirror of
https://github.com/Relintai/broken_seals.git
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Also save the character's bodyparts as tres.
This commit is contained in:
parent
0bae2dcf7c
commit
1156387c58
@ -17,3 +17,4 @@ collider_type=0
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offset=Vector3( 0, 0, 0 )
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rotation=Vector3( 0, 0, 0 )
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scale=Vector3( 0.011, 0.011, 0.011 )
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save_copy_as_resource=true
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@ -0,0 +1,5 @@
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[gd_resource type="MeshDataResource" format=2]
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[resource]
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aabb = AABB( -0.0638476, -0.0167833, -0.0765666, 0.117294, 0.406697, 0.15104 )
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@ -17,3 +17,4 @@ collider_type=0
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offset=Vector3( 0, 0, 0 )
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rotation=Vector3( 0, 0, 0 )
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scale=Vector3( 0.011, 0.011, 0.011 )
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save_copy_as_resource=true
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@ -0,0 +1,5 @@
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[gd_resource type="MeshDataResource" format=2]
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[resource]
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array = [ PoolVector3Array( 0.00772675, 0.033, 0.00763923, -0.0079107, -6.55651e-10, 0.00794817, 0.00803569, -6.55651e-10, 0.00794817, -0.00760176, 0.033, 0.00763923, 0.00772675, 0.033, -0.00768928, 6.2496e-05, 0.0366071, -2.50249e-05, 6.2496e-05, 0.0366071, -2.50249e-05, -0.0079107, 6.55651e-10, -0.00799822, -0.00760176, 0.033, 0.00763923, -0.00760176, 0.033, -0.00768928, -0.0079107, -6.55651e-10, 0.00794817, 0.00803569, 6.55651e-10, -0.00799822, 6.2496e-05, -0.00440542, -2.50246e-05, 6.2496e-05, -0.00440542, -2.50246e-05, 6.2496e-05, 0.0366071, -2.50249e-05, 6.2496e-05, 0.0366071, -2.50249e-05, 6.2496e-05, -0.00440542, -2.50246e-05, 6.2496e-05, -0.00440542, -2.50246e-05 ), PoolVector3Array( 0, 0.000102976, 0.0109995, 0, 0.000102976, 0.0109995, 0, 0.000102976, 0.0109995, 0, 0.000102976, 0.0109995, 0.00468424, 0.00995278, 0, 0.00468424, 0.00995278, 0, 0, 0.00995278, 0.00468424, -0.0109995, 0.000102976, 0, -0.0109995, 0.000102976, 0, -0.0109995, 0.000102976, 0, -0.0109995, 0.000102976, 8.46791e-12, 0.0109995, 0.000102976, 8.46788e-12, -0.00531979, -0.00962808, -8.19222e-10, 0, -0.00962808, 0.00531979, 0, 0.00995278, -0.00468424, -0.00468424, 0.00995278, 0, 0, -0.00962808, -0.00531979, 0.00531979, -0.00962808, -7.91735e-10 ), null, null, PoolVector2Array( 0.661404, 0.259688, 0.151091, 8.93474e-05, 0.144071, 0.250001, 0.668153, 0.0194596, 0.659155, 0.5, 0.793078, 0.381087, 0.797531, 0.143303, 0.14407, 0.749999, 0.668153, 0.98054, 0.661404, 0.740312, 0.151091, 0.999911, 0.14173, 0.5, 0.00481961, 0.878965, 0.00481982, 0.121035, 0.793078, 0.618913, 0.797531, 0.856697, 8.92916e-05, 0.626336, 8.94057e-05, 0.373663 ), null, null, null, PoolIntArray( 0, 2, 1, 0, 1, 3, 0, 5, 4, 3, 6, 0, 7, 9, 8, 7, 8, 10, 4, 11, 2, 0, 4, 2, 7, 10, 12, 1, 2, 13, 9, 7, 11, 4, 9, 11, 9, 4, 14, 8, 9, 15, 7, 16, 11, 11, 17, 2 ) ]
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aabb = AABB( -0.0079107, -0.00440542, -0.00799822, 0.0159464, 0.0410126, 0.0159464 )
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@ -17,3 +17,4 @@ collider_type=0
