tool
extends Planet

# Copyright (c) 2019-2020 Péter Magyar
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in all
# copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.

func _setup():
	if get_biome_count() == 0:
		return

	var b : Biome = get_biome(0)
	
	if !b:
		return
	
	b.current_seed = current_seed
	b.setup()

#	if bdata.get_dungeon_data_count() == 0:
#		return
#
#	var dd : Dungeon = bdata.get_dungeon_data(0)
#
#	var dung : Dungeon = dd.instance()
#
#	dung.posx = 0
#	dung.posy = -4
#	dung.posz = 0
#	dung.current_seed = current_seed
#	dung.setup()
#
#	add_dungeon(dung)

func _generate_chunk(chunk, spawn_mobs):
	if (get_biome_count() == 0):
		return

	var b : Biome = get_biome(0)
	
	b.generate_chunk(chunk, spawn_mobs)
	
	for i in range(get_dungeon_count()):
		get_dungeon(i).generate_chunk(chunk, spawn_mobs)
	
