diff --git a/game/data/models/armature_model_orig_v2.tscn b/game/data/models/armature_model_orig_v2.tscn index ced127fa..91beef79 100644 --- a/game/data/models/armature_model_orig_v2.tscn +++ b/game/data/models/armature_model_orig_v2.tscn @@ -1,10 +1,12 @@ -[gd_scene load_steps=35 format=2] +[gd_scene load_steps=37 format=2] [ext_resource path="res://data/models/armature.dae" type="PackedScene" id=1] [ext_resource path="res://data/materials/1_standard_material.tres" type="Material" id=2] [ext_resource path="res://player/CharacterSkeletonGD.gd" type="Script" id=3] [ext_resource path="res://player/CharacterSkeletonAttachPoint.gd" type="Script" id=4] +[ext_resource path="res://test_weapons/sword_i.mesh" type="ArrayMesh" id=5] [ext_resource path="res://data/item_visuals/test_base_v3.tres" type="ItemVisual" id=6] +[ext_resource path="res://test_weapons/shield_d.mesh" type="ArrayMesh" id=7] [sub_resource type="Skin" id=1] bind_count = 31 @@ -196,11 +198,19 @@ viss = [ ExtResource( 6 ) ] [node name="armature" parent="." instance=ExtResource( 1 )] +[node name="Skeleton" parent="armature/Armature" index="0"] +bones/1/bound_children = [ NodePath("RootAttachment") ] +bones/2/bound_children = [ NodePath("RightHipAttachment") ] +bones/5/bound_children = [ NodePath("BoneAttachment") ] +bones/6/bound_children = [ NodePath("NeckAttachment") ] +bones/11/bound_children = [ NodePath("LeftHandAttachment") ] +bones/19/bound_children = [ NodePath("RightHandAttachment") ] + [node name="MeshInstance" type="MeshInstance" parent="armature/Armature/Skeleton" index="0"] skin = SubResource( 1 ) [node name="LeftHandAttachment" type="BoneAttachment" parent="armature/Armature/Skeleton" index="1"] -transform = Transform( 0.103542, -0.988288, -0.111817, 0.0564193, -0.106355, 0.99265, -0.993017, -0.109094, 0.04475, 0.270236, 0.760211, -0.0102059 ) +transform = Transform( 0.102946, -0.987468, -0.119518, 0.0573488, -0.114046, 0.991772, -0.993029, -0.108957, 0.0448913, 0.268539, 0.766664, -0.00994377 ) bone_name = "left_hand" [node name="LeftHandAP" type="Spatial" parent="armature/Armature/Skeleton/LeftHandAttachment"] @@ -208,7 +218,7 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.04, -0.09 ) script = ExtResource( 4 ) [node name="RightHandAttachment" type="BoneAttachment" parent="armature/Armature/Skeleton" index="2"] -transform = Transform( -0.0424658, -0.998156, 0.0426038, -0.127127, 0.047675, 0.990638, -0.990996, 0.0366682, -0.128925, -0.275232, 0.765703, -0.0060403 ) +transform = Transform( -0.0405273, -0.998793, 0.0271051, -0.12709, 0.0320447, 0.991316, -0.991072, 0.0367385, -0.12824, -0.267119, 0.762528, -0.00668456 ) bone_name = "right_hand" [node name="RightHandAP" type="Spatial" parent="armature/Armature/Skeleton/RightHandAttachment"] @@ -224,13 +234,37 @@ transform = Transform( 1, 0, 0, 0, -1.62921e-07, 1, 0, -1, -1.62921e-07, 0, 0, 0 script = ExtResource( 4 ) [node name="NeckAttachment" type="BoneAttachment" parent="armature/Armature/Skeleton" index="4"] -transform = Transform( 0.999941, -0.00154955, 0.0108087, 0.0108837, 0.073068, -0.997152, 0.000755443, 0.997325, 0.0730877, 0.00121255, 1.31159, 0.000111008 ) +transform = Transform( 0.999977, -0.000414338, 0.00672485, 0.00673706, 0.0731378, -0.997234, -7.86543e-05, 0.997321, 0.0731437, 0.00100106, 1.31773, 6.13117e-05 ) bone_name = "neck" [node name="TorsoAP" type="Spatial" parent="armature/Armature/Skeleton/NeckAttachment"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.04, -0.09 ) script = ExtResource( 4 ) +[node name="RightHipAttachment" type="BoneAttachment" parent="armature/Armature/Skeleton" index="5"] +transform = Transform( 0.99955, 1.49318e-08, -0.0300135, -0.0300135, 4.71631e-07, -0.99955, -7.69818e-10, 1, 4.71866e-07, 0.000581347, 0.776226, 2.32831e-10 ) +bone_name = "pelvis" + +[node name="Spatial" type="Spatial" parent="armature/Armature/Skeleton/RightHipAttachment"] +transform = Transform( 0.999874, 9.23108e-09, -0.0158884, -9.23082e-09, 1, 8.90736e-11, 0.0158884, 5.76676e-11, 0.999874, -0.121211, 2.41562e-09, -0.00380749 ) + +[node name="MeshInstance" type="MeshInstance" parent="armature/Armature/Skeleton/RightHipAttachment/Spatial"] +transform = Transform( -0.0517327, -0.291925, 0.102959, -0.33507, 0.0663555, 0.354256, -0.367493, -0.0194062, -0.337494, 0.005798, 0.164881, -0.202956 ) +mesh = ExtResource( 5 ) +material/0 = null +material/1 = null + +[node name="BoneAttachment" type="BoneAttachment" parent="armature/Armature/Skeleton" index="6"] +transform = Transform( 0.999975, 0.000203602, 0.00700872, 0.00700883, -0.00105387, -0.99991, -0.00019621, 0.999999, -0.0010553, 0.00231588, 1.13014, -0.000136662 ) +bone_name = "spine_2" + +[node name="Spatial" type="Spatial" parent="armature/Armature/Skeleton/BoneAttachment"] +transform = Transform( -0.430811, -0.000122875, 0.129993, 8.54071e-05, -0.45, -0.000142502, 0.130026, -0.000112184, 0.430809, 0.000957399, -0.0715881, -0.0057677 ) + +[node name="MeshInstance" type="MeshInstance" parent="armature/Armature/Skeleton/BoneAttachment/Spatial"] +mesh = ExtResource( 7 ) +material/0 = null + [node name="AnimationTree" type="AnimationTree" parent="."] tree_root = SubResource( 28 ) anim_player = NodePath("../armature/AnimationPlayer") diff --git a/game/project.godot b/game/project.godot index a49395ee..7b6a843e 100644 --- a/game/project.godot +++ b/game/project.godot @@ -269,6 +269,26 @@ texture_array={ "slices/horizontal": 8, "slices/vertical": 8 } +texture={ +"compress/bptc_ldr": 0, +"compress/hdr_mode": 0, +"compress/lossy_quality": 0.7, +"compress/mode": 0, +"compress/normal_map": 0, +"detect_3d": false, +"flags/anisotropic": false, +"flags/filter": false, +"flags/mipmaps": false, +"flags/repeat": 1, +"flags/srgb": 2, +"process/HDR_as_SRGB": false, +"process/fix_alpha_border": false, +"process/invert_color": false, +"process/premult_alpha": false, +"size_limit": 0, +"stream": false, +"svg/scale": 1.0 +} [input] diff --git a/game/test_weapons/ATTRIBUTION.md b/game/test_weapons/ATTRIBUTION.md new file mode 100644 index 00000000..da3d1e26 --- /dev/null +++ b/game/test_weapons/ATTRIBUTION.md @@ -0,0 +1,29 @@ +These are from here: https://opengameart.org/content/cethiels-weapons-3d + +This is a CC0 collection of 3D hand-painted style RPG swords and shields. + +It is based on an awesome CC0 2D weapon collection by Cethiel. Check