broken_seals/game/voxelman/cubic_mesher/CubicVoxelChunk.gd

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GDScript3
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2019-11-20 14:37:34 +01:00
extends VoxelChunk
class_name CubicVoxelChunk
# Copyright Péter Magyar relintai@gmail.com
# MIT License, might be merged into the Voxelman engine module
var lod_data : Array = [
1, #CHUNK_INDEX_UP
1, #CHUNK_INDEX_DOWN
1, #CHUNK_INDEX_LEFT
1, #CHUNK_INDEX_RIGHT
1, #CHUNK_INDEX_FRONT
1 #CHUNK_INDEX_BACK
]
func _create_mesher():
mesher = VoxelMesherCubic.new()
# mesher = CubicVoxelMesher.new()
# mesher.base_light_value = 0.45
# mesher.ao_strength = 0.05
# mesher.ao_strength = 0.2