broken_seals/game/addons/mat_maker_gd/icons/icons.tres

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image = SubResource( 2 )
size = Vector2( 256, 256 )
[sub_resource type="GDScript" id=1]
script/source = "tool
extends ProxyTexture
func _init():
if Directory.new().file_exists(\"res://addons/mat_maker_gd/icons/icons.svg\"):
var t : ImageTexture = ImageTexture.new()
t.load(\"res://addons/mat_maker_gd/icons/icons.svg\")
base = t
"
[resource]
flags = 7
base = SubResource( 3 )
script = SubResource( 1 )