out his +patreon and Twitter and consider supporting him for making this possible! + +https://twitter.com/Cethyel + +https://www.patreon.com/cethiel + +https://opengameart.org/content/weapons-collection + +I (Drummyfish) have created the 3D models based on selected 2D weapons from +Cethiel's collection and used them as textures as well. I release the models as +CC0 too. + +There are 10 swords and 4 shields, each one in 3 color variants! The models are +low-poly, but the Blender file includes subdivided models if you need a +high-poly version. + +If you want HD versions of the textures, become Cethiel's patreon and you will +get access to his works in HD, which can be used instead of the provided SD +textures -- this has been tested, as Cethiel kindly provided me with the HD +versions. + +Copyright/Attribution Notice: +Not needed. If you want, credit Cethiel & Drummyfish. + diff --git a/game/test_weapons/handpainted weapons 2-80.glb b/game/test_weapons/handpainted weapons 2-80.glb new file mode 100644 index 00000000..010777c1 Binary files /dev/null and b/game/test_weapons/handpainted weapons 2-80.glb differ diff --git a/game/test_weapons/handpainted weapons 2-80.glb.import b/game/test_weapons/handpainted weapons 2-80.glb.import new file mode 100644 index 00000000..ef421eca --- /dev/null +++ b/game/test_weapons/handpainted weapons 2-80.glb.import @@ -0,0 +1,1062 @@ +[remap] + +importer="scene" +type="PackedScene" +path="res://.import/handpainted weapons 2-80.glb-65973277e120ffe53b0a1f42a0033340.scn" + +[deps] + +source_file="res://test_weapons/handpainted weapons 2-80.glb" +dest_files=[ "res://.import/handpainted weapons 2-80.glb-65973277e120ffe53b0a1f42a0033340.scn" ] + +[params] + +nodes/root_type="Spatial" +nodes/root_name="Scene Root" +nodes/root_scale=1.0 +nodes/custom_script="" +nodes/storage=0 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a/game/test_weapons/shield_c.material b/game/test_weapons/shield_c.material new file mode 100644 index 00000000..b1cf5cfa Binary files /dev/null and b/game/test_weapons/shield_c.material differ diff --git a/game/test_weapons/shield_c.mesh b/game/test_weapons/shield_c.mesh new file mode 100644 index 00000000..ff6926b9 Binary files /dev/null and b/game/test_weapons/shield_c.mesh differ diff --git a/game/test_weapons/shield_d.material b/game/test_weapons/shield_d.material new file mode 100644 index 00000000..180b19cb Binary files /dev/null and b/game/test_weapons/shield_d.material differ diff --git a/game/test_weapons/shield_d.mesh b/game/test_weapons/shield_d.mesh new file mode 100644 index 00000000..b127229f Binary files /dev/null and b/game/test_weapons/shield_d.mesh differ diff --git a/game/test_weapons/sword_a.material b/game/test_weapons/sword_a.material new file mode 100644 index 00000000..f3ac5c76 Binary files /dev/null and b/game/test_weapons/sword_a.material differ diff --git a/game/test_weapons/sword_a.mesh b/game/test_weapons/sword_a.mesh new file mode 100644 index 00000000..bec90ffc Binary files /dev/null and b/game/test_weapons/sword_a.mesh differ diff --git a/game/test_weapons/sword_a_2.material b/game/test_weapons/sword_a_2.material new file mode 100644 index 00000000..35940331 Binary files /dev/null and b/game/test_weapons/sword_a_2.material differ diff --git a/game/test_weapons/sword_b.material b/game/test_weapons/sword_b.material new file mode 100644 index 00000000..ab53f8f2 Binary files /dev/null and b/game/test_weapons/sword_b.material differ diff --git a/game/test_weapons/sword_b.mesh b/game/test_weapons/sword_b.mesh new file mode 100644 index 00000000..63dbd613 Binary files /dev/null and b/game/test_weapons/sword_b.mesh differ diff --git a/game/test_weapons/sword_b_2.material b/game/test_weapons/sword_b_2.material new file mode 100644 index 00000000..c0be332a Binary files /dev/null and b/game/test_weapons/sword_b_2.material differ diff --git a/game/test_weapons/sword_c.material b/game/test_weapons/sword_c.material new file mode 100644 index 00000000..ed362209 Binary files /dev/null and b/game/test_weapons/sword_c.material differ diff --git a/game/test_weapons/sword_c.mesh b/game/test_weapons/sword_c.mesh new file mode 100644 index 00000000..88735c3a Binary files /dev/null and b/game/test_weapons/sword_c.mesh differ diff --git a/game/test_weapons/sword_c_2.material b/game/test_weapons/sword_c_2.material new file mode 100644 index 00000000..3321ea61 Binary files /dev/null and b/game/test_weapons/sword_c_2.material differ diff --git a/game/test_weapons/sword_d.material b/game/test_weapons/sword_d.material new file mode 100644 index 00000000..6c424138 Binary files /dev/null and b/game/test_weapons/sword_d.material differ diff --git a/game/test_weapons/sword_d.mesh b/game/test_weapons/sword_d.mesh new file mode 100644 index 00000000..97d0a71b Binary files /dev/null and b/game/test_weapons/sword_d.mesh differ diff --git a/game/test_weapons/sword_e.material b/game/test_weapons/sword_e.material new file mode 100644 index 00000000..3224572e Binary files /dev/null and b/game/test_weapons/sword_e.material differ diff --git a/game/test_weapons/sword_e.mesh b/game/test_weapons/sword_e.mesh new file mode 100644 index 00000000..8b1bada0 Binary files /dev/null and b/game/test_weapons/sword_e.mesh differ diff --git a/game/test_weapons/sword_e_2.material b/game/test_weapons/sword_e_2.material new file mode 100644 index 00000000..a81c5d8a Binary files /dev/null and b/game/test_weapons/sword_e_2.material differ diff --git a/game/test_weapons/sword_f.material b/game/test_weapons/sword_f.material new file mode 100644 index 00000000..f0c17c5a Binary files /dev/null and b/game/test_weapons/sword_f.material differ diff --git a/game/test_weapons/sword_f.mesh b/game/test_weapons/sword_f.mesh new file mode 100644 index 00000000..53e487ac Binary files /dev/null and b/game/test_weapons/sword_f.mesh differ diff --git a/game/test_weapons/sword_f_2.material b/game/test_weapons/sword_f_2.material new file mode 100644 index 00000000..81a266d8 Binary files /dev/null and b/game/test_weapons/sword_f_2.material differ diff --git a/game/test_weapons/sword_g.material b/game/test_weapons/sword_g.material new file mode 100644 index 00000000..76380fcc Binary files /dev/null and b/game/test_weapons/sword_g.material differ diff --git a/game/test_weapons/sword_g.mesh b/game/test_weapons/sword_g.mesh