broken_seals/editor_shared.sh

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#!/bin/bash
cp -u ./engine/bin/godot.x11.opt.tools.64 ./engine/bin/run.godot.x11.opt.tools.64
#export LD_LIBRARY_PATH=./engine/bin
cd ./engine/bin
export LD_LIBRARY_PATH=.
./run.godot.x11.opt.tools.64 -v