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offset=Vector3( 0, 0, 0 )
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rotation=Vector3( 0, 0, 0 )
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scale=Vector3( 0.011, 0.011, 0.011 )
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save_copy_as_resource=true
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@ -0,0 +1,5 @@
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[gd_resource type="MeshDataResource" format=2]
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[resource]
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aabb = AABB( -0.028006, -0.0067599, -0.00834823, 0.057852, 0.0489907, 0.0183887 )
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@ -17,3 +17,4 @@ collider_type=0
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offset=Vector3( 0, 0, 0 )
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rotation=Vector3( 0, 0, 0 )
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scale=Vector3( 0.011, 0.011, 0.011 )
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save_copy_as_resource=true
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@ -0,0 +1,5 @@
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[gd_resource type="MeshDataResource" format=2]
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[resource]
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@ -17,3 +17,4 @@ collider_type=0
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@ -17,3 +17,4 @@ collider_type=0
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|
||||
array = [ PoolVector3Array( -0.00678375, 0.245002, -0.0290834, -0.039533, 0.248659, 0.00256663, -0.00677781, 0.271616, 0.00249198, -0.00678373, 0.259087, 0.0365627, -0.00677781, 0.271616, 0.00249198, 0.0257792, 0.24967, 0.00256663, -0.00677781, 0.271616, 0.00249198, -0.00676539, 0.000407892, -0.042012, 0.0257792, 0.24967, 0.00256663, 0.037888, -0.000151394, 0.0023355, -0.00677781, 0.271616, 0.00249198, -0.0516785, 0.00280161, 0.0023355, 0.00558279, -0.0255074, 0.00422324, 0.00558279, -0.0255074, 0.00422324, -0.00676537, 0.000407889, 0.0499535, 0.00558279, -0.0255074, 0.00422324, 0.037888, -0.000151394, 0.0023355, 0.00558279, -0.0255074, 0.00422324 ), PoolVector3Array( -0.00520723, 0.00740923, -0.00624405, -0.00520723, 0.00740923, -0.00624405, -0.00520723, 0.00740923, -0.00624405, -0.00604038, 0.00862857, 0.003172, -0.00604038, 0.00862857, 0.003172, 0.00587567, 0.00872751, 0.00321046, 0.00587567, 0.00872751, 0.00321046, 0.00774911, 0.000382814, -0.00779774, 0.00774911, 0.000382814, -0.00779774, 0.00774911, 0.000382814, -0.00779774, 0.00505072, 0.00747135, -0.00629834, -0.00771342, 0.000388414, -0.00783277, 0.00559036, -0.00754866, -0.00572413, -0.00443617, -0.00923948, -0.00399404, -0.00797677, 0.000391007, 0.00756428, 0.00600658, -0.00722711, 0.00571751, 0.00600658, -0.00722711, 0.00571751, -0.00465678, -0.00915719, 0.00393194 ), null, null, PoolVector2Array( 0.885716, 0.49085, 0.888158, 0.62804, 0.987907, 0.561111, 0.920519, 0.769565, 0.992449, 0.687646, 0.903945, 0.912781, 0.999912, 0.844273, 0.153753, 0.418148, 0.91805, 0.357629, 0.177739, 0.230673, 0.999912, 0.442491, 0.149204, 0.607779, 0.0649706, 0.28093, 0.00362111, 0.482735, 0.143422, 0.8044, 0.0512124, 0.937778, 0.157898, 0.999912, 8.76986e-05, 0.728588 ), null, null, null, PoolIntArray( 0, 2, 1, 3, 1, 4, 5, 3, 6, 7, 9, 8, 0, 8, 10, 1, 11, 7, 0, 1, 7, 12, 9, 7, 11, 13, 7, 1, 3, 14, 15, 14, 16, 5, 16, 14, 7, 8, 0, 14, 17, 11, 14, 11, 1, 3, 5, 14 ) ]
|
||||
aabb = AABB( -0.0516785, -0.0255074, -0.042012, 0.0895666, 0.297124, 0.0919655 )
|
Loading…
Reference in New Issue
Block a user