new file mode 100644 index 00000000..cf05a10f Binary files /dev/null and b/game/test_weapons/sword_g.mesh differ diff --git a/game/test_weapons/sword_h.material b/game/test_weapons/sword_h.material new file mode 100644 index 00000000..1f49031a Binary files /dev/null and b/game/test_weapons/sword_h.material differ diff --git a/game/test_weapons/sword_h.mesh b/game/test_weapons/sword_h.mesh new file mode 100644 index 00000000..ac426f39 Binary files /dev/null and b/game/test_weapons/sword_h.mesh differ diff --git a/game/test_weapons/sword_h_2.material b/game/test_weapons/sword_h_2.material new file mode 100644 index 00000000..8862efec Binary files /dev/null and b/game/test_weapons/sword_h_2.material differ diff --git a/game/test_weapons/sword_i.material b/game/test_weapons/sword_i.material new file mode 100644 index 00000000..653a7b63 Binary files /dev/null and b/game/test_weapons/sword_i.material differ diff --git a/game/test_weapons/sword_i.mesh b/game/test_weapons/sword_i.mesh new file mode 100644 index 00000000..85c9ee7e Binary files /dev/null and b/game/test_weapons/sword_i.mesh differ diff --git a/game/test_weapons/sword_i_2.material b/game/test_weapons/sword_i_2.material new file mode 100644 index 00000000..73d34ebd Binary files /dev/null and b/game/test_weapons/sword_i_2.material differ diff --git a/game/test_weapons/sword_j.material b/game/test_weapons/sword_j.material new file mode 100644 index 00000000..a2f8403e Binary files /dev/null and b/game/test_weapons/sword_j.material differ diff --git a/game/test_weapons/sword_j.mesh b/game/test_weapons/sword_j.mesh new file mode 100644 index 00000000..da7d2229 Binary files /dev/null and b/game/test_weapons/sword_j.mesh differ diff --git a/game/test_weapons/sword_j_2.material b/game/test_weapons/sword_j_2.material new file mode 100644 index 00000000..d58a1999 Binary files /dev/null and b/game/test_weapons/sword_j_2.material differ diff --git a/game/test_weapons/textures/shield_a.png b/game/test_weapons/textures/shield_a.png new file mode 100644 index 00000000..a9e00518 Binary files /dev/null and b/game/test_weapons/textures/shield_a.png differ diff --git a/game/test_weapons/textures/shield_a.png.import b/game/test_weapons/textures/shield_a.png.import new file mode 100644 index 00000000..da28bced --- /dev/null +++ b/game/test_weapons/textures/shield_a.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/shield_a.png-90fcdf3921cf324d1619af90885fbdda.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://test_weapons/textures/shield_a.png" +dest_files=[ "res://.import/shield_a.png-90fcdf3921cf324d1619af90885fbdda.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=1 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=false +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/game/test_weapons/textures/shield_a_2.png b/game/test_weapons/textures/shield_a_2.png new file mode 100644 index 00000000..a6204e0d Binary files /dev/null and b/game/test_weapons/textures/shield_a_2.png differ diff --git a/game/test_weapons/textures/shield_a_2.png.import b/game/test_weapons/textures/shield_a_2.png.import new file mode 100644 index 00000000..43ef9636 --- /dev/null +++ b/game/test_weapons/textures/shield_a_2.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/shield_a_2.png-a85068e5a0b2731af5542e35dde9e225.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://test_weapons/textures/shield_a_2.png" +dest_files=[ "res://.import/shield_a_2.png-a85068e5a0b2731af5542e35dde9e225.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=1 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=false +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/game/test_weapons/textures/shield_a_3.png b/game/test_weapons/textures/shield_a_3.png new file mode 100644 index 00000000..82b5aca9 Binary files /dev/null and b/game/test_weapons/textures/shield_a_3.png differ diff --git a/game/test_weapons/textures/shield_a_3.png.import b/game/test_weapons/textures/shield_a_3.png.import new file mode 100644 index 00000000..b195e4ed --- /dev/null +++ b/game/test_weapons/textures/shield_a_3.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/shield_a_3.png-a1a5c3f7c478426e9fcfcd8bf8164c61.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://test_weapons/textures/shield_a_3.png" +dest_files=[ "res://.import/shield_a_3.png-a1a5c3f7c478426e9fcfcd8bf8164c61.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=1 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=false +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/game/test_weapons/textures/shield_b.png b/game/test_weapons/textures/shield_b.png new file mode 100644 index 00000000..35b36f67 Binary files /dev/null and b/game/test_weapons/textures/shield_b.png differ diff --git a/game/test_weapons/textures/shield_b.png.import b/game/test_weapons/textures/shield_b.png.import new file mode 100644 index 00000000..7768bb54 --- /dev/null +++ b/game/test_weapons/textures/shield_b.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/shield_b.png-68ee378e2ba995370f623a5f96dcacd8.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://test_weapons/textures/shield_b.png" +dest_files=[ "res://.import/shield_b.png-68ee378e2ba995370f623a5f96dcacd8.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=1 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=false +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/game/test_weapons/textures/shield_b_2.png b/game/test_weapons/textures/shield_b_2.png new file mode 100644 index 00000000..271342aa Binary files /dev/null and b/game/test_weapons/textures/shield_b_2.png differ diff --git a/game/test_weapons/textures/shield_b_2.png.import b/game/test_weapons/textures/shield_b_2.png.import new file mode 100644 index 00000000..29351a3e --- /dev/null +++ b/game/test_weapons/textures/shield_b_2.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/shield_b_2.png-e029ff6459694a431c94fc030ae2cad9.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://test_weapons/textures/shield_b_2.png" +dest_files=[ "res://.import/shield_b_2.png-e029ff6459694a431c94fc030ae2cad9.