broken_seals/game/world_generator_settings.tres

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[gd_resource type="Resource" load_steps=2 format=2]
[ext_resource path="res://addons/world_generator/resources/world_generator_settings.gd" type="Script" id=1]
[resource]
script = ExtResource( 1 )
continent_class_folders = PoolStringArray( "res://world_generator/continents/" )
zone_class_folders = PoolStringArray( "res://world_generator/zones/" )
subzone_class_folders = PoolStringArray( "res://world_generator/subzones/" )