mirror of
https://github.com/Relintai/broken_seals.git
synced 2024-12-28 13:27:10 +01:00
41 lines
1.0 KiB
GDScript3
41 lines
1.0 KiB
GDScript3
|
tool
|
||
|
extends MMNode
|
||
|
|
||
|
var Patterns = preload("res://addons/mat_maker_gd/nodes/common/patterns.gd")
|
||
|
|
||
|
export(Resource) var image : Resource
|
||
|
export(Vector2) var size : Vector2 = Vector2(4, 4)
|
||
|
|
||
|
func _init_properties():
|
||
|
if !image:
|
||
|
image = MMNodeUniversalProperty.new()
|
||
|
image.default_type = MMNodeUniversalProperty.MMNodeUniversalPropertyDefaultType.DEFAULT_TYPE_IMAGE
|
||
|
|
||
|
image.output_slot_type = MMNodeUniversalProperty.SlotTypes.SLOT_TYPE_IMAGE
|
||
|
|
||
|
register_output_property(image)
|
||
|
|
||
|
func _register_methods(mm_graph_node) -> void:
|
||
|
mm_graph_node.add_slot_texture_universal(image)
|
||
|
mm_graph_node.add_slot_vector2("get_size", "set_size", "Size", 1)
|
||
|
|
||
|
func _render(material) -> void:
|
||
|
var img : Image = render_image(material)
|
||
|
|
||
|
image.set_value(img)
|
||
|
|
||
|
func get_value_for(uv : Vector2, pseed : int) -> Color:
|
||
|
var ps : float = 1.0 / float(pseed)
|
||
|
|
||
|
#IChing(vec2($columns, $rows)*$uv, float($seed))
|
||
|
return Patterns.IChingc(uv, size, ps)
|
||
|
|
||
|
#size
|
||
|
func get_size() -> Vector2:
|
||
|
return size
|
||
|
|
||
|
func set_size(val : Vector2) -> void:
|
||
|
size = val
|
||
|
|
||
|
set_dirty(true)
|