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=1 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=false +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/game/test_weapons/textures/shield_b_3.png b/game/test_weapons/textures/shield_b_3.png new file mode 100644 index 00000000..331008c2 Binary files /dev/null and b/game/test_weapons/textures/shield_b_3.png differ diff --git a/game/test_weapons/textures/shield_b_3.png.import b/game/test_weapons/textures/shield_b_3.png.import new file mode 100644 index 00000000..b880d854 --- /dev/null +++ b/game/test_weapons/textures/shield_b_3.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/shield_b_3.png-f44c225a4c9431cdf441c7c49da14313.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://test_weapons/textures/shield_b_3.png" +dest_files=[ "res://.import/shield_b_3.png-f44c225a4c9431cdf441c7c49da14313.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=1 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=false +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/game/test_weapons/textures/shield_c.png b/game/test_weapons/textures/shield_c.png new file mode 100644 index 00000000..03132d4d Binary files /dev/null and b/game/test_weapons/textures/shield_c.png differ diff --git a/game/test_weapons/textures/shield_c.png.import b/game/test_weapons/textures/shield_c.png.import new file mode 100644 index 00000000..63f9a6b0 --- /dev/null +++ b/game/test_weapons/textures/shield_c.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/shield_c.png-18ad20a3776bde4c27d453e4672dc675.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://test_weapons/textures/shield_c.png" +dest_files=[ "res://.import/shield_c.png-18ad20a3776bde4c27d453e4672dc675.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=1 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=false +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/game/test_weapons/textures/shield_c_2.png b/game/test_weapons/textures/shield_c_2.png new file mode 100644 index 00000000..5230079c Binary files /dev/null and b/game/test_weapons/textures/shield_c_2.png differ diff --git a/game/test_weapons/textures/shield_c_2.png.import b/game/test_weapons/textures/shield_c_2.png.import new file mode 100644 index 00000000..afea795f --- /dev/null +++ b/game/test_weapons/textures/shield_c_2.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/shield_c_2.png-bbfa9d1d6102a44f4be9d77f1920943c.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://test_weapons/textures/shield_c_2.png" +dest_files=[ "res://.import/shield_c_2.png-bbfa9d1d6102a44f4be9d77f1920943c.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=1 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=false +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/game/test_weapons/textures/shield_c_3.png b/game/test_weapons/textures/shield_c_3.png new file mode 100644 index 00000000..6911e73a Binary files /dev/null and b/game/test_weapons/textures/shield_c_3.png differ diff --git a/game/test_weapons/textures/shield_c_3.png.import b/game/test_weapons/textures/shield_c_3.png.import new file mode 100644 index 00000000..887af621 --- /dev/null +++ b/game/test_weapons/textures/shield_c_3.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/shield_c_3.png-9eff7f2e45edcaec173f50df99202f3d.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://test_weapons/textures/shield_c_3.png" +dest_files=[ "res://.import/shield_c_3.png-9eff7f2e45edcaec173f50df99202f3d.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=1 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=false +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/game/test_weapons/textures/shield_d.png b/game/test_weapons/textures/shield_d.png new file mode 100644 index 00000000..ac24434e Binary files /dev/null and b/game/test_weapons/textures/shield_d.png differ diff --git a/game/test_weapons/textures/shield_d.png.import b/game/test_weapons/textures/shield_d.png.import new file mode 100644 index 00000000..21084f08 --- /dev/null +++ b/game/test_weapons/textures/shield_d.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/shield_d.png-3e564c292591c4fd1c7d0c702958fd4a.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://test_weapons/textures/shield_d.png" +dest_files=[ "res://.import/shield_d.png-3e564c292591c4fd1c7d0c702958fd4a.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=1 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=false +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/game/test_weapons/textures/shield_d_2.png b/game/test_weapons/textures/shield_d_2.png new file mode 100644 index 00000000..e90d799e Binary files /dev/null and b/game/test_weapons/textures/shield_d_2.png differ diff --git a/game/test_weapons/textures/shield_d_2.png.import b/game/test_weapons/textures/shield_d_2.png.import new file mode 100644 index 00000000..549b7294 --- /dev/null +++ b/game/test_weapons/textures/shield_d_2.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/shield_d_2.png-1d1a31bfb2ab730527ae91981015ffe9.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://test_weapons/textures/shield_d_2.png" +dest_files=[ "res://.import/shield_d_2.png-1d1a31bfb2ab730527ae91981015ffe9.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=1 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=false +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/game/test_weapons/textures/shield_d_3.png b/game/test_weapons/textures/shield_d_3.png new file mode 100644 index 00000000..699fa087 Binary files /dev/null and b/game/test_weapons/textures/shield_d_3.png differ diff --git a/game/test_weapons/textures/shield_d_3.png.import b/game/test_weapons/textures/shield_d_3.png.import new file mode 100644 index 00000000..d902e40e --- /dev/null +++ b/game/test_weapons/textures/shield_d_3.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/shield_d_3.png-6d43e3839d1f84667b3ec82ea681a50b.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://test_weapons/textures/shield_d_3.png" +dest_files=[ "res://.import/shield_d_3.png-6d43e3839d1f84667b3ec82ea681a50b.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=1 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=false +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/game/test_weapons/textures/sword_a.png b/game/test_weapons/textures/sword_a.png new file mode 100644 index 00000000..755cda04 Binary files /dev/null and b/game/test_weapons/textures/sword_a.png differ diff --git a/game/test_weapons/textures/sword_a.png.import b/game/test_weapons/textures/sword_a.png.import new file mode 100644 index 00000000..a5070275 --- /dev/null +++ b/game/test_weapons/textures/sword_a.