mirror of
https://github.com/Relintai/broken_seals.git
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48 lines
1.0 KiB
GDScript3
48 lines
1.0 KiB
GDScript3
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extends Control
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# This Source Code Form is subject to the terms of the Mozilla Public
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# License, v. 2.0. If a copy of the MPL was not distributed with this
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# file, You can obtain one at https://mozilla.org/MPL/2.0/.
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export (NodePath) var spell_book_path
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export (NodePath) var spell_book_button_path
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var spell_book
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var spell_book_button
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export (NodePath) var lock_button_path
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var lock_button
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var player
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func _ready():
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spell_book = get_node(spell_book_path)
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spell_book_button = get_node(spell_book_button_path)
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spell_book_button.connect("pressed", self, "_spell_book_click")
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lock_button = get_node(lock_button_path)
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lock_button.connect("pressed", self, "_lock_button_click")
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func set_player(p_player):
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player = p_player
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func _spell_book_click():
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if spell_book.visible:
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spell_book.hide()
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else:
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spell_book.show()
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func _lock_button_click():
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if player == null:
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return
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var cls = player.centity_data
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if cls == null:
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return
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var profile = Profiles.get_class_profile(cls.id)
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profile.actionbar_locked = not profile.actionbar_locked
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