mirror of
https://github.com/Relintai/broken_seals.git
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38 lines
1.1 KiB
Plaintext
38 lines
1.1 KiB
Plaintext
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[gd_resource type="PropData" load_steps=7 format=2]
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[ext_resource path="res://data/character_models/spine1.dae" type="MeshDataResource" id=1]
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[sub_resource type="PropDataLight" id=4]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 13.073, 0, 11.7378 )
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light_color = Color( 0.909804, 0.129412, 0.129412, 1 )
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light_size = 4
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[sub_resource type="PropDataLight" id=5]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -12.2294, 0, -23.6387 )
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light_color = Color( 0.266667, 0.937255, 0.0823529, 1 )
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light_size = 18
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[sub_resource type="PackedScene" id=3]
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_bundled = {
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"conn_count": 0,
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"conns": PoolIntArray( ),
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"editable_instances": [ ],
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"names": PoolStringArray( ),
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"node_count": 0,
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"node_paths": [ ],
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"nodes": PoolIntArray( ),
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"variants": [ ],
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"version": 2
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}
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[sub_resource type="PropDataScene" id=6]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 1.06597, 0, 16.5242 )
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scene = SubResource( 3 )
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[sub_resource type="PropDataMesh" id=7]
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transform = Transform( -1.62921e-07, -1, 0, 1, -1.62921e-07, 0, 0, 0, 1, 0, 0, 0 )
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mesh = ExtResource( 1 )
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[resource]
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props = [ SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ) ]
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