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/sword_a.png-e537e32a8b2e605529682afbec7d1395.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://test_weapons/textures/sword_a.png" +dest_files=[ "res://.import/sword_a.png-e537e32a8b2e605529682afbec7d1395.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=1 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=false +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/game/test_weapons/textures/sword_a_2.png b/game/test_weapons/textures/sword_a_2.png new file mode 100644 index 00000000..728bb008 Binary files /dev/null and b/game/test_weapons/textures/sword_a_2.png differ diff --git a/game/test_weapons/textures/sword_a_2.png.import b/game/test_weapons/textures/sword_a_2.png.import new file mode 100644 index 00000000..fe36cb22 --- /dev/null +++ b/game/test_weapons/textures/sword_a_2.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/sword_a_2.png-9b5c96a8618620f49aff6aa543b95175.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://test_weapons/textures/sword_a_2.png" +dest_files=[ "res://.import/sword_a_2.png-9b5c96a8618620f49aff6aa543b95175.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=1 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=false +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/game/test_weapons/textures/sword_a_3.png b/game/test_weapons/textures/sword_a_3.png new file mode 100644 index 00000000..51887ffe Binary files /dev/null and b/game/test_weapons/textures/sword_a_3.png differ diff --git a/game/test_weapons/textures/sword_a_3.png.import b/game/test_weapons/textures/sword_a_3.png.import new file mode 100644 index 00000000..53aaf405 --- /dev/null +++ b/game/test_weapons/textures/sword_a_3.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/sword_a_3.png-d5fdd36669ec30260e308f1eaed8eb61.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://test_weapons/textures/sword_a_3.png" +dest_files=[ "res://.import/sword_a_3.png-d5fdd36669ec30260e308f1eaed8eb61.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=1 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=false +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/game/test_weapons/textures/sword_b.png b/game/test_weapons/textures/sword_b.png new file mode 100644 index 00000000..73315b8a Binary files /dev/null and b/game/test_weapons/textures/sword_b.png differ diff --git a/game/test_weapons/textures/sword_b.png.import b/game/test_weapons/textures/sword_b.png.import new file mode 100644 index 00000000..8b4f66be --- /dev/null +++ b/game/test_weapons/textures/sword_b.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/sword_b.png-2adda64a39b69adee0ca16c240589e10.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://test_weapons/textures/sword_b.png" +dest_files=[ "res://.import/sword_b.png-2adda64a39b69adee0ca16c240589e10.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=1 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=false +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/game/test_weapons/textures/sword_b_2.png b/game/test_weapons/textures/sword_b_2.png new file mode 100644 index 00000000..72a26bde Binary files /dev/null and b/game/test_weapons/textures/sword_b_2.png differ diff --git a/game/test_weapons/textures/sword_b_2.png.import b/game/test_weapons/textures/sword_b_2.png.import new file mode 100644 index 00000000..820df567 --- /dev/null +++ b/game/test_weapons/textures/sword_b_2.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/sword_b_2.png-a96b0d9dd47f10e3153535c590c9fc5f.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://test_weapons/textures/sword_b_2.png" +dest_files=[ "res://.import/sword_b_2.png-a96b0d9dd47f10e3153535c590c9fc5f.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=1 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=false +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/game/test_weapons/textures/sword_b_3.png b/game/test_weapons/textures/sword_b_3.png new file mode 100644 index 00000000..8cc3eac9 Binary files /dev/null and b/game/test_weapons/textures/sword_b_3.png differ diff --git a/game/test_weapons/textures/sword_b_3.png.import b/game/test_weapons/textures/sword_b_3.png.import new file mode 100644 index 00000000..93b61a16 --- /dev/null +++ b/game/test_weapons/textures/sword_b_3.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/sword_b_3.png-51b411d9d8cff7ec3e1fd8762befa97d.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://test_weapons/textures/sword_b_3.png" +dest_files=[ "res://.import/sword_b_3.png-51b411d9d8cff7ec3e1fd8762befa97d.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=1 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=false +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/game/test_weapons/textures/sword_c.png b/game/test_weapons/textures/sword_c.png new file mode 100644 index 00000000..a2a564e9 Binary files /dev/null and b/game/test_weapons/textures/sword_c.png differ diff --git a/game/test_weapons/textures/sword_c.png.import b/game/test_weapons/textures/sword_c.png.import new file mode 100644 index 00000000..73f95623 --- /dev/null +++ b/game/test_weapons/textures/sword_c.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/sword_c.png-e02b8fd40b5ec2d13dab76cfe5bba9d2.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://test_weapons/textures/sword_c.png" +dest_files=[ "res://.import/sword_c.png-e02b8fd40b5ec2d13dab76cfe5bba9d2.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=1 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=false +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/game/test_weapons/textures/sword_c_2.png b/game/test_weapons/textures/sword_c_2.png new file mode 100644 index 00000000..3cc2a9b1 Binary files /dev/null and b/game/test_weapons/textures/sword_c_2.png differ diff --git a/game/test_weapons/textures/sword_c_2.png.import b/game/test_weapons/textures/sword_c_2.png.import new file mode 100644 index 00000000..70902b00 --- /dev/null +++ b/game/test_weapons/textures/sword_c_2.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/sword_c_2.png-966f66bc4b409fa33ed8ada74dac079b.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://test_weapons/textures/sword_c_2.png" +dest_files=[ "res://.import/sword_c_2.png-966f66bc4b409fa33ed8ada74dac079b.