broken_seals/game/scenes/DisconnectButton.gd

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GDScript3
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2019-11-20 14:05:35 +01:00
extends Button
# This Source Code Form is subject to the terms of the Mozilla Public
# License, v. 2.0. If a copy of the MPL was not distributed with this
# file, You can obtain one at https://mozilla.org/MPL/2.0/.
func _ready():
get_tree().connect("connected_to_server", self, "connected_to_server")
get_tree().connect("server_disconnected", self, "server_disconnected")
func _exit_tree():
get_tree().disconnect("connected_to_server", self, "connected_to_server")
get_tree().disconnect("server_disconnected", self, "server_disconnected")
func connected_to_server():
show()
func server_disconnected():
hide()