2019-12-03 16:33:46 +01:00
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[gd_scene load_steps=5 format=2]
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2019-11-20 13:59:32 +01:00
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[ext_resource path="res://data/spell_effects/textures/small_star.png" type="Texture" id=1]
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2019-12-03 16:33:46 +01:00
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[ext_resource path="res://data/shaders/2_simple_particle_billboard_shader.shader" type="Shader" id=2]
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2019-11-20 13:59:32 +01:00
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2019-12-03 16:33:46 +01:00
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[sub_resource type="ShaderMaterial" id=1]
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shader = ExtResource( 2 )
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shader_param/albedo = Color( 1, 1, 1, 1 )
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shader_param/texture_albedo = ExtResource( 1 )
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2019-11-20 13:59:32 +01:00
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[sub_resource type="QuadMesh" id=2]
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material = SubResource( 1 )
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[node name="AOSCastFinish" type="CPUParticles"]
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emitting = false
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amount = 4
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lifetime = 4.0
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one_shot = true
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mesh = SubResource( 2 )
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emission_shape = 1
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emission_sphere_radius = 0.1
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gravity = Vector3( 0, 0, 0 )
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angular_velocity = 234.0
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angular_velocity_random = 0.09
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linear_accel = 0.1
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linear_accel_random = 0.1
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scale_amount = 0.7
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color = Color( 0.0352941, 0.286275, 0.0823529, 1 )
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hue_variation = 0.13
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