broken_seals/game/world_generator/subzones/test_subzone.gd

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tool
extends SubZone
func get_editor_rect_border_color() -> Color:
return Color(0.8, 0.8, 0.8, 1)
func get_editor_rect_color() -> Color:
return Color(0.8, 0.8, 0.8, 0.9)
func get_editor_rect_border_size() -> int:
return 2
func get_editor_font_color() -> Color:
return Color(0, 0, 0, 1)
func get_editor_class() -> String:
return "TestSubZone"
func get_editor_additional_text() -> String:
return "TestSubZone"