diff --git a/game/addons/mesh_data_resource_editor/MIDGizmo.gd b/game/addons/mesh_data_resource_editor/MIDGizmo.gd index af6823b6..0c999da6 100644 --- a/game/addons/mesh_data_resource_editor/MIDGizmo.gd +++ b/game/addons/mesh_data_resource_editor/MIDGizmo.gd @@ -95,7 +95,7 @@ func set_handle(index: int, camera: Camera, point: Vector2): redraw() apply() elif edit_mode == EditMode.ROTATE: - print("ROTATE") + print("MDR Editor: ROTATE NYI") previous_point = point @@ -103,7 +103,7 @@ func set_handle(index: int, camera: Camera, point: Vector2): func commit_handle(index: int, restore, cancel: bool = false) -> void: previous_point = Vector2() - print("commit") + print("MDR Editor: commit_handle test") func redraw(): clear() @@ -279,16 +279,16 @@ func _notification(what): get_plugin().unregister_gizmo(self) func on_mesh_data_resource_changed(mdr : MeshDataResource) -> void: - - #if changed recalc handles - #if selection type changed recalc handles aswell - #add method recalc handles -> check for type - _mdr = mdr if _mdr && _mdr.array.size() == ArrayMesh.ARRAY_MAX && _mdr.array[ArrayMesh.ARRAY_VERTEX] != null: vertices = _mdr.array[ArrayMesh.ARRAY_VERTEX] else: vertices.resize(0) - + + #recalc handle points + + #if selection type changed recalc handles aswell + #add method recalc handles -> check for type + redraw()