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=1 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=false +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/game/test_weapons/textures/sword_c_3.png b/game/test_weapons/textures/sword_c_3.png new file mode 100644 index 00000000..d01c95a7 Binary files /dev/null and b/game/test_weapons/textures/sword_c_3.png differ diff --git a/game/test_weapons/textures/sword_c_3.png.import b/game/test_weapons/textures/sword_c_3.png.import new file mode 100644 index 00000000..2706e8ca --- /dev/null +++ b/game/test_weapons/textures/sword_c_3.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/sword_c_3.png-e90ec3a471c2400fabc5b9220ce4dcc9.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://test_weapons/textures/sword_c_3.png" +dest_files=[ "res://.import/sword_c_3.png-e90ec3a471c2400fabc5b9220ce4dcc9.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=1 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=false +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/game/test_weapons/textures/sword_d.png b/game/test_weapons/textures/sword_d.png new file mode 100644 index 00000000..b8953a8e Binary files /dev/null and b/game/test_weapons/textures/sword_d.png differ diff --git a/game/test_weapons/textures/sword_d.png.import b/game/test_weapons/textures/sword_d.png.import new file mode 100644 index 00000000..3782dde4 --- /dev/null +++ b/game/test_weapons/textures/sword_d.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/sword_d.png-2c7c5b621fe1d5046462c54040196e70.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://test_weapons/textures/sword_d.png" +dest_files=[ "res://.import/sword_d.png-2c7c5b621fe1d5046462c54040196e70.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=1 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=false +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/game/test_weapons/textures/sword_d_2.png b/game/test_weapons/textures/sword_d_2.png new file mode 100644 index 00000000..9f58b31d Binary files /dev/null and b/game/test_weapons/textures/sword_d_2.png differ diff --git a/game/test_weapons/textures/sword_d_2.png.import b/game/test_weapons/textures/sword_d_2.png.import new file mode 100644 index 00000000..f328995e --- /dev/null +++ b/game/test_weapons/textures/sword_d_2.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/sword_d_2.png-ecb945a8423330048408df0a32920f35.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://test_weapons/textures/sword_d_2.png" +dest_files=[ "res://.import/sword_d_2.png-ecb945a8423330048408df0a32920f35.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=1 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=false +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/game/test_weapons/textures/sword_d_3.png b/game/test_weapons/textures/sword_d_3.png new file mode 100644 index 00000000..4db8adee Binary files /dev/null and b/game/test_weapons/textures/sword_d_3.png differ diff --git a/game/test_weapons/textures/sword_d_3.png.import b/game/test_weapons/textures/sword_d_3.png.import new file mode 100644 index 00000000..84510062 --- /dev/null +++ b/game/test_weapons/textures/sword_d_3.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/sword_d_3.png-070a57245b23edaf37baa001cd04afa3.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://test_weapons/textures/sword_d_3.png" +dest_files=[ "res://.import/sword_d_3.png-070a57245b23edaf37baa001cd04afa3.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=1 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=false +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/game/test_weapons/textures/sword_e.png b/game/test_weapons/textures/sword_e.png new file mode 100644 index 00000000..94447e7d Binary files /dev/null and b/game/test_weapons/textures/sword_e.png differ diff --git a/game/test_weapons/textures/sword_e.png.import b/game/test_weapons/textures/sword_e.png.import new file mode 100644 index 00000000..577cd014 --- /dev/null +++ b/game/test_weapons/textures/sword_e.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/sword_e.png-7f8d1f532a03a2fd1124b74154d0ebcb.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://test_weapons/textures/sword_e.png" +dest_files=[ "res://.import/sword_e.png-7f8d1f532a03a2fd1124b74154d0ebcb.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=1 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=false +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/game/test_weapons/textures/sword_e_2.png b/game/test_weapons/textures/sword_e_2.png new file mode 100644 index 00000000..069da7af Binary files /dev/null and b/game/test_weapons/textures/sword_e_2.png differ diff --git a/game/test_weapons/textures/sword_e_2.png.import b/game/test_weapons/textures/sword_e_2.png.import new file mode 100644 index 00000000..e8e60b6a --- /dev/null +++ b/game/test_weapons/textures/sword_e_2.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/sword_e_2.png-b32d58f3550b3042147d7635e1c5c035.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://test_weapons/textures/sword_e_2.png" +dest_files=[ "res://.import/sword_e_2.png-b32d58f3550b3042147d7635e1c5c035.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=1 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=false +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/game/test_weapons/textures/sword_e_3.png b/game/test_weapons/textures/sword_e_3.png new file mode 100644 index 00000000..9e36c90e Binary files /dev/null and b/game/test_weapons/textures/sword_e_3.png differ diff --git a/game/test_weapons/textures/sword_e_3.png.import b/game/test_weapons/textures/sword_e_3.png.import new file mode 100644 index 00000000..f35d1284 --- /dev/null +++ b/game/test_weapons/textures/sword_e_3.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/sword_e_3.png-86e9e63c392cf3d42088fa312a5eb903.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://test_weapons/textures/sword_e_3.png" +dest_files=[ "res://.import/sword_e_3.png-86e9e63c392cf3d42088fa312a5eb903.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=1 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=false +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/game/test_weapons/textures/sword_f.png b/game/test_weapons/textures/sword_f.png new file mode 100644 index 00000000..dfe3e1d2 Binary files /dev/null and b/game/test_weapons/textures/sword_f.png differ diff --git a/game/test_weapons/textures/sword_f.png.import b/game/test_weapons/textures/sword_f.png.import new file mode 100644 index 00000000..22be9439 --- /dev/null +++ b/game/test_weapons/textures/sword_f.