mirror of
https://github.com/Relintai/broken_seals.git
synced 2024-12-21 13:16:49 +01:00
73 lines
2.3 KiB
GDScript3
73 lines
2.3 KiB
GDScript3
|
tool
|
||
|
extends MMNode
|
||
|
|
||
|
var Patterns = preload("res://addons/mat_maker_gd/nodes/common/patterns.gd")
|
||
|
|
||
|
export(Resource) var image : Resource
|
||
|
export(int, "Multiply,Add,Max,Min,Xor,Pow") var combiner_type : int = 0
|
||
|
export(int, "Sine,Triangle,Square,Sawtooth,Constant,Bounce") var combiner_axis_type_x : int = 0
|
||
|
export(int, "Sine,Triangle,Square,Sawtooth,Constant,Bounce") var combiner_axis_type_y : int = 0
|
||
|
export(Vector2) var repeat : Vector2 = Vector2(4, 4)
|
||
|
|
||
|
func _init_properties():
|
||
|
if !image:
|
||
|
image = MMNodeUniversalProperty.new()
|
||
|
image.default_type = MMNodeUniversalProperty.MMNodeUniversalPropertyDefaultType.DEFAULT_TYPE_IMAGE
|
||
|
|
||
|
image.output_slot_type = MMNodeUniversalProperty.SlotTypes.SLOT_TYPE_IMAGE
|
||
|
|
||
|
register_output_property(image)
|
||
|
|
||
|
func _register_methods(mm_graph_node) -> void:
|
||
|
mm_graph_node.add_slot_texture_universal(image)
|
||
|
mm_graph_node.add_slot_enum("get_combiner_type", "set_combiner_type", "Combiner Type", [ "Multiply", "Add" , "Max", "Min", "Xor", "Pow" ])
|
||
|
mm_graph_node.add_slot_enum("get_combiner_axis_type_x", "set_combiner_axis_type_x", "Combiner Axis type", [ "Sine", "Triangle", "Square", "Sawtooth", "Constant", "Bounce" ])
|
||
|
mm_graph_node.add_slot_enum("get_combiner_axis_type_y", "set_combiner_axis_type_y", "", [ "Sine", "Triangle", "Square", "Sawtooth", "Constant", "Bounce" ])
|
||
|
mm_graph_node.add_slot_vector2("get_repeat", "set_repeat", "Repeat", 1)#, Vector2(0, 32))
|
||
|
|
||
|
func _render(material) -> void:
|
||
|
var img : Image = render_image(material)
|
||
|
|
||
|
image.set_value(img)
|
||
|
|
||
|
func get_value_for(uv : Vector2, pseed : int) -> Color:
|
||
|
var f : float = Patterns.pattern(uv, repeat.x, repeat.y, combiner_type, combiner_axis_type_x, combiner_axis_type_y)
|
||
|
|
||
|
return Color(f, f, f, 1)
|
||
|
|
||
|
#combiner_type
|
||
|
func get_combiner_type() -> int:
|
||
|
return combiner_type
|
||
|
|
||
|
func set_combiner_type(val : int) -> void:
|
||
|
combiner_type = val
|
||
|
|
||
|
set_dirty(true)
|
||
|
|
||
|
#combiner_axis_type_x
|
||
|
func get_combiner_axis_type_x() -> int:
|
||
|
return combiner_axis_type_x
|
||
|
|
||
|
func set_combiner_axis_type_x(val : int) -> void:
|
||
|
combiner_axis_type_x = val
|
||
|
|
||
|
set_dirty(true)
|
||
|
|
||
|
#combiner_axis_type_y
|
||
|
func get_combiner_axis_type_y() -> int:
|
||
|
return combiner_axis_type_y
|
||
|
|
||
|
func set_combiner_axis_type_y(val : int) -> void:
|
||
|
combiner_axis_type_y = val
|
||
|
|
||
|
set_dirty(true)
|
||
|
|
||
|
#repeat
|
||
|
func get_repeat() -> Vector2:
|
||
|
return repeat
|
||
|
|
||
|
func set_repeat(val : Vector2) -> void:
|
||
|
repeat = val
|
||
|
|
||
|
set_dirty(true)
|