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/sword_f.png-46ad8c35dd60dcfdaec4272b3012be5b.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://test_weapons/textures/sword_f.png" +dest_files=[ "res://.import/sword_f.png-46ad8c35dd60dcfdaec4272b3012be5b.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=1 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=false +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/game/test_weapons/textures/sword_f_2.png b/game/test_weapons/textures/sword_f_2.png new file mode 100644 index 00000000..316a9d88 Binary files /dev/null and b/game/test_weapons/textures/sword_f_2.png differ diff --git a/game/test_weapons/textures/sword_f_2.png.import b/game/test_weapons/textures/sword_f_2.png.import new file mode 100644 index 00000000..ed318744 --- /dev/null +++ b/game/test_weapons/textures/sword_f_2.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/sword_f_2.png-a6c0b5535767097a0f4714b90063684e.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://test_weapons/textures/sword_f_2.png" +dest_files=[ "res://.import/sword_f_2.png-a6c0b5535767097a0f4714b90063684e.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=1 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=false +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/game/test_weapons/textures/sword_f_3.png b/game/test_weapons/textures/sword_f_3.png new file mode 100644 index 00000000..cd73bdf7 Binary files /dev/null and b/game/test_weapons/textures/sword_f_3.png differ diff --git a/game/test_weapons/textures/sword_f_3.png.import b/game/test_weapons/textures/sword_f_3.png.import new file mode 100644 index 00000000..04dbfae4 --- /dev/null +++ b/game/test_weapons/textures/sword_f_3.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/sword_f_3.png-695201d374782920640f8697f2112ded.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://test_weapons/textures/sword_f_3.png" +dest_files=[ "res://.import/sword_f_3.png-695201d374782920640f8697f2112ded.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=1 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=false +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/game/test_weapons/textures/sword_g.png b/game/test_weapons/textures/sword_g.png new file mode 100644 index 00000000..864a2c4c Binary files /dev/null and b/game/test_weapons/textures/sword_g.png differ diff --git a/game/test_weapons/textures/sword_g.png.import b/game/test_weapons/textures/sword_g.png.import new file mode 100644 index 00000000..71906a19 --- /dev/null +++ b/game/test_weapons/textures/sword_g.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/sword_g.png-af9d844ae04c0e807438c86742233742.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://test_weapons/textures/sword_g.png" +dest_files=[ "res://.import/sword_g.png-af9d844ae04c0e807438c86742233742.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=1 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=false +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/game/test_weapons/textures/sword_g_2.png b/game/test_weapons/textures/sword_g_2.png new file mode 100644 index 00000000..cfa80372 Binary files /dev/null and b/game/test_weapons/textures/sword_g_2.png differ diff --git a/game/test_weapons/textures/sword_g_2.png.import b/game/test_weapons/textures/sword_g_2.png.import new file mode 100644 index 00000000..f99acda7 --- /dev/null +++ b/game/test_weapons/textures/sword_g_2.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/sword_g_2.png-f4478a089393e3ccbac1e78ba253ac1e.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://test_weapons/textures/sword_g_2.png" +dest_files=[ "res://.import/sword_g_2.png-f4478a089393e3ccbac1e78ba253ac1e.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=1 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=false +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/game/test_weapons/textures/sword_g_3.png b/game/test_weapons/textures/sword_g_3.png new file mode 100644 index 00000000..66c83eb4 Binary files /dev/null and b/game/test_weapons/textures/sword_g_3.png differ diff --git a/game/test_weapons/textures/sword_g_3.png.import b/game/test_weapons/textures/sword_g_3.png.import new file mode 100644 index 00000000..0710e453 --- /dev/null +++ b/game/test_weapons/textures/sword_g_3.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/sword_g_3.png-7a78b0a0eaf0407a5aeb5bb572c243bd.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://test_weapons/textures/sword_g_3.png" +dest_files=[ "res://.import/sword_g_3.png-7a78b0a0eaf0407a5aeb5bb572c243bd.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=1 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=false +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/game/test_weapons/textures/sword_h.png b/game/test_weapons/textures/sword_h.png new file mode 100644 index 00000000..72a97288 Binary files /dev/null and b/game/test_weapons/textures/sword_h.png differ diff --git a/game/test_weapons/textures/sword_h.png.import b/game/test_weapons/textures/sword_h.png.import new file mode 100644 index 00000000..d9db39cf --- /dev/null +++ b/game/test_weapons/textures/sword_h.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/sword_h.png-7dc9fb68bbb634073c9c49e3c2c61373.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://test_weapons/textures/sword_h.png" +dest_files=[ "res://.import/sword_h.png-7dc9fb68bbb634073c9c49e3c2c61373.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=1 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=false +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/game/test_weapons/textures/sword_h_2.png b/game/test_weapons/textures/sword_h_2.png new file mode 100644 index 00000000..26182944 Binary files /dev/null and b/game/test_weapons/textures/sword_h_2.png differ diff --git a/game/test_weapons/textures/sword_h_2.png.import b/game/test_weapons/textures/sword_h_2.png.import new file mode 100644 index 00000000..3021ff48 --- /dev/null +++ b/game/test_weapons/textures/sword_h_2.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/sword_h_2.png-042a23dc7f0a0d81c678f813b5e7fac6.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://test_weapons/textures/sword_h_2.png" +dest_files=[ "res://.import/sword_h_2.png-042a23dc7f0a0d81c678f813b5e7fac6.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=1 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=false +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/game/test_weapons/textures/sword_h_3.png b/game/test_weapons/textures/sword_h_3.png new file mode 100644 index 00000000..796598a3 Binary files /dev/null and b/game/test_weapons/textures/sword_h_3.png differ diff --git a/game/test_weapons/textures/sword_h_3.png.import b/game/test_weapons/textures/sword_h_3.png.import new file mode 100644 index 00000000..23cd823e --- /dev/null +++ b/game/test_weapons/textures/sword_h_3.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/sword_h_3.png-0a33c53f1f815570918ea8db854be7e1.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://test_weapons/textures/sword_h_3.png" +dest_files=[ "res://.import/sword_h_3.png-0a33c53f1f815570918ea8db854be7e1.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=1 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=false +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/game/test_weapons/textures/sword_i.png b/game/test_weapons/textures/sword_i.png new file mode 100644 index 00000000..359d7ce6 Binary files /dev/null and b/game/test_weapons/textures/sword_i.png differ diff --git a/game/test_weapons/textures/sword_i.png.import b/game/test_weapons/textures/sword_i.png.import new file mode 100644 index 00000000..b5cd6f06 --- /dev/null +++ b/game/test_weapons/textures/sword_i.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/sword_i.png-2e8803d58ea74c5b6c7b3c0f5753ee32.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://test_weapons/textures/sword_i.png" +dest_files=[ "res://.import/sword_i.png-2e8803d58ea74c5b6c7b3c0f5753ee32.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=1 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=false +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/game/test_weapons/textures/sword_i_2.png b/game/test_weapons/textures/sword_i_2.png new file mode 100644 index 00000000..a959e3fc Binary files /dev/null and b/game/test_weapons/textures/sword_i_2.png differ diff --git a/game/test_weapons/textures/sword_i_2.png.import b/game/test_weapons/textures/sword_i_2.png.import new file mode 100644 index 00000000..9cfbe601 --- /dev/null +++ b/game/test_weapons/textures/sword_i_2.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/sword_i_2.png-3f63aaa9e9c41a32ae90b5f54e3d782b.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://test_weapons/textures/sword_i_2.png" +dest_files=[ "res://.import/sword_i_2.png-3f63aaa9e9c41a32ae90b5f54e3d782b.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=1 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=false +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/game/test_weapons/textures/sword_i_3.png b/game/test_weapons/textures/sword_i_3.png new file mode 100644 index 00000000..bca86a65 Binary files /dev/null and b/game/test_weapons/textures/sword_i_3.png differ diff --git a/game/test_weapons/textures/sword_i_3.png.import b/game/test_weapons/textures/sword_i_3.png.import new file mode 100644 index 00000000..dac1641d --- /dev/null +++ b/game/test_weapons/textures/sword_i_3.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/sword_i_3.png-b55683b2e049ca0bba7aca0bc942a335.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://test_weapons/textures/sword_i_3.png" +dest_files=[ "res://.import/sword_i_3.png-b55683b2e049ca0bba7aca0bc942a335.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=1 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=false +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/game/test_weapons/textures/sword_j.png b/game/test_weapons/textures/sword_j.png new file mode 100644 index 00000000..9621b995 Binary files /dev/null and b/game/test_weapons/textures/sword_j.png differ diff --git a/game/test_weapons/textures/sword_j.png.import b/game/test_weapons/textures/sword_j.png.import new file mode 100644 index 00000000..94ff5018 --- /dev/null +++ b/game/test_weapons/textures/sword_j.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/sword_j.png-804eae12d215d592fa6d1e50007f4589.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://test_weapons/textures/sword_j.png" +dest_files=[ "res://.import/sword_j.png-804eae12d215d592fa6d1e50007f4589.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=1 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=false +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/game/test_weapons/textures/sword_j_2.png b/game/test_weapons/textures/sword_j_2.png new file mode 100644 index 00000000..7dedcddb Binary files /dev/null and b/game/test_weapons/textures/sword_j_2.png differ diff --git a/game/test_weapons/textures/sword_j_2.png.import b/game/test_weapons/textures/sword_j_2.png.import new file mode 100644 index 00000000..feb1c699 --- /dev/null +++ b/game/test_weapons/textures/sword_j_2.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/sword_j_2.png-58acfdcad0fe71f364641807b0bbc6c4.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://test_weapons/textures/sword_j_2.png" +dest_files=[ "res://.import/sword_j_2.png-58acfdcad0fe71f364641807b0bbc6c4.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=1 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=false +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/game/test_weapons/textures/sword_j_3.png b/game/test_weapons/textures/sword_j_3.png new file mode 100644 index 00000000..23e1d0b8 Binary files /dev/null and b/game/test_weapons/textures/sword_j_3.png differ diff --git a/game/test_weapons/textures/sword_j_3.png.import b/game/test_weapons/textures/sword_j_3.png.import new file mode 100644 index 00000000..3f8d4eca --- /dev/null +++ b/game/test_weapons/textures/sword_j_3.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/sword_j_3.png-e11f540b3b71ff057b9d8cb9016bf62c.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://test_weapons/textures/sword_j_3.png" +dest_files=[ "res://.import/sword_j_3.png-e11f540b3b71ff057b9d8cb9016bf62c.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=1 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=false +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0